Player Matchup

Cupid
Cupid
Platinum III
BabyMelodyF
Cupid
Platinum III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
2,111 MMR
Party 1
Achilles
Achilles
Gold II
BabyMelodyR
Achilles
Gold II
Level 129
God Stats
12W - 6L
1,620 SR
Queue Stats
30W - 19L
1,635 MMR
Party 1
Ares
Ares
Platinum III
SakamataChloe
Ares
Platinum III
Level 72
God Stats
3W - 5L
1,744 SR
Queue Stats
79W - 63L
2,047 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,621 SR
1,931 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,611 SR
1,555 MMR
Bastet
Bastet
Gold II
ANYEBELM0NT
Bastet
Gold II
Level 135
God Stats
1W - 1L
1,589 SR
Queue Stats
44W - 47L
1,690 MMR
Solo
Cerberus
Cerberus
Silver III
JoJo_XIII99
Cerberus
Silver III
Level 85
God Stats
0W - 1L
1,770 SR
Queue Stats
7W - 9L
1,466 MMR
Solo
Ra
Ra
Gold III
WhiteCIaw-
Ra
Gold III
Level 88
God Stats
12W - 15L
1,475 SR
Queue Stats
309W - 406L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,808
831
8,623
11,100
4,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
BabyMelodyR
Achilles
12
2 / 3 / 11
9,531
733
8,349
12,465
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 8
10,834
833
13,117
13,477
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasThothNe ZhaChernobogPersephone

VS

Bans
MartichorasHelIx ChelGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 7 / 2
8,628
664
7,569
13,566
6,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
JoJo_XIII99
Cerberus
12
1 / 3 / 2
8,686
668
5,357
12,335
11,513
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 2
9,005
693
11,735
8,742
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
7
2
0.29
W
6
1
6
9
W
Achilles
BabyMelodyR
Achilles
2
3
11
2.5
L
Cerberus
JoJo_XIII99
Cerberus
1
3
2
0.67
W
6
0
8
10
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
24,661
37,042
Taken
34,643
29,913
Mitigated
21,579
6,789
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,569
2,327
0
2,492
13,566
6,042
0
3,783
8,935
0
25,188
W
8,623
4,720
0
3,747
11,100
4,827
1,845
4,985
5,641
0
47,697
W
Achilles
BabyMelodyR
Achilles
8,349
2,301
0
2,035
12,465
9,347
0
5,227
6,742
107
25,685
L
Cerberus
JoJo_XIII99
Cerberus
5,357
403
0
1,483
12,335
11,513
0
4,868
6,528
21,691
243
W
13,117
621
0
1,007
13,477
15,739
58
5,657
7,296
32,458
0
L
11,735
1,440
1,020
2,057
8,742
4,024
0
3,749
4,721
44,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
26,319
126
Minions Killed
153
0
Camps Cleared
0
743,715
Distance Traveled
653,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,628
664
26
2
0
218,898
0
W
Cupid
10,808
831
81
6
0
244,571
0
W
Achilles
9,531
733
29
2
0
259,163
0
L
Cerberus
8,686
668
43
3
0
214,315
0
W
Ares
10,834
833
16
1
0
239,981
0
L
Ra
9,005
693
84
6
0
219,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role