Player Matchup

Terra
Terra
Advil Salesman
Terra
Level 142
God Stats
1W - 2L
1,188 SR
Queue Stats
47W - 44L
1,380 Elo+
Solo
Sol
Sol
Amhranna
Sol
Level 156
God Stats
6W - 5L
1,481 SR
Queue Stats
671W - 678L
1,412 Elo+
Solo
Tyr
Tyr
Capt AF
Tyr
Level 149
God Stats
5W - 5L
1,471 SR
Queue Stats
332W - 306L
1,491 Elo+
Solo
Fenrir
Fenrir
Menace-II-Matrix
Fenrir
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 145L
1,444 Elo+
Party 2
Pele
Pele
ssjFreddyFreaker
Pele
Level 106
God Stats
2W - 2L
1,154 SR
Queue Stats
198W - 191L
1,496 Elo+
Party 2
Team Averages
Level 124
1,359 SR
1,445 Elo+

VS

Team Averages
Level 126
1,486 SR
1,490 Elo+
Xbalanque
Xbalanque
CowboyKid1488
Xbalanque
Level 102
God Stats
4W - 3L
1,755 SR
Queue Stats
326W - 362L
1,405 Elo+
Solo
Cliodhna
Cliodhna
EzequielWapillo
Cliodhna
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 116L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ijzaya
Morgan Le Fay
Level 121
God Stats
1W - 3L
1,379 SR
Queue Stats
175W - 205L
1,461 Elo+
Party 1
Pele
Pele
KingHaef
Pele
Level 104
God Stats
1W - 4L
1,311 SR
Queue Stats
238W - 236L
1,572 Elo+
Solo
Ix Chel
Ix Chel
itsfrickintyler
Ix Chel
Level 144
God Stats
11W - 9L
1,483 SR
Queue Stats
1,032W - 1,029L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
8,762
876
4,528
11,154
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 13
8,757
876
11,618
6,645
2,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
14
2 / 1 / 11
7,857
786
7,367
12,271
12,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 10
7,197
720
3,814
9,614
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 1 / 5
9,706
971
17,422
12,699
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CowboyKid1488
Xbalanque
11
0 / 6 / 6
6,747
675
7,753
11,488
3,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
14
2 / 2 / 3
7,611
761
12,326
8,654
3,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Ijzaya
Morgan Le Fay
11
2 / 4 / 3
6,915
692
5,773
8,826
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
14
2 / 4 / 3
7,372
737
11,833
12,052
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 5
7,588
759
9,024
7,853
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
17
Kills
6
6
Deaths
17
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
0
0
13
6.5
W
Tyr
2
1
11
7.5
L
Xbalanque
CowboyKid1488
Xbalanque
0
6
6
0.5
L
Cliodhna
2
2
3
1.75
L
Morgan Le Fay
Ijzaya
Morgan Le Fay
2
4
3
0.88
L
Pele
2
4
3
0.88
W
1
3
10
2
L
0
1
5
2.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
46,709
52,383
Taken
48,873
35,950
Mitigated
19,080
28,752
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
266
7,475
4,441
11,154
8,681
224
2,460
8,694
7,058
0
W
11,618
1,300
1,973
3,617
6,645
2,973
882
1,723
4,922
30,604
0
W
Tyr
7,367
262
1,684
2,069
12,271
12,871
46
4,748
7,523
0
10,515
L
Xbalanque
CowboyKid1488
Xbalanque
7,753
2,229
899
354
11,488
3,743
0
3,700
7,662
0
13,184
L
Cliodhna
12,326
235
849
2,815
8,654
3,360
0
3,705
4,910
0
20,097
L
Morgan Le Fay
Ijzaya
Morgan Le Fay
5,773
601
207
204
8,826
3,551
0
3,122
5,621
9,774
0
L
Pele
11,833
489
972
1,989
12,052
4,764
0
3,685
8,278
0
19,555
W
3,814
531
238
1,234
9,614
5,542
490
3,047
6,567
0
6,711
L
9,024
1,596
6,685
3,946
7,853
3,662
0
1,934
5,874
26,741
0
W
17,422
3,428
1,071
4,950
12,699
5,883
0
2,819
9,880
0
38,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
36,233
113
Minions Killed
107
0
Camps Cleared
0
1,044,372
Distance Traveled
959,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,762
876
9
1
0
198,266
0
W
Sol
8,757
876
56
6
0
205,531
0
W
Tyr
7,857
786
0
0
0
202,890
0
L
Xbalanque
6,747
675
12
1
0
171,388
0
L
Cliodhna
7,611
761
21
2
0
226,354
0
L
Morgan Le Fay
6,915
692
7
1
0
157,869
0
L
Pele
7,372
737
24
2
0
202,579
0
W
Fenrir
7,197
720
4
0
0
196,696
0
L
Ix Chel
7,588
759
43
4
0
200,962
0
W
Pele
9,706
971
44
4
0
240,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role