Player Matchup

Loki
Loki
AphroditeMainBtw
Loki
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,482 Elo+
Party 2
Baba Yaga
Baba Yaga
BuckMeow101
Baba Yaga
Level 127
God Stats
2W - 7L
1,318 SR
Queue Stats
729W - 790L
1,444 Elo+
Solo
Nemesis
Nemesis
Chatlistic
Nemesis
Level 67
God Stats
0W - 2L
1,297 SR
Queue Stats
138W - 170L
1,454 Elo+
Solo
Surtr
Surtr
DoOt
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 2
Rama
Rama
SHYRIN
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,548 Elo+
Solo
Team Averages
Level 95
1,423 SR
1,473 Elo+

VS

Team Averages
Level 132
1,463 SR
1,492 Elo+
Cerberus
Cerberus
HULKforlife
Cerberus
Level 168
God Stats
5W - 4L
1,461 SR
Queue Stats
116W - 134L
1,514 Elo+
Solo
Chaac
Chaac
PartyMan118
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,513 Elo+
Solo
Vamana
Vamana
Saddleface17
Vamana
Level 142
God Stats
1W - 0L
1,415 SR
Queue Stats
93W - 107L
1,440 Elo+
Solo
Skadi
Skadi
disarmbush
Skadi
Level 105
God Stats
8W - 5L
1,534 SR
Queue Stats
384W - 396L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
dudeak
Nu Wa
Level 128
God Stats
2W - 3L
1,404 SR
Queue Stats
514W - 534L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,453
745
6,014
15,750
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
BuckMeow101
Baba Yaga
17
2 / 1 / 2
9,005
901
20,396
7,481
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Chatlistic
Nemesis
12
1 / 4 / 4
7,624
762
6,168
10,431
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
DoOt
Surtr
12
0 / 7 / 2
7,000
700
5,343
13,916
11,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
SHYRIN
Rama
15
3 / 2 / 2
8,002
800
7,402
10,354
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HULKforlife
Cerberus
15
4 / 3 / 13
8,889
889
8,934
15,532
17,927
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 13
9,151
915
12,297
12,865
13,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
15
3 / 1 / 12
8,402
840
10,893
11,950
12,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
15
1 / 0 / 17
8,321
832
9,734
6,176
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
dudeak
Nu Wa
15
5 / 1 / 11
8,821
882
12,685
6,597
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
6
Kills
19
19
Deaths
6
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Baba Yaga
BuckMeow101
Baba Yaga
2
1
2
3
L
Nemesis
Chatlistic
Nemesis
1
4
4
0.75
L
Surtr
DoOt
Surtr
0
7
2
0.14
W
Cerberus
HULKforlife
Cerberus
4
3
13
3.5
W
6
1
13
12.5
L
Rama
SHYRIN
Rama
3
2
2
2
W
Vamana
3
1
12
9
W
Skadi
1
0
17
9.5
W
Nu Wa
dudeak
Nu Wa
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
54,543
57,932
Taken
53,120
33,917
Mitigated
49,871
17,770
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
910
1,081
3,978
15,750
7,791
0
4,928
10,638
0
12,001
L
Baba Yaga
BuckMeow101
Baba Yaga
20,396
1,348
1,060
2,587
7,481
4,953
0
3,107
4,236
44,812
0
L
Nemesis
Chatlistic
Nemesis
6,168
3,488
874
3,267
10,431
4,735
0
4,141
6,084
0
11,637
L
Surtr
DoOt
Surtr
5,343
1,146
467
479
13,916
11,604
0
6,667
6,943
219
8,649
W
Cerberus
HULKforlife
Cerberus
8,934
616
707
4,674
15,532
17,927
623
5,142
10,390
17,086
0
W
12,297
1,609
1,341
3,431
12,865
13,181
402
4,617
8,248
0
30,636
L
Rama
SHYRIN
Rama
7,402
5,420
772
3,205
10,354
4,834
0
3,140
7,076
0
20,808
W
Vamana
10,893
5,898
1,604
1,883
11,950
12,989
961
3,938
8,012
371
15,710
W
Skadi
9,734
1,959
352
152
6,176
2,870
1,051
2,778
3,398
0
23,154
W
Nu Wa
dudeak
Nu Wa
12,685
4,404
1,766
1,353
6,597
2,904
1,073
4,077
2,520
22,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
43,584
115
Minions Killed
165
0
Camps Cleared
0
937,890
Distance Traveled
964,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,453
745
13
1
0
194,174
0
L
Baba Yaga
9,005
901
54
5
0
198,548
0
L
Nemesis
7,624
762
8
1
0
234,968
0
L
Surtr
7,000
700
17
2
0
145,272
0
W
Cerberus
8,889
889
42
4
0
165,089
0
W
Chaac
9,151
915
48
5
0
222,193
0
L
Rama
8,002
800
23
2
0
164,928
0
W
Vamana
8,402
840
21
2
0
207,845
0
W
Skadi
8,321
832
25
3
0
193,961
0
W
Nu Wa
8,821
882
29
3
0
175,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role