Player Matchup

Ullr
Ullr
Gold III
Atomfx
Ullr
Gold III
Level 180
God Stats
2W - 5L
1,169 SR
Queue Stats
53W - 62L
1,546 MMR
Solo
Zeus
Zeus
Platinum IV
Benjitas
Zeus
Platinum IV
Level 118
God Stats
8W - 5L
1,665 SR
Queue Stats
853W - 850L
1,572 MMR
Solo
Terra
Terra
Bronze III
DonHulio9
Terra
Bronze III
Level 114
God Stats
1W - 2L
1,543 SR
Queue Stats
18W - 16L
1,600 MMR
Solo
Nemesis
Nemesis
Bronze III
EpicPowerDump
Nemesis
Bronze III
Level 88
God Stats
1W - 3L
1,543 SR
Queue Stats
49W - 75L
1,558 MMR
Solo
Arachne
Arachne
Gold III
Yasir
Arachne
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,484 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,525 SR
1,551 MMR
Ares
Ares
Gold I
AImDead
Ares
Gold I
Level 154
God Stats
6W - 2L
1,552 SR
Queue Stats
126W - 123L
1,577 MMR
Solo
Achilles
Achilles
Gold III
JusTJ0hnny
Achilles
Gold III
Level 124
God Stats
79W - 80L
1,549 SR
Queue Stats
166W - 160L
1,534 MMR
Solo
Olorun
Olorun
Gold II
KingSonny901
Olorun
Gold II
Level 232
God Stats
3W - 4L
1,590 SR
Queue Stats
571W - 588L
1,534 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
SolrakX
Cu Chulainn
Gold II
Level 123
God Stats
7W - 7L
1,534 SR
Queue Stats
808W - 797L
1,562 MMR
Solo
Yu Huang
Yu Huang
Gold II
Yaguras_Wrath
Yu Huang
Gold II
Level 136
God Stats
9W - 21L
1,403 SR
Queue Stats
381W - 407L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atomfx
Ullr
8
1 / 2 / 0
4,697
470
3,710
6,675
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
1 / 2 / 0
6,185
619
3,224
4,800
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
DonHulio9
Terra
7
0 / 0 / 0
4,690
469
1,897
8,030
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
9
0 / 3 / 1
5,068
507
2,356
9,127
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yasir
Arachne
6
0 / 6 / 0
4,344
434
976
8,444
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Sun WukongAthenaBastetThanatos

VS

Bans
TyrGaneshaThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AImDead
Ares
9
4 / 1 / 1
6,302
630
3,830
7,409
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
JusTJ0hnny
Achilles
11
4 / 1 / 3
7,361
736
7,652
6,307
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
11
1 / 0 / 2
6,479
648
5,694
5,644
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
SolrakX
Cu Chulainn
13
4 / 0 / 2
6,906
691
5,768
7,851
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Yaguras_Wrath
Yu Huang
11
0 / 1 / 1
5,975
598
1,683
3,844
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
AImDead
Ares
4
1
1
4.5
L
Ullr
Atomfx
Ullr
1
2
0
0.5
L
Zeus
1
2
0
0.5
L
Terra
DonHulio9
Terra
0
0
0
0
L
Nemesis
0
3
1
0.17
W
Achilles
JusTJ0hnny
Achilles
4
1
3
5.5
W
Olorun
1
0
2
2
W
Cu Chulainn
SolrakX
Cu Chulainn
4
0
2
5
W
Yu Huang
Yaguras_Wrath
Yu Huang
0
1
1
0.5
L
Arachne
Yasir
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,163
Damage
24,627
37,076
Taken
31,055
13,133
Mitigated
17,618
9,221
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AImDead
Ares
3,830
98
0
2,632
7,409
5,406
0
1,049
6,360
11,725
0
L
Ullr
Atomfx
Ullr
3,710
1,191
0
863
6,675
2,411
0
4,134
2,541
0
25,055
L
Zeus
3,224
299
0
1,275
4,800
1,454
0
886
3,914
43,748
0
L
Terra
DonHulio9
Terra
1,897
407
1,202
2,604
8,030
3,776
0
4,135
3,895
11,365
0
L
Nemesis
2,356
1,227
0
2,168
9,127
3,190
0
1,074
8,053
0
30,661
W
Achilles
JusTJ0hnny
Achilles
7,652
2,141
0
1,201
6,307
4,554
812
577
5,692
0
40,855
W
Olorun
5,694
2,352
210
3,268
5,644
2,616
320
588
5,056
52,030
1,187
W
Cu Chulainn
SolrakX
Cu Chulainn
5,768
1,280
0
4,550
7,851
3,676
0
1,206
6,555
0
58,235
W
Yu Huang
Yaguras_Wrath
Yu Huang
1,683
221
0
1,701
3,844
1,366
28
1,455
2,271
47,223
0
L
Arachne
Yasir
Arachne
976
785
0
1,109
8,444
2,302
0
929
7,515
0
13,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
33,023
226
Minions Killed
368
0
Camps Cleared
0
937,828
Distance Traveled
1,038,002
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,302
630
6
1
0
218,348
2
L
Ullr
4,697
470
33
3
0
176,407
1
L
Zeus
6,185
619
93
9
0
175,548
2
L
Terra
4,690
469
18
2
0
197,303
3
L
Nemesis
5,068
507
50
5
0
223,940
0
W
Achilles
7,361
736
78
8
0
192,674
2
W
Olorun
6,479
648
94
9
0
192,456
2
W
Cu Chulainn
6,906
691
97
10
0
247,690
0
W
Yu Huang
5,975
598
93
9
0
186,834
0
L
Arachne
4,344
434
32
3
0
164,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role