Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
TN1 Rogue
Arachne
Level 61
God Stats
46W - 35L
1,575 SR
Queue Stats
169W - 177L
1,521 Elo+
Party 1
Janus
Janus
iBuekae
Janus
Level 25
God Stats
1W - 4L
1,076 SR
Queue Stats
47W - 36L
1,418 Elo+
Party 1
Team Averages
Level 82
1,384 SR
1,480 Elo+

VS

Team Averages
Level 90
1,593 SR
1,490 Elo+
Olorun
Olorun
C3 RiCo
Olorun
Level 45
God Stats
2W - 1L
1,574 SR
Queue Stats
20W - 11L
1,517 Elo+
Party 2
Arachne
Arachne
Junior-PR21
Arachne
Level 109
God Stats
27W - 18L
1,571 SR
Queue Stats
72W - 62L
1,471 Elo+
Solo
Shiva
Shiva
WhyNutDonut
Shiva
Level 117
God Stats
3W - 2L
1,635 SR
Queue Stats
180W - 183L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 9 / 4
10,976
732
13,039
22,703
28,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TN1 Rogue
Arachne
10
1 / 9 / 5
9,518
635
12,328
19,194
8,352
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
iBuekae
Janus
13
4 / 6 / 2
10,722
715
11,981
14,643
5,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C3 RiCo
Olorun
16
12 / 2 / 7
13,595
906
18,787
14,819
6,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Junior-PR21
Arachne
14
8 / 1 / 11
12,645
843
18,932
18,868
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 6 / 15
12,026
802
15,076
19,314
20,512
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
24
24
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
9
4
0.67
W
Olorun
C3 RiCo
Olorun
12
2
7
7.75
W
Arachne
Junior-PR21
Arachne
8
1
11
13.5
L
Arachne
TN1 Rogue
Arachne
1
9
5
0.39
W
4
6
15
1.92
L
Janus
iBuekae
Janus
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
52,795
56,540
Taken
53,001
42,541
Mitigated
36,854
4,415
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,039
1,884
0
2,496
22,703
28,898
0
8,781
13,922
6,233
25,230
W
Olorun
C3 RiCo
Olorun
18,787
8,529
511
6,727
14,819
6,497
2,325
4,689
10,130
59,827
0
W
Arachne
Junior-PR21
Arachne
18,932
14,483
0
4,854
18,868
9,845
0
4,942
13,926
0
64,191
L
Arachne
TN1 Rogue
Arachne
12,328
9,327
0
1,919
19,194
8,352
0
4,704
14,490
0
27,410
W
15,076
1,907
453
1,318
19,314
20,512
42
5,792
13,522
169
44,818
L
Janus
iBuekae
Janus
11,981
1,198
0
0
14,643
5,291
0
5,396
9,247
43,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
38,266
131
Minions Killed
210
0
Camps Cleared
0
720,014
Distance Traveled
859,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,976
732
39
3
0
221,585
1
W
Olorun
13,595
906
76
5
0
261,750
0
W
Arachne
12,645
843
92
6
0
320,679
0
L
Arachne
9,518
635
30
2
0
255,393
0
W
Shiva
12,026
802
42
3
0
276,949
0
L
Janus
10,722
715
62
4
0
243,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role