Player Matchup

Xbalanque
Xbalanque
Drawaknife
Xbalanque
Level 17
God Stats
23W - 12L
1,665 SR
Queue Stats
53W - 50L
1,488 Elo+
Party 2
Yu Huang
Yu Huang
LeiMarr
Yu Huang
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
17W - 21L
1,338 Elo+
Party 2
Achilles
Achilles
Lord of 101
Achilles
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 27L
1,238 Elo+
Solo
Ravana
Ravana
Sabohappy
Ravana
Level 65
God Stats
0W - 4L
1,152 SR
Queue Stats
136W - 135L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
ShukeBeita
Ne Zha
Level 54
God Stats
21W - 20L
1,480 SR
Queue Stats
93W - 90L
1,482 Elo+
Party 2
Team Averages
Level 54
1,381 SR
1,405 Elo+

VS

Team Averages
Level 107
1,387 SR
1,446 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ExoodiaK
Vulcan
Level 30
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 10L
1,288 Elo+
Solo
King Arthur
King Arthur
RamDoulah8245
King Arthur
Level 96
God Stats
12W - 27L
1,325 SR
Queue Stats
297W - 287L
1,501 Elo+
Party 3
Rama
Rama
rayanhms
Rama
Level 122
God Stats
2W - 2L
1,314 SR
Queue Stats
145W - 153L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Drawaknife
Xbalanque
11
1 / 1 / 0
6,461
497
6,182
7,192
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
LeiMarr
Yu Huang
10
0 / 4 / 0
5,756
443
4,433
7,820
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Lord of 101
Achilles
10
0 / 0 / 1
6,457
497
5,190
9,636
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Sabohappy
Ravana
11
0 / 4 / 0
6,376
490
6,873
14,162
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
ShukeBeita
Ne Zha
11
0 / 2 / 0
6,332
487
4,340
12,533
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 0 / 1
7,547
581
4,569
11,309
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
11
1 / 0 / 0
6,622
509
2,894
9,593
6,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
ExoodiaK
Vulcan
10
2 / 0 / 1
6,536
503
8,333
5,876
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RamDoulah8245
King Arthur
15
5 / 0 / 1
8,547
657
12,066
13,460
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
13
0 / 1 / 2
7,710
593
4,177
7,843
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
1
3.5
W
Sylvanus
 
Sylvanus
1
0
0
1
L
Xbalanque
Drawaknife
Xbalanque
1
1
0
1
W
Vulcan
ExoodiaK
Vulcan
2
0
1
2.5
L
Yu Huang
LeiMarr
Yu Huang
0
4
0
0
L
Achilles
Lord of 101
Achilles
0
0
1
0.5
W
King Arthur
RamDoulah8245
King Arthur
5
0
1
5.5
L
Ravana
Sabohappy
Ravana
0
4
0
0
L
Ne Zha
ShukeBeita
Ne Zha
0
2
0
0
W
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
32,039
51,343
Taken
48,081
28,327
Mitigated
29,300
17,631
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,569
484
0
6,966
11,309
4,569
0
359
10,950
0
64,956
W
Sylvanus
 
Sylvanus
2,894
1,191
3,315
4,359
9,593
6,795
72
2,542
7,051
12,038
0
L
Xbalanque
Drawaknife
Xbalanque
6,182
2,612
0
3,168
7,192
2,793
0
127
7,065
0
55,229
W
Vulcan
ExoodiaK
Vulcan
8,333
1,450
0
1,711
5,876
2,288
0
1,392
4,484
46,046
0
L
Yu Huang
LeiMarr
Yu Huang
4,433
384
0
250
7,820
2,873
0
5,930
1,890
35,117
0
L
Achilles
Lord of 101
Achilles
5,190
721
0
3,443
9,636
9,339
0
4,285
5,351
0
25,491
W
King Arthur
RamDoulah8245
King Arthur
12,066
716
0
2,644
13,460
12,833
0
226
13,234
828
69,653
L
Ravana
Sabohappy
Ravana
6,873
1,457
0
5,134
14,162
8,680
0
205
13,957
549
48,446
L
Ne Zha
ShukeBeita
Ne Zha
4,340
1,399
0
5,636
12,533
4,642
0
1,031
11,502
0
49,845
W
Rama
4,177
3,420
0
2,678
7,843
2,815
0
591
7,252
0
67,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
36,962
397
Minions Killed
418
0
Camps Cleared
0
1,294,460
Distance Traveled
1,295,376
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,547
581
97
7
0
290,972
0
W
Sylvanus
6,622
509
16
1
0
236,317
4
L
Xbalanque
6,461
497
108
8
0
236,982
0
W
Vulcan
6,536
503
80
6
0
276,566
0
L
Yu Huang
5,756
443
72
6
0
253,792
0
L
Achilles
6,457
497
41
3
0
274,109
0
W
King Arthur
8,547
657
89
7
0
249,430
0
L
Ravana
6,376
490
81
6
0
250,171
0
L
Ne Zha
6,332
487
95
7
0
279,406
0
W
Rama
7,710
593
136
10
0
242,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role