Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D4rkL1on95
Cthulhu
Level 147
God Stats
25W - 19L
1,541 SR
Queue Stats
167W - 140L
1,490 Elo+
Solo
Horus
Horus
Dacrymaly
Horus
Level 61
God Stats
3W - 1L
1,463 SR
Queue Stats
58W - 50L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
squirrelSUB
Kukulkan
Level 54
God Stats
6W - 4L
1,544 SR
Queue Stats
59W - 48L
1,591 Elo+
Party 2
Team Averages
Level 104
1,509 SR
1,499 Elo+

VS

Team Averages
Level 87
1,539 SR
1,534 Elo+
Raijin
Raijin
CaseraBlanca
Raijin
Level 153
God Stats
63W - 56L
1,592 SR
Queue Stats
946W - 992L
1,525 Elo+
Solo
Bellona
Bellona
Jokerlelong
Bellona
Level 106
God Stats
4W - 5L
1,578 SR
Queue Stats
67W - 61L
1,485 Elo+
Party 3
Mercury
Mercury
Kagesensei1014
Mercury
Level 106
God Stats
36W - 31L
1,523 SR
Queue Stats
168W - 175L
1,473 Elo+
Party 3
Artemis
Artemis
floppy-holl89
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 1
Charon
Charon
kalf2908
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 0 / 2
4,557
651
2,835
5,344
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
 
Thanatos
8
0 / 0 / 0
4,428
633
616
5,438
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
D4rkL1on95
Cthulhu
8
2 / 0 / 1
5,213
745
2,002
4,796
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Dacrymaly
Horus
8
0 / 0 / 0
4,366
624
2,456
4,887
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
squirrelSUB
Kukulkan
9
0 / 1 / 0
4,377
625
943
3,151
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 0 / 0
5,166
738
2,812
2,129
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Jokerlelong
Bellona
9
0 / 0 / 0
5,164
738
3,022
5,995
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,122
589
887
4,238
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
4
0 / 1 / 0
3,277
468
1,177
2,203
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
kalf2908
Charon
6
0 / 0 / 0
4,015
574
2,107
2,441
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Thanatos
 
Thanatos
0
0
0
0
L
Raijin
1
0
0
1
W
Cthulhu
D4rkL1on95
Cthulhu
2
0
1
2.5
W
Horus
Dacrymaly
Horus
0
0
0
0
L
Bellona
Jokerlelong
Bellona
0
0
0
0
L
0
2
0
0
L
Artemis
0
1
0
0
L
Charon
kalf2908
Charon
0
0
0
0
W
Kukulkan
squirrelSUB
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,852
Damage
10,005
23,616
Taken
17,006
9,646
Mitigated
8,994
10,516
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,835
2,225
0
3,159
5,344
1,585
621
809
4,535
0
26,261
W
Thanatos
 
Thanatos
616
124
0
2,883
5,438
1,833
0
551
4,887
0
30,258
L
Raijin
2,812
87
0
250
2,129
746
0
943
1,186
34,309
0
W
Cthulhu
D4rkL1on95
Cthulhu
2,002
281
64
2,052
4,796
2,479
333
1,298
3,498
17,045
0
W
Horus
Dacrymaly
Horus
2,456
941
80
2,278
4,887
2,638
0
0
4,887
0
20,982
L
Bellona
Jokerlelong
Bellona
3,022
1,508
0
3,216
5,995
4,913
0
0
5,627
0
34,579
L
887
668
96
106
4,238
1,363
0
767
3,471
0
22,883
L
Artemis
1,177
571
0
750
2,203
585
0
412
1,791
0
9,344
L
Charon
kalf2908
Charon
2,107
600
0
999
2,441
1,387
0
823
1,618
10,021
0
W
Kukulkan
squirrelSUB
Kukulkan
943
160
0
0
3,151
1,111
0
2,261
890
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
21,744
202
Minions Killed
205
0
Camps Cleared
0
757,903
Distance Traveled
717,904
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,557
651
36
5
0
119,426
0
W
Thanatos
4,428
633
50
7
0
169,207
4
L
Raijin
5,166
738
68
10
0
155,326
3
W
Cthulhu
5,213
745
25
4
0
156,188
2
W
Horus
4,366
624
43
6
0
153,946
2
L
Bellona
5,164
738
68
10
0
168,346
0
L
Mercury
4,122
589
40
6
0
163,922
0
L
Artemis
3,277
468
12
2
0
78,556
2
L
Charon
4,015
574
17
2
0
151,754
4
W
Kukulkan
4,377
625
48
7
0
159,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role