Player Matchup

Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigR78
Anhur
Level 134
God Stats
7W - 6L
1,455 SR
Queue Stats
217W - 189L
1,575 Elo+
Solo
Horus
Horus
DrSqu1d
Horus
Level 128
God Stats
9W - 5L
1,330 SR
Queue Stats
281W - 241L
1,563 Elo+
Solo
Scylla
Scylla
EclipsedMoonX
Scylla
Level 111
God Stats
1W - 6L
1,366 SR
Queue Stats
228W - 208L
1,525 Elo+
Solo
Maman Brigitte
Maman Brigitte
PolyN0va
Maman Brigitte
Level 159
God Stats
28W - 15L
1,537 SR
Queue Stats
277W - 249L
1,559 Elo+
Solo
Team Averages
Level 130
1,438 SR
1,544 Elo+

VS

Team Averages
Level 109
1,599 SR
1,520 Elo+
Hercules
Hercules
Gris 59
Hercules
Level 149
God Stats
8W - 2L
1,635 SR
Queue Stats
183W - 184L
1,536 Elo+
Party 1
Chang'e
Chang'e
Jakedidathing
Chang'e
Level 145
God Stats
16W - 13L
1,612 SR
Queue Stats
610W - 582L
1,518 Elo+
Solo
Maman Brigitte
Maman Brigitte
KirkJustice
Maman Brigitte
Level 101
God Stats
10W - 8L
1,607 SR
Queue Stats
390W - 322L
1,565 Elo+
Solo
Cerberus
Cerberus
Quit It Stepdad
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,451 Elo+
Party 1
Ishtar
Ishtar
ashesoflife
Ishtar
Level 125
God Stats
27W - 21L
1,642 SR
Queue Stats
242W - 220L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 6 / 4
7,859
491
3,786
16,425
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
BigR78
Anhur
14
4 / 6 / 1
8,602
538
11,509
15,927
7,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
DrSqu1d
Horus
14
0 / 3 / 1
8,294
518
7,797
12,922
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 1
8,438
527
2,802
8,483
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
PolyN0va
Maman Brigitte
14
4 / 5 / 1
8,404
525
12,801
17,537
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gris 59
Hercules
14
3 / 1 / 11
9,361
585
7,360
11,200
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
16
1 / 2 / 3
9,625
602
6,574
10,937
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maman Brigitte
KirkJustice
Maman Brigitte
17
15 / 0 / 1
10,819
676
15,443
10,231
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
16
1 / 1 / 2
10,267
642
6,813
15,443
8,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
14
3 / 5 / 8
9,291
581
14,809
16,798
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
23
23
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
4
0.33
L
Anhur
BigR78
Anhur
4
6
1
0.75
L
Horus
DrSqu1d
Horus
0
3
1
0.17
L
1
3
1
0.5
W
Hercules
Gris 59
Hercules
3
1
11
8.5
W
Chang'e
1
2
3
1.25
W
Maman Brigitte
KirkJustice
Maman Brigitte
15
0
1
15.5
L
Maman Brigitte
PolyN0va
Maman Brigitte
4
5
1
0.9
W
Cerberus
1
1
2
2
W
Ishtar
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
50,999
71,294
Taken
64,609
43,302
Mitigated
32,113
13,195
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,786
1,461
0
2,667
16,425
16,082
261
4,269
12,140
22,853
0
L
Anhur
BigR78
Anhur
11,509
7,469
0
4,876
15,927
7,014
308
1,913
14,014
0
61,470
L
Horus
DrSqu1d
Horus
7,797
3,980
120
2,450
12,922
9,950
0
8,042
4,880
50
59,124
L
2,802
399
0
907
8,483
3,110
0
5,056
3,155
61,669
0
W
Hercules
Gris 59
Hercules
7,360
2,185
0
4,605
11,200
9,425
0
3,701
7,452
0
27,148
W
Chang'e
6,574
758
578
4,911
10,937
4,069
828
5,913
5,024
82,766
0
W
Maman Brigitte
KirkJustice
Maman Brigitte
15,443
1,442
175
6,389
10,231
4,005
0
3,226
7,005
82,691
2,286
L
Maman Brigitte
PolyN0va
Maman Brigitte
12,801
485
0
2,175
17,537
7,146
0
8,518
8,951
69,665
1,830
W
Cerberus
6,813
747
0
10,775
15,443
8,646
0
2,162
12,530
81,451
0
W
Ishtar
14,809
10,481
0
6,398
16,798
5,968
395
4,587
12,211
0
79,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
49,363
457
Minions Killed
614
0
Camps Cleared
0
1,531,323
Distance Traveled
1,620,292
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,859
491
26
2
0
283,608
2
L
Anhur
8,602
538
102
6
0
279,746
2
L
Horus
8,294
518
111
7
0
297,699
3
L
Scylla
8,438
527
115
7
0
321,971
2
W
Hercules
9,361
585
35
2
0
341,740
4
W
Chang'e
9,625
602
160
10
0
320,479
3
W
Maman Brigitte
10,819
676
106
7
0
390,891
1
L
Maman Brigitte
8,404
525
103
6
0
348,299
0
W
Cerberus
10,267
642
197
12
0
284,734
0
W
Ishtar
9,291
581
116
7
0
282,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role