Player Matchup

Atlas
Atlas
BigDaddyDrew32
Atlas
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Chiron
Chiron
DanBearPig91
Chiron
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Scylla
Scylla
J_KILL_007
Scylla
Level 108
God Stats
3W - 3L
1,946 SR
Queue Stats
26W - 36L
1,505 Elo+
Solo
Team Averages
Level 99
1,649 SR
1,502 Elo+

VS

Team Averages
Level 105
1,504 SR
1,454 Elo+
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Pure X Da C
Chiron
Level 83
God Stats
28W - 20L
1,652 SR
Queue Stats
490W - 509L
1,410 Elo+
Party 1
Chaac
Chaac
ksideath19
Chaac
Level 91
God Stats
10W - 13L
1,360 SR
Queue Stats
83W - 74L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,638
664
2,760
8,044
6,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
10
1 / 3 / 1
7,122
712
5,790
6,881
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
J_KILL_007
Scylla
9
1 / 3 / 1
6,901
690
6,128
5,316
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 3
7,277
728
6,518
8,879
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
1 / 1 / 3
7,908
791
4,093
6,517
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
10
5 / 1 / 2
8,266
827
7,401
8,151
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
3
2.5
L
0
1
2
1
L
Chiron
1
3
1
0.5
L
Scylla
J_KILL_007
Scylla
1
3
1
0.5
W
Chiron
1
1
3
2.5
W
Chaac
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
18,012
20,241
Taken
23,547
9,483
Mitigated
13,357
1,975
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,518
351
0
3,102
8,879
5,739
0
3,731
5,148
20,790
119
L
2,760
818
0
494
8,044
6,231
0
2,396
5,368
6,369
0
L
Chiron
5,790
2,928
275
902
6,881
1,755
225
3,311
3,254
0
27,468
L
Scylla
J_KILL_007
Scylla
6,128
787
0
304
5,316
1,497
0
489
4,676
23,949
0
W
Chiron
4,093
1,519
561
1,559
6,517
2,321
1,118
2,143
4,374
0
39,172
W
Chaac
7,401
972
181
2,066
8,151
5,297
0
4,227
3,924
0
27,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
23,451
70
Minions Killed
141
0
Camps Cleared
0
503,407
Distance Traveled
569,271
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,277
728
47
5
0
193,336
2
L
Atlas
6,638
664
9
1
0
167,259
0
L
Chiron
7,122
712
36
4
0
165,628
4
L
Scylla
6,901
690
25
3
0
170,520
0
W
Chiron
7,908
791
62
6
0
166,909
0
W
Chaac
8,266
827
32
3
0
209,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role