Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
VexDCLXVI
Cerberus
Level 156
God Stats
5W - 4L
1,652 SR
Queue Stats
418W - 377L
1,620 Elo+
Party 2
Anhur
Anhur
WINĐ
Anhur
Level 103
God Stats
6W - 8L
1,795 SR
Queue Stats
147W - 186L
1,489 Elo+
Party 2
Bakasura
Bakasura
möuse
Bakasura
Level 146
God Stats
27W - 14L
1,666 SR
Queue Stats
393W - 320L
1,690 Elo+
Party 2
Team Averages
Level 148
1,623 SR
1,560 Elo+

VS

Team Averages
Level 145
1,445 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LvLuXx
Bakasura
Level 148
God Stats
5W - 7L
1,524 SR
Queue Stats
304W - 286L
1,558 Elo+
Solo
Chernobog
Chernobog
SubZero1127
Chernobog
Level 202
God Stats
4W - 7L
1,349 SR
Queue Stats
414W - 396L
1,501 Elo+
Solo
King Arthur
King Arthur
exnehack
King Arthur
Level 113
God Stats
8W - 10L
1,396 SR
Queue Stats
53W - 47L
1,478 Elo+
Party 1
Chaac
Chaac
trivagofurro69
Chaac
Level 126
God Stats
8W - 5L
1,457 SR
Queue Stats
135W - 110L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
8 / 0 / 0
9,429
725
11,091
9,826
3,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
 
Da Ji
14
6 / 1 / 2
8,283
637
9,172
12,426
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
VexDCLXVI
Cerberus
10
3 / 2 / 7
7,324
563
7,604
13,061
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
WINĐ
Anhur
13
4 / 1 / 6
7,961
612
7,786
8,340
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
möuse
Bakasura
13
2 / 2 / 5
7,991
615
8,584
10,812
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 1
6,354
489
3,252
7,487
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
LvLuXx
Bakasura
14
2 / 3 / 2
7,876
606
8,813
15,144
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SubZero1127
Chernobog
10
1 / 6 / 1
6,371
490
6,453
12,499
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
exnehack
King Arthur
10
3 / 3 / 2
6,638
511
6,273
11,481
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 9 / 0
5,877
452
3,776
13,943
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
6
6
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
8
0
0
8
W
Da Ji
 
Da Ji
6
1
2
7
L
Ra
 
Ra
0
3
1
0.17
L
Bakasura
LvLuXx
Bakasura
2
3
2
1
L
Chernobog
SubZero1127
Chernobog
1
6
1
0.25
W
Cerberus
VexDCLXVI
Cerberus
3
2
7
3.25
W
Anhur
WINĐ
Anhur
4
1
6
7
L
King Arthur
exnehack
King Arthur
3
3
2
1.33
W
Bakasura
möuse
Bakasura
2
2
5
2.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
28,567
54,465
Taken
60,554
27,102
Mitigated
24,949
16,989
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,091
710
0
4,140
9,826
3,818
0
325
9,493
68,093
0
W
Da Ji
 
Da Ji
9,172
2,432
0
720
12,426
5,522
0
442
11,193
0
65,200
L
Ra
 
Ra
3,252
195
246
846
7,487
1,902
0
2,656
4,831
45,244
0
L
Bakasura
LvLuXx
Bakasura
8,813
5,370
0
4,699
15,144
6,198
0
1,569
13,575
0
69,271
L
Chernobog
SubZero1127
Chernobog
6,453
4,633
0
1,534
12,499
3,641
225
2,430
8,684
0
44,873
W
Cerberus
VexDCLXVI
Cerberus
7,604
702
0
4,361
13,061
8,883
0
602
10,967
24,983
0
W
Anhur
WINĐ
Anhur
7,786
5,256
0
3,462
8,340
3,360
0
2,054
6,062
0
59,374
L
King Arthur
exnehack
King Arthur
6,273
1,782
0
896
11,481
6,503
104
2,125
8,966
0
20,816
W
Bakasura
möuse
Bakasura
8,584
5,949
0
4,306
10,812
5,519
0
190
10,246
0
54,716
L
3,776
458
0
1,839
13,943
6,705
0
9,915
4,028
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
33,116
445
Minions Killed
354
0
Camps Cleared
0
1,429,696
Distance Traveled
1,335,717
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,429
725
112
9
0
284,109
2
W
Da Ji
8,283
637
95
7
0
303,062
1
L
Ra
6,354
489
85
7
0
276,908
0
L
Bakasura
7,876
606
137
11
0
306,853
0
L
Chernobog
6,371
490
74
6
0
225,844
2
W
Cerberus
7,324
563
36
3
0
284,117
2
W
Anhur
7,961
612
90
7
0
241,624
0
L
King Arthur
6,638
511
20
2
0
262,512
2
W
Bakasura
7,991
615
112
9
0
316,784
1
L
Chaac
5,877
452
38
3
0
263,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role