Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AultzeTTV
Thoth
Level 67
God Stats
3W - 6L
1,260 SR
Queue Stats
173W - 171L
1,505 Elo+
Party 1
Tyr
Tyr
CaminatorZ99
Tyr
Level 106
God Stats
10W - 11L
1,628 SR
Queue Stats
271W - 266L
1,486 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Da_Iv_Meister
Maman Brigitte
Level 133
God Stats
1W - 1L
1,267 SR
Queue Stats
340W - 319L
1,478 Elo+
Party 2
Skadi
Skadi
sunsetucs
Skadi
Level 51
God Stats
3W - 2L
1,109 SR
Queue Stats
60W - 79L
1,440 Elo+
Solo
Team Averages
Level 97
1,353 SR
1,482 Elo+

VS

Team Averages
Level 83
1,593 SR
1,480 Elo+
Mercury
Mercury
Izvenom13
Mercury
Level 115
God Stats
10W - 7L
1,615 SR
Queue Stats
110W - 87L
1,496 Elo+
Party 3
Geb
Geb
LordDictionary
Geb
Level 83
God Stats
23W - 21L
1,766 SR
Queue Stats
468W - 406L
1,492 Elo+
Party 4
Neith
Neith
MaleLactaid
Neith
Level 24
God Stats
13W - 9L
1,534 SR
Queue Stats
40W - 33L
1,435 Elo+
Party 4
Amaterasu
Amaterasu
Trishot48
Amaterasu
Level 89
God Stats
3W - 2L
1,550 SR
Queue Stats
566W - 527L
1,494 Elo+
Party 4
Thoth
Thoth
Wakkaplacca
Thoth
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 83L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 7
8,409
561
6,575
13,507
12,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Thoth
AultzeTTV
Thoth
13
4 / 4 / 4
7,917
528
7,416
8,752
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 1
8,032
535
11,053
13,711
11,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Da_Iv_Meister
Maman Brigitte
15
5 / 3 / 5
8,861
591
7,551
11,875
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
sunsetucs
Skadi
14
6 / 0 / 5
8,761
584
12,573
8,770
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Izvenom13
Mercury
14
7 / 5 / 1
8,885
592
9,145
14,201
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
6,430
429
3,974
11,782
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
6,346
423
5,114
12,336
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Trishot48
Amaterasu
15
2 / 2 / 0
8,671
578
8,693
18,260
14,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
7,862
524
7,682
8,854
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
11
11
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
7
3.75
W
Thoth
AultzeTTV
Thoth
4
4
4
1.5
W
1
2
1
0.75
W
Maman Brigitte
Da_Iv_Meister
Maman Brigitte
5
3
5
2.5
L
Mercury
Izvenom13
Mercury
7
5
1
1.5
L
0
4
2
0.25
L
0
5
0
0
L
Amaterasu
Trishot48
Amaterasu
2
2
0
1
L
2
4
2
0.75
W
Skadi
sunsetucs
Skadi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
34,608
56,615
Taken
65,433
35,792
Mitigated
33,236
8,347
Healing
18,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,575
2,067
0
2,630
13,507
12,136
0
3,301
10,206
0
17,853
W
Thoth
AultzeTTV
Thoth
7,416
386
0
500
8,752
3,178
350
3,149
5,603
55,207
0
W
11,053
885
0
2,838
13,711
11,980
0
0
13,711
393
53,153
W
Maman Brigitte
Da_Iv_Meister
Maman Brigitte
7,551
648
0
820
11,875
4,770
0
2,356
9,519
72,163
0
L
Mercury
Izvenom13
Mercury
9,145
5,278
0
1,241
14,201
5,427
640
4,636
9,565
0
68,196
L
3,974
663
0
2,828
11,782
7,022
0
1,377
10,405
16,821
0
L
5,114
1,992
0
5,156
12,336
4,165
0
1,905
10,431
0
42,394
L
Amaterasu
Trishot48
Amaterasu
8,693
4,078
0
8,360
18,260
14,194
0
2,180
16,080
0
72,371
L
7,682
348
0
1,250
8,854
2,428
412
5,262
3,592
57,764
0
W
Skadi
sunsetucs
Skadi
12,573
6,018
0
1,559
8,770
3,728
1,366
2,850
5,920
0
68,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
38,194
382
Minions Killed
396
0
Camps Cleared
0
1,443,381
Distance Traveled
1,476,956
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,409
561
19
1
0
287,735
0
W
Thoth
7,917
528
85
6
0
270,841
0
W
Tyr
8,032
535
79
5
0
277,412
0
W
Maman Brigitte
8,861
591
103
7
0
351,455
1
L
Mercury
8,885
592
93
6
0
354,353
6
L
Geb
6,430
429
12
1
0
284,986
0
L
Neith
6,346
423
73
5
0
247,041
0
L
Amaterasu
8,671
578
122
8
0
299,046
0
L
Thoth
7,862
524
96
6
0
291,530
1
W
Skadi
8,761
584
96
6
0
255,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role