Player Matchup

Ymir
Ymir
BigBalls6969
Ymir
Level 21
God Stats
21W - 8L
1,507 SR
Queue Stats
23W - 12L
1,528 Elo+
Party 2
Neith
Neith
Nate02
Neith
Level 28
God Stats
1W - 1L
1,420 SR
Queue Stats
8W - 12L
1,132 Elo+
Party 2
Anubis
Anubis
TortelliniMan
Anubis
Level 33
God Stats
7W - 2L
1,497 SR
Queue Stats
48W - 42L
1,512 Elo+
Party 2
Team Averages
Level 27
1,475 SR
1,391 Elo+

VS

Team Averages
Level 43
1,204 SR
1,283 Elo+
Nemesis
Nemesis
Edgygengumain
Nemesis
Level 16
God Stats
2W - 13L
1,035 SR
Queue Stats
56W - 61L
1,056 Elo+
Party 1
Ix Chel
Ix Chel
IronCladofSouls
Ix Chel
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 173L
1,417 Elo+
Party 1
Sobek
Sobek
Mr South Park1
Sobek
Level 67
God Stats
0W - 6L
1,077 SR
Queue Stats
253W - 263L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
9,079
757
3,280
9,974
9,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Nate02
Neith
13
0 / 0 / 9
9,329
777
7,218
4,102
1,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 0 / 2
10,349
862
13,459
6,744
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 2 / 0
7,560
630
3,157
10,632
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
7,511
626
7,277
7,806
2,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
7,479
623
4,106
12,148
15,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Nemesis
0
2
0
0
L
0
4
0
0
L
0
4
0
0
W
Neith
Nate02
Neith
0
0
9
4.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
14,540
20,820
Taken
30,586
15,518
Mitigated
21,583
6,570
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,280
1,065
0
359
9,974
9,779
0
5,521
4,453
8,412
0
L
Nemesis
3,157
412
0
600
10,632
3,726
0
5,853
4,779
0
17,255
L
7,277
122
728
880
7,806
2,697
0
5,261
2,545
31,010
0
L
4,106
278
351
1,314
12,148
15,160
0
5,939
6,209
15,771
0
W
Neith
Nate02
Neith
7,218
3,359
0
1,543
4,102
1,698
937
2,511
1,591
0
38,857
W
13,459
384
174
4,494
6,744
4,041
542
4,151
2,593
74,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
22,550
160
Minions Killed
81
0
Camps Cleared
0
670,594
Distance Traveled
606,232
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,079
757
16
1
0
229,626
0
L
Nemesis
7,560
630
24
2
0
227,271
0
L
Ix Chel
7,511
626
39
3
0
194,448
0
L
Sobek
7,479
623
18
2
0
184,513
0
W
Neith
9,329
777
68
6
0
233,536
0
W
Anubis
10,349
862
76
6
0
207,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role