Player Matchup

Sylvanus
Sylvanus
Baobhan
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KeEix
Guan Yu
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 8L
1,662 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mrphh
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,891 Elo+
Party 2
Team Averages
Level 60
1,580 SR
1,685 Elo+

VS

Team Averages
Level 61
1,491 SR
1,440 Elo+
Bakasura
Bakasura
 
Bakasura
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BigBulgyTank
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,364 Elo+
Party 1
Sol
Sol
Cyxrt23
Sol
Level 85
God Stats
14W - 5L
1,473 SR
Queue Stats
118W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baobhan
Sylvanus
12
3 / 0 / 9
8,568
857
5,506
9,625
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
KeEix
Guan Yu
12
4 / 1 / 7
8,765
877
4,097
6,714
5,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Mrphh
Morgan Le Fay
12
5 / 0 / 6
9,117
912
11,527
5,878
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 3 / 1
6,228
623
403
5,475
2,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
6,416
642
1,665
10,048
6,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
9
1 / 5 / 0
6,794
679
6,234
8,115
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
W
Sylvanus
Baobhan
Sylvanus
3
0
9
7.5
L
0
4
0
0
L
Sol
1
5
0
0.2
W
Guan Yu
KeEix
Guan Yu
4
1
7
7.5
W
Morgan Le Fay
Mrphh
Morgan Le Fay
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
8,302
22,217
Taken
23,638
17,110
Mitigated
11,732
9,991
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
403
184
0
382
5,475
2,373
0
3,675
1,800
0
2,377
W
Sylvanus
Baobhan
Sylvanus
5,506
1,618
1,882
3,702
9,625
8,616
547
3,327
6,298
20,041
0
L
1,665
159
0
450
10,048
6,893
0
7,306
2,742
8,296
0
L
Sol
6,234
1,673
0
1,558
8,115
2,466
0
6,118
1,997
26,805
0
W
Guan Yu
KeEix
Guan Yu
4,097
1,012
842
1,967
6,714
5,687
583
2,760
3,954
0
15,058
W
Morgan Le Fay
Mrphh
Morgan Le Fay
11,527
881
0
1,598
5,878
2,807
290
2,298
3,580
54,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
19,438
119
Minions Killed
58
0
Camps Cleared
0
580,371
Distance Traveled
392,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,228
623
11
1
0
100,410
1
W
Sylvanus
8,568
857
31
3
0
188,536
0
L
Ymir
6,416
642
7
1
0
136,114
0
L
Sol
6,794
679
40
4
0
155,679
0
W
Guan Yu
8,765
877
17
2
0
207,213
0
W
Morgan Le Fay
9,117
912
71
7
0
184,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role