Player Matchup

Maman Brigitte
Maman Brigitte
DISABLEDZOMBIE
Maman Brigitte
Level 105
God Stats
8W - 8L
1,361 SR
Queue Stats
68W - 58L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
JakePerkins3
Baron Samedi
Level 83
God Stats
3W - 6L
1,545 SR
Queue Stats
39W - 37L
1,336 Elo+
Party 1
Athena
Athena
ProximusRex
Athena
Level 109
God Stats
2W - 1L
1,836 SR
Queue Stats
35W - 31L
1,421 Elo+
Solo
Surtr
Surtr
big99
Surtr
Level 35
God Stats
7W - 10L
1,518 SR
Queue Stats
20W - 27L
1,469 Elo+
Solo
Xbalanque
Xbalanque
haining7
Xbalanque
Level 18
God Stats
1W - 2L
1,581 SR
Queue Stats
23W - 35L
1,354 Elo+
Party 1
Team Averages
Level 70
1,568 SR
1,419 Elo+

VS

Team Averages
Level 99
1,570 SR
1,454 Elo+
Zeus
Zeus
BillyYaMan
Zeus
Level 44
God Stats
4W - 3L
1,522 SR
Queue Stats
51W - 42L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Orion EU9363
Jormungandr
Level 119
God Stats
25W - 30L
1,467 SR
Queue Stats
303W - 270L
1,486 Elo+
Party 2
Shiva
Shiva
THs itzztio
Shiva
Level 148
God Stats
4W - 2L
1,600 SR
Queue Stats
49W - 47L
1,476 Elo+
Solo
Fenrir
Fenrir
kiingslay235
Fenrir
Level 125
God Stats
5W - 2L
1,760 SR
Queue Stats
106W - 97L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
nicu_35
Xbalanque
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DISABLEDZOMBIE
Maman Brigitte
17
10 / 6 / 2
10,498
553
12,109
20,614
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JakePerkins3
Baron Samedi
13
0 / 10 / 5
7,802
411
6,079
16,929
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
0 / 7 / 6
7,525
396
4,106
23,721
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
big99
Surtr
11
0 / 7 / 2
7,443
392
5,543
17,634
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
haining7
Xbalanque
10
2 / 9 / 2
7,190
378
5,649
15,164
4,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 11
12,146
639
25,668
9,504
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Orion EU9363
Jormungandr
15
3 / 1 / 14
10,106
532
10,750
14,240
7,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 1 / 12
11,654
613
16,057
18,977
16,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
19
11 / 5 / 11
11,922
627
14,863
22,155
11,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
nicu_35
Xbalanque
14
0 / 4 / 11
8,663
456
5,592
12,537
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
12
Kills
39
39
Deaths
13
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
L
Maman Brigitte
DISABLEDZOMBIE
Maman Brigitte
10
6
2
1.83
L
Baron Samedi
JakePerkins3
Baron Samedi
0
10
5
0.25
W
Jormungandr
Orion EU9363
Jormungandr
3
1
14
10
L
Athena
0
7
6
0.43
W
11
1
12
17
L
Surtr
big99
Surtr
0
7
2
0.14
L
Xbalanque
haining7
Xbalanque
2
9
2
0.33
W
Fenrir
11
5
11
3.3
W
Xbalanque
nicu_35
Xbalanque
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
72,930
94,062
Taken
77,413
52,977
Mitigated
44,469
14,693
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,668
1,740
0
1,210
9,504
3,827
1,268
3,883
5,533
91,691
0
L
Maman Brigitte
DISABLEDZOMBIE
Maman Brigitte
12,109
976
0
5,226
20,614
8,284
0
6,896
13,478
67,912
0
L
Baron Samedi
JakePerkins3
Baron Samedi
6,079
556
329
1,967
16,929
7,403
0
7,643
9,286
48,735
0
W
Jormungandr
Orion EU9363
Jormungandr
10,750
3,067
241
4,107
14,240
7,805
2,028
2,283
11,957
71,694
0
L
Athena
4,106
1,245
0
3,066
23,721
20,924
0
9,293
13,919
29,749
0
W
16,057
2,113
425
6,740
18,977
16,526
26
4,224
14,262
186
77,397
L
Surtr
big99
Surtr
5,543
1,907
0
3,663
17,634
11,924
0
4,987
11,937
936
38,394
L
Xbalanque
haining7
Xbalanque
5,649
2,511
0
442
15,164
4,442
0
7,785
7,323
0
29,805
W
Fenrir
14,863
4,882
0
7,264
22,155
11,465
0
6,791
15,278
0
114,849
W
Xbalanque
nicu_35
Xbalanque
5,592
2,679
0
3,426
12,537
4,846
597
5,415
7,034
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
54,491
308
Minions Killed
543
0
Camps Cleared
0
1,815,531
Distance Traveled
1,926,436
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,146
639
133
7
0
373,667
3
L
Maman Brigitte
10,498
553
101
5
0
408,102
0
L
Baron Samedi
7,802
411
65
3
0
323,105
0
W
Jormungandr
10,106
532
108
6
0
379,888
6
L
Athena
7,525
396
35
2
0
365,660
4
W
Shiva
11,654
613
109
6
0
416,890
0
L
Surtr
7,443
392
64
3
0
370,252
0
L
Xbalanque
7,190
378
43
2
0
348,412
0
W
Fenrir
11,922
627
126
7
0
432,730
0
W
Xbalanque
8,663
456
67
4
0
323,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role