Player Matchup

Sol
Sol
Fiita
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 74L
1,308 Elo+
Party 1
Raijin
Raijin
Gergg
Raijin
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 114L
1,422 Elo+
Party 1
Surtr
Surtr
hulahoopa
Surtr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 67L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
iVulkaan
Ah Puch
Level 47
God Stats
9W - 7L
1,500 SR
Queue Stats
139W - 145L
1,371 Elo+
Party 1
Nemesis
Nemesis
xVlady_
Nemesis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 105L
1,218 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,344 Elo+

VS

Team Averages
Level 45
1,482 SR
1,410 Elo+
Tiamat
Tiamat
Aphatt Herd8852
Tiamat
Level 45
God Stats
7W - 3L
1,600 SR
Queue Stats
186W - 231L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Bjslick
Heimdallr
Level 81
God Stats
22W - 12L
1,365 SR
Queue Stats
104W - 95L
1,374 Elo+
Party 2
Osiris
Osiris
BlazinAsianTim
Osiris
Level 49
God Stats
8W - 4L
1,274 SR
Queue Stats
74W - 54L
1,561 Elo+
Solo
Charon
Charon
hiYAAAAA
Charon
Level 8
God Stats
9W - 6L
1,493 SR
Queue Stats
37W - 36L
1,303 Elo+
Party 2
Maman Brigitte
Maman Brigitte
leafy_mystic2
Maman Brigitte
Level 43
God Stats
22W - 20L
1,678 SR
Queue Stats
199W - 185L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fiita
Sol
11
0 / 4 / 2
6,605
413
8,676
9,789
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Gergg
Raijin
14
4 / 3 / 1
8,900
556
7,457
10,774
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
hulahoopa
Surtr
14
2 / 2 / 0
7,126
445
3,659
11,484
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
iVulkaan
Ah Puch
11
1 / 3 / 1
7,416
464
6,581
9,947
8,670
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
xVlady_
Nemesis
12
1 / 2 / 3
6,365
398
2,086
11,990
4,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,458
404
1,370
9,104
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heimdallr
Bjslick
Heimdallr
12
2 / 3 / 4
7,743
484
10,214
11,881
5,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 3
8,717
545
6,267
12,778
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
hiYAAAAA
Charon
12
3 / 0 / 4
8,572
536
5,415
8,874
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
leafy_mystic2
Maman Brigitte
17
5 / 0 / 2
10,693
668
10,883
11,624
5,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
14
14
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
Heimdallr
Bjslick
Heimdallr
2
3
4
1.33
W
4
0
3
5.5
L
Sol
Fiita
Sol
0
4
2
0.25
L
Raijin
Gergg
Raijin
4
3
1
1.5
W
Charon
hiYAAAAA
Charon
3
0
4
5
L
Surtr
hulahoopa
Surtr
2
2
0
1
L
Ah Puch
iVulkaan
Ah Puch
1
3
1
0.5
W
Maman Brigitte
leafy_mystic2
Maman Brigitte
5
0
2
6
L
Nemesis
xVlady_
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
34,149
53,984
Taken
54,261
28,048
Mitigated
31,871
14,247
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,370
297
0
1,509
9,104
4,523
0
3,216
5,724
31,437
0
W
Heimdallr
Bjslick
Heimdallr
10,214
3,202
0
3,968
11,881
5,368
994
8,358
3,509
0
56,250
W
6,267
1,920
0
1,924
12,778
9,640
601
3,229
9,374
0
69,594
L
Sol
Fiita
Sol
8,676
2,812
0
4,459
9,789
3,133
0
2,061
7,728
46,514
3,396
L
Raijin
Gergg
Raijin
7,457
573
0
2,021
10,774
4,782
357
4,478
6,296
72,639
0
W
Charon
hiYAAAAA
Charon
5,415
887
0
1,412
8,874
7,301
275
6,422
2,366
24,979
0
L
Surtr
hulahoopa
Surtr
3,659
1,058
0
2,213
11,484
6,465
0
4,787
6,697
668
48,690
L
Ah Puch
iVulkaan
Ah Puch
6,581
451
0
3,563
9,947
8,670
27
3,092
6,855
29,493
0
W
Maman Brigitte
leafy_mystic2
Maman Brigitte
10,883
470
198
7,346
11,624
5,039
374
1,102
10,440
94,737
0
L
Nemesis
xVlady_
Nemesis
2,086
677
0
1,991
11,990
4,998
0
3,250
8,740
0
33,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
42,183
390
Minions Killed
488
0
Camps Cleared
0
1,638,857
Distance Traveled
1,551,678
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,458
404
58
4
0
294,141
2
W
Heimdallr
7,743
484
118
7
0
309,813
1
W
Osiris
8,717
545
107
7
0
337,648
2
L
Sol
6,605
413
76
5
0
345,246
0
L
Raijin
8,900
556
139
9
0
282,505
1
W
Charon
8,572
536
42
3
0
286,944
0
L
Surtr
7,126
445
76
5
0
329,915
0
L
Ah Puch
7,416
464
53
3
0
299,526
6
W
Maman Brigitte
10,693
668
163
10
0
323,132
4
L
Nemesis
6,365
398
46
3
0
381,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role