Player Matchup

Ix Chel
Ix Chel
LavishBooty
Ix Chel
Level 86
God Stats
2W - 3L
1,393 SR
Queue Stats
44W - 39L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
Snufflebutt1
Jing Wei
Level 114
God Stats
2W - 1L
1,396 SR
Queue Stats
39W - 31L
1,561 Elo+
Party 1
Sobek
Sobek
imbadatxbox
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,412 Elo+
Party 1
Team Averages
Level 102
1,429 SR
1,506 Elo+

VS

Team Averages
Level 101
1,669 SR
1,490 Elo+
Ix Chel
Ix Chel
BurntJ
Ix Chel
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 96L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
MustyKinkDungeon
Ratatoskr
Level 120
God Stats
3W - 1L
2,013 SR
Queue Stats
147W - 148L
1,512 Elo+
Party 2
Geb
Geb
naughtydog11
Geb
Level 99
God Stats
13W - 13L
1,494 SR
Queue Stats
458W - 475L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LavishBooty
Ix Chel
11
3 / 2 / 10
8,483
848
8,612
5,869
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Snufflebutt1
Jing Wei
12
7 / 1 / 6
9,646
965
13,484
11,186
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 9
8,522
852
4,751
9,657
8,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BurntJ
Ix Chel
10
1 / 5 / 2
7,613
761
6,047
9,311
3,499
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
10
1 / 5 / 4
7,881
788
6,155
12,782
6,340
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
7,555
756
7,339
9,933
7,154
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BurntJ
Ix Chel
1
5
2
0.4
W
Ix Chel
LavishBooty
Ix Chel
3
2
10
4
L
Ratatoskr
1
5
4
0.6
W
Jing Wei
Snufflebutt1
Jing Wei
7
1
6
10
W
4
2
9
4.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
19,541
26,712
Taken
32,026
14,630
Mitigated
16,993
8,393
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BurntJ
Ix Chel
6,047
562
269
1,090
9,311
3,499
0
4,272
4,699
26,840
0
W
Ix Chel
LavishBooty
Ix Chel
8,612
1,183
1,144
1,170
5,869
2,253
274
2,972
2,897
24,102
0
L
Ratatoskr
6,155
855
0
3,276
12,782
6,340
0
3,574
8,790
0
23,121
W
Jing Wei
Snufflebutt1
Jing Wei
13,484
11,263
0
3,737
11,186
4,020
1,244
5,878
5,308
0
35,554
W
4,751
100
125
2,217
9,657
8,357
156
4,716
4,941
11,090
0
L
7,339
241
0
406
9,933
7,154
0
4,549
4,979
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
23,049
96
Minions Killed
73
0
Camps Cleared
0
560,632
Distance Traveled
580,192
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,613
761
36
4
0
171,144
0
W
Ix Chel
8,483
848
19
2
0
187,420
0
L
Ratatoskr
7,881
788
34
3
0
204,677
0
W
Jing Wei
9,646
965
56
6
0
187,148
0
W
Sobek
8,522
852
21
2
0
186,064
2
L
Geb
7,555
756
3
0
0
204,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role