Player Matchup

Ao Kuang
Ao Kuang
Alarkeil
Ao Kuang
Level 128
God Stats
0W - 1L
1,731 SR
Queue Stats
92W - 90L
1,517 Elo+
Party 1
Kali
Kali
GrumpyButtFace
Kali
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 27L
1,553 Elo+
Party 1
Thanatos
Thanatos
Rushdirk
Thanatos
Level 16
God Stats
2W - 5L
1,294 SR
Queue Stats
69W - 60L
1,449 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,506 Elo+

VS

Team Averages
Level 85
1,498 SR
1,430 Elo+
Danzaburou
Danzaburou
Kastiel89
Danzaburou
Level 59
God Stats
217W - 218L
1,493 SR
Queue Stats
362W - 384L
1,400 Elo+
Solo
Poseidon
Poseidon
Orama
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
devilgus
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alarkeil
Ao Kuang
15
6 / 3 / 3
12,459
779
12,840
19,645
9,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 7
10,990
687
8,862
18,002
9,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Rushdirk
Thanatos
14
3 / 3 / 4
11,320
708
10,664
12,671
6,139
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kastiel89
Danzaburou
16
8 / 1 / 3
13,509
844
15,687
12,440
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Orama
Poseidon
14
2 / 8 / 8
11,702
731
9,253
11,851
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
devilgus
Jormungandr
14
1 / 1 / 10
11,406
713
12,988
15,104
19,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
11
11
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alarkeil
Ao Kuang
6
3
3
2.5
L
1
5
7
0.9
W
Danzaburou
Kastiel89
Danzaburou
8
1
3
9.5
W
Poseidon
Orama
Poseidon
2
8
8
0.75
L
Thanatos
Rushdirk
Thanatos
3
3
4
1.67
W
Jormungandr
devilgus
Jormungandr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
37,928
50,318
Taken
39,395
25,368
Mitigated
27,858
17,453
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alarkeil
Ao Kuang
12,840
1,952
0
5,578
19,645
9,891
577
6,920
12,725
48,581
0
L
8,862
2,807
0
3,752
18,002
9,338
628
8,252
9,750
0
32,250
W
Danzaburou
Kastiel89
Danzaburou
15,687
6,299
0
5,084
12,440
4,996
2,520
5,803
6,637
0
69,896
W
Poseidon
Orama
Poseidon
9,253
503
742
416
11,851
3,655
110
3,542
8,309
49,998
0
L
Thanatos
Rushdirk
Thanatos
10,664
2,117
0
8,123
12,671
6,139
762
5,579
7,092
0
38,292
W
Jormungandr
devilgus
Jormungandr
12,988
2,754
0
614
15,104
19,207
449
4,133
10,971
22,088
2,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
36,617
150
Minions Killed
165
0
Camps Cleared
0
985,497
Distance Traveled
814,270
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,459
779
55
3
0
333,863
8
L
Kali
10,990
687
40
3
0
323,715
0
W
Danzaburou
13,509
844
71
4
0
273,149
4
W
Poseidon
11,702
731
84
5
0
252,535
8
L
Thanatos
11,320
708
55
3
0
327,919
0
W
Jormungandr
11,406
713
10
1
0
288,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role