Player Matchup

Danzaburou
Danzaburou
CBLAsparagusWM
Danzaburou
Level 127
God Stats
1W - 0L
1,363 SR
Queue Stats
119W - 105L
1,472 Elo+
Party 2
Artio
Artio
KusanagiBoi
Artio
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,547 Elo+
Party 2
Janus
Janus
SphericRhyme589
Janus
Level 148
God Stats
13W - 8L
1,607 SR
Queue Stats
512W - 486L
1,511 Elo+
Solo
Thanatos
Thanatos
TheCanaanite
Thanatos
Level 168
God Stats
4W - 2L
1,642 SR
Queue Stats
62W - 47L
1,538 Elo+
Solo
Chang'e
Chang'e
adisor1001
Chang'e
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 63L
1,516 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,517 Elo+

VS

Team Averages
Level 79
1,451 SR
1,429 Elo+
Charybdis
Charybdis
ChillyGBR
Charybdis
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 65L
1,574 Elo+
Party 1
Ratatoskr
Ratatoskr
DaddCrumb
Ratatoskr
Level 109
God Stats
2W - 3L
1,405 SR
Queue Stats
236W - 216L
1,483 Elo+
Solo
Ne Zha
Ne Zha
RohiniBAngerZ
Ne Zha
Level 123
God Stats
6W - 8L
1,303 SR
Queue Stats
608W - 583L
1,470 Elo+
Solo
Vulcan
Vulcan
qDeadrise
Vulcan
Level 19
God Stats
1W - 3L
1,344 SR
Queue Stats
50W - 42L
1,316 Elo+
Party 1
Bacchus
Bacchus
zZEmeraldZz
Bacchus
Level 23
God Stats
3W - 2L
1,703 SR
Queue Stats
37W - 43L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CBLAsparagusWM
Danzaburou
14
3 / 0 / 3
8,864
682
6,990
7,148
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 5
6,294
484
2,014
12,980
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 3
8,159
628
9,809
7,175
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheCanaanite
Thanatos
15
14 / 0 / 3
9,672
744
16,958
13,082
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
adisor1001
Chang'e
12
0 / 4 / 1
6,874
529
4,309
9,957
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChillyGBR
Charybdis
11
0 / 2 / 2
6,478
498
6,662
12,012
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
DaddCrumb
Ratatoskr
12
2 / 3 / 1
7,232
556
6,239
12,737
7,573
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 7 / 1
6,876
529
6,052
14,391
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
qDeadrise
Vulcan
10
0 / 6 / 0
5,912
455
5,066
11,836
3,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
zZEmeraldZz
Bacchus
10
1 / 2 / 1
6,591
507
5,051
10,846
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
6
6
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CBLAsparagusWM
Danzaburou
3
0
3
4.5
L
Charybdis
ChillyGBR
Charybdis
0
2
2
0.5
L
Ratatoskr
DaddCrumb
Ratatoskr
2
3
1
0.83
W
0
1
5
2.5
L
3
7
1
0.5
W
3
1
3
4.5
W
Thanatos
TheCanaanite
Thanatos
14
0
3
15.5
W
Chang'e
adisor1001
Chang'e
0
4
1
0.13
L
Vulcan
qDeadrise
Vulcan
0
6
0
0
L
Bacchus
zZEmeraldZz
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
29,070
50,342
Taken
61,822
20,770
Mitigated
29,468
25,300
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CBLAsparagusWM
Danzaburou
6,990
2,534
0
3,597
7,148
2,780
942
307
6,841
0
68,165
L
Charybdis
ChillyGBR
Charybdis
6,662
4,299
0
6,972
12,012
3,919
13
562
11,430
0
52,619
L
Ratatoskr
DaddCrumb
Ratatoskr
6,239
804
0
3,274
12,737
7,573
0
4,313
8,352
0
50,306
W
2,014
623
88
2,085
12,980
7,646
212
6,353
6,627
10,534
0
L
6,052
3,897
0
1,816
14,391
4,643
0
1,564
12,791
0
50,149
W
9,809
332
0
2,156
7,175
2,497
0
3,195
3,980
59,950
0
W
Thanatos
TheCanaanite
Thanatos
16,958
6,639
0
13,233
13,082
5,549
335
262
12,726
0
79,634
W
Chang'e
adisor1001
Chang'e
4,309
774
0
4,141
9,957
2,298
810
0
9,374
40,565
0
L
Vulcan
qDeadrise
Vulcan
5,066
1,670
0
2,490
11,836
3,360
0
5,102
6,388
40,124
0
L
Bacchus
zZEmeraldZz
Bacchus
5,051
1,012
0
3,454
10,846
9,973
0
3,912
6,729
19,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
33,089
387
Minions Killed
322
0
Camps Cleared
0
1,344,689
Distance Traveled
1,323,149
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,864
682
105
8
0
253,417
6
L
Charybdis
6,478
498
87
7
0
242,790
0
L
Ratatoskr
7,232
556
73
6
0
291,395
3
W
Artio
6,294
484
10
1
0
260,522
3
L
Ne Zha
6,876
529
74
6
0
264,608
0
W
Janus
8,159
628
95
7
0
277,430
0
W
Thanatos
9,672
744
108
8
0
330,722
0
W
Chang'e
6,874
529
69
5
0
222,598
0
L
Vulcan
5,912
455
67
5
0
240,039
0
L
Bacchus
6,591
507
21
2
0
284,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role