Player Matchup

Tsukuyomi
Tsukuyomi
BvinR
Tsukuyomi
Level 156
God Stats
8W - 14L
1,499 SR
Queue Stats
735W - 734L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Derpules22
Guan Yu
Level 58
God Stats
1W - 1L
1,744 SR
Queue Stats
369W - 359L
1,429 Elo+
Solo
Amaterasu
Amaterasu
TfytbKJ
Amaterasu
Level 88
God Stats
0W - 1L
1,376 SR
Queue Stats
19W - 20L
1,414 Elo+
Solo
The Morrigan
The Morrigan
Wrath_of_Cersei
The Morrigan
Level 105
God Stats
4W - 6L
1,364 SR
Queue Stats
598W - 610L
1,468 Elo+
Party 1
Achilles
Achilles
chidj773
Achilles
Level 108
God Stats
2W - 1L
1,743 SR
Queue Stats
219W - 274L
1,402 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,439 Elo+

VS

Team Averages
Level 105
1,464 SR
1,443 Elo+
Horus
Horus
BamaRhett
Horus
Level 156
God Stats
3W - 1L
1,447 SR
Queue Stats
382W - 378L
1,429 Elo+
Solo
Neith
Neith
HuNnyBee1001
Neith
Level 109
God Stats
10W - 9L
1,395 SR
Queue Stats
530W - 537L
1,498 Elo+
Solo
Chiron
Chiron
Jasmineexx3
Chiron
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 92L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zenwii
Ah Muzen Cab
Level 120
God Stats
3W - 1L
1,651 SR
Queue Stats
129W - 116L
1,450 Elo+
Party 2
Skadi
Skadi
eddythunder
Skadi
Level 104
God Stats
3W - 4L
1,327 SR
Queue Stats
125W - 114L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BvinR
Tsukuyomi
18
4 / 9 / 5
10,705
714
28,975
21,373
13,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Derpules22
Guan Yu
15
1 / 12 / 5
9,631
642
8,691
28,454
31,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
TfytbKJ
Amaterasu
18
4 / 8 / 7
10,749
717
13,090
23,537
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
Wrath_of_Cersei
The Morrigan
16
0 / 6 / 4
9,192
613
10,002
12,300
4,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
chidj773
Achilles
17
4 / 4 / 8
9,976
665
12,496
19,756
29,326
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BamaRhett
Horus
17
1 / 2 / 23
11,108
741
7,099
22,153
23,237
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 29
12,048
803
19,638
13,184
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
9 / 2 / 24
12,342
823
15,076
12,185
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zenwii
Ah Muzen Cab
20
15 / 2 / 20
13,332
889
34,995
27,495
14,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
7 / 8 / 19
11,783
786
20,541
19,274
8,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
13
Kills
39
39
Deaths
14
29
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Horus
BamaRhett
Horus
1
2
23
6.25
L
Tsukuyomi
BvinR
Tsukuyomi
4
9
5
0.72
L
Guan Yu
Derpules22
Guan Yu
1
12
5
0.29
W
7
0
29
21.5
W
Chiron
9
2
24
10.5
L
Amaterasu
TfytbKJ
Amaterasu
4
8
7
0.94
L
The Morrigan
Wrath_of_Cersei
The Morrigan
0
6
4
0.33
W
Ah Muzen Cab
Zenwii
Ah Muzen Cab
15
2
20
12.5
L
Achilles
chidj773
Achilles
4
4
8
2
W
7
8
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,254
Damage
97,349
105,420
Taken
94,291
101,650
Mitigated
58,884
22,564
Healing
47,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BamaRhett
Horus
7,099
2,528
13,525
12,887
22,153
23,237
301
4,170
17,562
2,252
7,876
L
Tsukuyomi
BvinR
Tsukuyomi
28,975
3,932
437
3,078
21,373
13,180
0
486
20,887
0
46,530
L
Guan Yu
Derpules22
Guan Yu
8,691
622
4,444
4,019
28,454
31,428
0
304
28,150
0
15,979
W
19,638
4,517
2,024
3,866
13,184
6,740
1,540
455
12,587
0
34,239
W
Chiron
15,076
4,628
2,967
1,308
12,185
6,314
2,058
545
11,532
0
33,265
L
Amaterasu
TfytbKJ
Amaterasu
13,090
3,113
744
3,976
23,537
22,904
0
456
23,081
0
23,974
L
The Morrigan
Wrath_of_Cersei
The Morrigan
10,002
3,093
43
371
12,300
4,812
0
136
12,125
25,576
2,346
W
Ah Muzen Cab
Zenwii
Ah Muzen Cab
34,995
18,308
2,122
6,400
27,495
14,293
3,192
3,523
23,883
0
78,142
L
Achilles
chidj773
Achilles
12,496
1,751
1,226
4,226
19,756
29,326
0
417
19,339
2,359
18,582
W
20,541
8,424
617
1,903
19,274
8,300
2,600
882
17,966
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
60,613
148
Minions Killed
180
0
Camps Cleared
0
1,285,079
Distance Traveled
1,424,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,108
741
4
0
0
281,631
0
L
Tsukuyomi
10,705
714
28
2
0
260,058
0
L
Guan Yu
9,631
642
17
1
0
258,112
0
W
Neith
12,048
803
28
2
0
310,562
0
W
Chiron
12,342
823
38
3
0
267,334
0
L
Amaterasu
10,749
717
23
2
0
248,000
0
L
The Morrigan
9,192
613
60
4
0
211,971
0
W
Ah Muzen Cab
13,332
889
61
4
0
300,970
0
L
Achilles
9,976
665
20
1
0
306,938
0
W
Skadi
11,783
786
49
3
0
264,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role