Player Matchup

Odin
Odin
EgoistGLHF
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 2
Chang'e
Chang'e
L1Lmommy
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,430 Elo+
Party 2
Da Ji
Da Ji
LeksaTs
Da Ji
Level 27
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxMrsFlauschigX
Kumbhakarna
Level 119
God Stats
2W - 2L
1,718 SR
Queue Stats
244W - 241L
1,439 Elo+
Solo
Athena
Athena
jackopsk
Athena
Level 152
God Stats
1W - 2L
1,679 SR
Queue Stats
134W - 143L
1,414 Elo+
Solo
Team Averages
Level 70
1,621 SR
1,432 Elo+

VS

Team Averages
Level 65
1,513 SR
1,430 Elo+
Nu Wa
Nu Wa
AmpleNevada456
Nu Wa
Level 55
God Stats
2W - 2L
1,727 SR
Queue Stats
122W - 153L
1,424 Elo+
Solo
Hou Yi
Hou Yi
Ikijää
Hou Yi
Level 124
God Stats
2W - 1L
1,714 SR
Queue Stats
120W - 115L
1,578 Elo+
Solo
Hades
Hades
LuckyLaken
Hades
Level 23
God Stats
15W - 10L
1,344 SR
Queue Stats
212W - 241L
1,329 Elo+
Party 1
Sol
Sol
Skrýmir
Sol
Level 102
God Stats
11W - 14L
1,448 SR
Queue Stats
647W - 634L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Umper98
Guan Yu
Level 23
God Stats
2W - 2L
1,334 SR
Queue Stats
30W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 15
8,611
718
8,705
14,677
14,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
L1Lmommy
Chang'e
18
5 / 6 / 12
10,665
889
13,884
16,908
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
LeksaTs
Da Ji
20
15 / 7 / 7
12,252
1,021
19,013
16,262
8,393
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
XxMrsFlauschigX
Kumbhakarna
13
2 / 7 / 7
8,978
748
5,422
23,804
21,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
jackopsk
Athena
15
3 / 4 / 15
9,260
772
9,515
18,135
14,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 15
11,016
918
23,675
9,970
4,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Ikijää
Hou Yi
18
9 / 5 / 10
11,341
945
13,483
12,773
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
15
2 / 6 / 12
9,217
768
10,593
13,291
6,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 4 / 12
12,111
1,009
20,910
12,304
5,621
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Umper98
Guan Yu
17
1 / 8 / 24
10,682
890
7,808
21,750
20,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
101
26
Kills
28
28
Deaths
27
56
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
1
4
15
2.13
W
Hou Yi
Ikijää
Hou Yi
9
5
10
2.8
L
Chang'e
L1Lmommy
Chang'e
5
6
12
1.83
L
Da Ji
LeksaTs
Da Ji
15
7
7
2.64
W
Hades
2
6
12
1.33
W
11
4
12
4.25
W
Guan Yu
Umper98
Guan Yu
1
8
24
1.63
L
Kumbhakarna
XxMrsFlauschigX
Kumbhakarna
2
7
7
0.79
L
Athena
jackopsk
Athena
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
76,469
89,786
Taken
70,088
65,087
Mitigated
43,982
26,153
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,675
7,673
778
774
9,970
4,446
453
3,980
5,990
46,363
0
L
8,705
1,693
1,477
2,182
14,677
14,236
458
9,712
4,965
3,735
17,837
W
Hou Yi
Ikijää
Hou Yi
13,483
5,977
1,707
1,946
12,773
7,093
2,859
4,378
8,395
0
22,395
L
Chang'e
L1Lmommy
Chang'e
13,884
2,150
3,914
4,743
16,908
7,093
722
10,629
6,279
27,867
0
L
Da Ji
LeksaTs
Da Ji
19,013
3,394
1,055
1,167
16,262
8,393
1,644
10,343
5,919
0
34,042
W
Hades
10,593
1,477
178
1,042
13,291
6,520
1,033
6,140
7,151
15,715
0
W
20,910
7,122
577
2,774
12,304
5,621
4,371
7,220
5,084
39,792
0
W
Guan Yu
Umper98
Guan Yu
7,808
712
5,719
4,834
21,750
20,302
0
8,541
13,209
0
16,329
L
Kumbhakarna
XxMrsFlauschigX
Kumbhakarna
5,422
558
2,895
3,719
23,804
21,083
473
11,828
11,976
16,106
0
L
Athena
jackopsk
Athena
9,515
2,204
1,537
3,464
18,135
14,282
128
12,666
5,469
25,614
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
54,367
126
Minions Killed
121
0
Camps Cleared
0
1,053,008
Distance Traveled
995,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,016
918
47
4
0
206,083
0
L
Odin
8,611
718
22
2
0
240,585
0
W
Hou Yi
11,341
945
20
2
0
184,347
0
L
Chang'e
10,665
889
27
2
0
190,395
0
L
Da Ji
12,252
1,021
28
2
0
187,143
0
W
Hades
9,217
768
10
1
0
186,066
0
W
Sol
12,111
1,009
37
3
0
194,111
0
W
Guan Yu
10,682
890
7
1
0
225,196
0
L
Kumbhakarna
8,978
748
19
2
0
212,782
0
L
Athena
9,260
772
30
3
0
222,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role