Player Matchup

Nemesis
Nemesis
Aiouka
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 1
Yemoja
Yemoja
Merkerba
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MrMario8324
Maman Brigitte
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,413 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,413 Elo+

VS

Team Averages
Level 139
1,405 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BOBOSMRAD23
Odin
Level 128
God Stats
1W - 2L
1,215 SR
Queue Stats
107W - 113L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
ŽanpierPolnaref
Ix Chel
Level 143
God Stats
5W - 2L
1,501 SR
Queue Stats
70W - 79L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aiouka
Nemesis
11
1 / 7 / 1
8,777
675
8,962
15,704
8,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Merkerba
Yemoja
12
1 / 1 / 2
8,680
668
3,785
8,866
9,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
MrMario8324
Maman Brigitte
11
1 / 6 / 3
9,128
702
3,772
12,590
5,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 7
11,810
908
17,140
8,594
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 9
10,459
805
6,131
11,569
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 9
10,638
818
6,605
8,494
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
7
10.5
L
Nemesis
Aiouka
Nemesis
1
7
1
0.21
W
3
2
9
3.75
L
Yemoja
Merkerba
Yemoja
1
1
2
2
L
Maman Brigitte
MrMario8324
Maman Brigitte
1
6
3
0.42
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
29,876
37,160
Taken
28,657
23,649
Mitigated
16,164
5,338
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,140
9,086
0
4,256
8,594
3,273
1,628
2,263
6,331
0
85,073
L
Nemesis
Aiouka
Nemesis
8,962
2,615
0
1,329
15,704
8,429
0
2,022
13,015
0
33,517
W
6,131
777
202
856
11,569
9,820
251
2,487
9,082
218
18,949
L
Yemoja
Merkerba
Yemoja
3,785
1,463
2,347
454
8,866
9,585
0
2,596
5,744
18,122
0
L
Maman Brigitte
MrMario8324
Maman Brigitte
3,772
212
0
1,208
12,590
5,635
0
2,012
10,212
26,850
0
W
6,605
1,074
1,224
1,075
8,494
3,071
857
3,046
5,448
18,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
32,907
105
Minions Killed
155
0
Camps Cleared
0
700,045
Distance Traveled
701,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,810
908
112
9
0
220,149
0
L
Nemesis
8,777
675
39
3
0
261,213
0
W
Odin
10,459
805
25
2
0
248,241
0
L
Yemoja
8,680
668
24
2
0
209,885
0
L
Maman Brigitte
9,128
702
42
3
0
228,947
0
W
Ix Chel
10,638
818
18
1
0
232,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role