Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
imMichael
Scylla
Level 118
God Stats
9W - 12L
1,466 SR
Queue Stats
39W - 52L
1,371 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,457 Elo+

VS

Team Averages
Level 90
1,539 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Colosolus
Baron Samedi
Level 89
God Stats
3W - 3L
1,665 SR
Queue Stats
16W - 12L
1,401 Elo+
Solo
Odin
Odin
UkeleleBoomba
Odin
Level 80
God Stats
48W - 43L
1,520 SR
Queue Stats
172W - 170L
1,455 Elo+
Party 1
Artemis
Artemis
pastelera24
Artemis
Level 102
God Stats
22W - 21L
1,431 SR
Queue Stats
168W - 168L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 2 / 2
7,569
757
6,609
5,569
1,938
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
 
Ix Chel
10
1 / 2 / 2
7,331
733
5,389
8,348
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
imMichael
Scylla
10
2 / 3 / 1
7,596
760
2,745
7,547
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colosolus
Baron Samedi
11
3 / 2 / 2
8,262
826
8,561
8,890
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
7,793
779
2,789
6,682
6,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
pastelera24
Artemis
11
3 / 1 / 3
8,296
830
7,878
4,737
1,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
2
1
L
Ix Chel
 
Ix Chel
1
2
2
1
W
Baron Samedi
Colosolus
Baron Samedi
3
2
2
2
W
1
1
4
3
L
Scylla
imMichael
Scylla
2
3
1
0.83
W
Artemis
pastelera24
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
19,228
21,464
Taken
20,309
7,760
Mitigated
12,982
3,029
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,609
180
136
464
5,569
1,938
0
1,788
3,781
31,708
0
L
Ix Chel
 
Ix Chel
5,389
0
277
653
8,348
3,231
0
3,444
4,904
17,736
0
W
Baron Samedi
Colosolus
Baron Samedi
8,561
439
505
2,050
8,890
4,791
0
7,161
1,729
39,266
0
W
2,789
305
0
0
6,682
6,448
0
3,619
3,063
0
17,457
L
Scylla
imMichael
Scylla
2,745
85
189
1,310
7,547
2,591
78
3,605
3,942
24,917
0
W
Artemis
pastelera24
Artemis
7,878
2,495
0
313
4,737
1,743
0
4,358
379
0
31,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
24,351
101
Minions Killed
115
0
Camps Cleared
0
569,473
Distance Traveled
553,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,569
757
36
4
0
188,213
2
L
Ix Chel
7,331
733
24
2
0
197,373
0
W
Baron Samedi
8,262
826
46
5
0
183,936
0
W
Odin
7,793
779
23
2
0
202,382
0
L
Scylla
7,596
760
41
4
0
183,887
0
W
Artemis
8,296
830
46
5
0
167,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role