Player Matchup

Olorun
Olorun
CrAzY LOSER BOY
Olorun
Level 162
God Stats
17W - 14L
1,752 SR
Queue Stats
1,216W - 1,244L
1,501 Elo+
Solo
Bellona
Bellona
FrocenAndIce
Bellona
Level 37
God Stats
1W - 2L
1,533 SR
Queue Stats
14W - 24L
1,372 Elo+
Solo
Ra
Ra
Joshua__Yuuki
Ra
Level 141
God Stats
11W - 11L
1,638 SR
Queue Stats
921W - 902L
1,561 Elo+
Party 3
Ravana
Ravana
twallace010
Ravana
Level 130
God Stats
2W - 2L
1,632 SR
Queue Stats
287W - 281L
1,482 Elo+
Party 3
Maui
Maui
twannyy
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 111
1,611 SR
1,483 Elo+

VS

Team Averages
Level 124
1,549 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
N-U-M-I-N-E-X
Cthulhu
Level 128
God Stats
12W - 14L
1,627 SR
Queue Stats
84W - 60L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
iuramet
Kuzenbo
Level 127
God Stats
6W - 8L
1,429 SR
Queue Stats
26W - 16L
1,521 Elo+
Party 1
Ullr
Ullr
okdevowasbanned
Ullr
Level 65
God Stats
9W - 0L
1,660 SR
Queue Stats
53W - 35L
1,550 Elo+
Party 2
Janus
Janus
whitemopig
Janus
Level 157
God Stats
44W - 55L
1,530 SR
Queue Stats
77W - 99L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,264
526
3,915
7,070
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
FrocenAndIce
Bellona
10
0 / 0 / 0
5,755
576
2,897
8,849
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,523
552
2,639
5,904
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
3 / 2 / 2
5,909
591
5,930
6,293
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
twannyy
Maui
8
0 / 2 / 3
5,053
505
2,252
6,007
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 3
5,350
535
4,444
10,631
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
11
2 / 0 / 1
6,570
657
6,496
8,136
6,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
iuramet
Kuzenbo
9
2 / 1 / 5
6,024
602
2,230
8,664
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 1
6,813
681
6,141
5,175
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
10
1 / 1 / 2
5,655
566
3,117
4,136
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
3
1.25
L
0
4
0
0
L
Bellona
FrocenAndIce
Bellona
0
0
0
0
L
1
2
0
0.5
W
Cthulhu
2
0
1
2.5
W
Kuzenbo
iuramet
Kuzenbo
2
1
5
4.5
W
4
1
1
4.5
L
Ravana
3
2
2
2
L
Maui
twannyy
Maui
0
2
3
0.75
W
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
22,428
34,123
Taken
36,742
16,894
Mitigated
22,670
11,200
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,444
1,025
0
7,478
10,631
3,751
0
2,195
8,348
0
37,729
L
3,915
1,961
0
1,596
7,070
2,668
0
553
6,517
42,895
662
L
Bellona
FrocenAndIce
Bellona
2,897
791
0
4,511
8,849
6,456
0
5,550
3,299
0
42,890
L
2,639
278
83
2,311
5,904
2,298
0
1,299
4,511
41,712
0
W
Cthulhu
6,496
1,092
0
3,959
8,136
6,020
0
341
7,772
46,695
187
W
Kuzenbo
iuramet
Kuzenbo
2,230
952
0
2,877
8,664
9,460
0
2,422
6,238
10,979
0
W
6,141
2,766
0
1,231
5,175
2,063
0
2,619
2,556
0
50,103
L
Ravana
5,930
1,635
0
893
6,293
2,382
0
2,535
3,671
0
36,211
L
Maui
twannyy
Maui
2,252
903
0
1,806
6,007
3,090
0
1,496
4,469
8,204
0
W
Janus
3,117
317
0
1,047
4,136
1,376
0
1,048
3,022
42,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
30,412
317
Minions Killed
312
0
Camps Cleared
0
1,011,306
Distance Traveled
1,061,651
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,350
535
56
6
0
213,594
1
L
Olorun
5,264
526
82
8
0
180,616
2
L
Bellona
5,755
576
91
9
0
195,774
0
L
Ra
5,523
552
82
8
0
214,737
1
W
Cthulhu
6,570
657
67
7
0
224,186
0
W
Kuzenbo
6,024
602
14
1
0
218,580
0
W
Ullr
6,813
681
90
9
0
195,414
2
L
Ravana
5,909
591
55
6
0
214,636
0
L
Maui
5,053
505
7
1
0
205,543
2
W
Janus
5,655
566
85
9
0
209,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role