Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jhonnex69
Anhur
Level 104
God Stats
2W - 5L
1,348 SR
Queue Stats
139W - 147L
1,573 Elo+
Solo
Hel
Hel
Thyfa
Hel
Level 89
God Stats
1W - 1L
1,772 SR
Queue Stats
356W - 402L
1,488 Elo+
Solo
Persephone
Persephone
ViciousTragic
Persephone
Level 158
God Stats
12W - 10L
1,535 SR
Queue Stats
468W - 490L
1,499 Elo+
Solo
Ares
Ares
iSwxoLUCKY
Ares
Level 115
God Stats
3W - 3L
1,208 SR
Queue Stats
82W - 81L
1,555 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,523 Elo+

VS

Team Averages
Level 152
1,560 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Binggpot
Sol
Level 106
God Stats
2W - 1L
1,957 SR
Queue Stats
39W - 39L
1,471 Elo+
Solo
Yemoja
Yemoja
Pandiitakawaiii
Yemoja
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 95L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slim_ShadyLP2
Morgan Le Fay
Level 159
God Stats
4W - 6L
1,362 SR
Queue Stats
576W - 576L
1,555 Elo+
Solo
Xing Tian
Xing Tian
akuchenny
Xing Tian
Level 183
God Stats
2W - 1L
1,480 SR
Queue Stats
53W - 75L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
0 / 3 / 3
10,115
595
7,978
16,590
18,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Jhonnex69
Anhur
14
0 / 2 / 0
8,907
524
5,589
7,957
4,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Thyfa
Hel
16
0 / 2 / 1
9,319
548
5,293
9,176
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
ViciousTragic
Persephone
19
0 / 2 / 2
11,165
657
23,766
8,332
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 1
10,876
640
7,310
16,811
22,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 0
7,400
435
0
0
0
20
2 / 1 / 5
10,808
636
13,855
14,827
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 1 / 9
9,675
569
2,042
10,090
6,719
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Slim_ShadyLP2
Morgan Le Fay
20
5 / 1 / 4
11,812
695
22,000
11,103
6,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
akuchenny
Xing Tian
20
3 / 1 / 5
12,308
724
8,230
23,792
27,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
2
Kills
10
10
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
3
0.5
W
Da Ji
 
Da Ji
0
0
0
0
W
2
1
5
4.5
L
Anhur
Jhonnex69
Anhur
0
2
0
0
W
0
1
9
4.5
W
Morgan Le Fay
Slim_ShadyLP2
Morgan Le Fay
5
1
4
7
L
Hel
Thyfa
Hel
0
2
1
0.25
L
Persephone
ViciousTragic
Persephone
0
2
2
0.5
W
Xing Tian
akuchenny
Xing Tian
3
1
5
5.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
46,127
58,866
Taken
59,812
55,539
Mitigated
49,445
25,366
Healing
36,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,978
1,450
1,673
3,549
16,590
18,602
23
10,364
6,226
146
21,438
W
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
13,855
3,411
250
3,336
14,827
8,860
1,444
10,428
4,181
32,506
2,506
L
Anhur
Jhonnex69
Anhur
5,589
1,513
2,262
1,572
7,957
4,373
0
6,077
1,880
0
17,751
W
2,042
904
22,244
5,410
10,090
6,719
34
6,071
3,915
7,070
0
W
Morgan Le Fay
Slim_ShadyLP2
Morgan Le Fay
22,000
809
682
921
11,103
6,592
74
5,227
5,760
60,740
0
L
Hel
Thyfa
Hel
5,293
1,060
5,233
3,134
9,176
5,533
0
8,646
530
18,541
0
L
Persephone
ViciousTragic
Persephone
23,766
440
732
1,427
8,332
4,594
0
7,373
922
56,629
0
W
Xing Tian
akuchenny
Xing Tian
8,230
318
950
2,542
23,792
27,274
0
13,956
9,441
20,336
0
L
7,310
294
1,835
3,949
16,811
22,437
0
13,070
3,741
11,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
52,003
173
Minions Killed
168
0
Camps Cleared
0
1,520,456
Distance Traveled
1,142,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,115
595
32
2
0
343,765
0
W
Da Ji
7,400
435
0
0
0
0
0
W
Sol
10,808
636
56
3
0
271,981
0
L
Anhur
8,907
524
33
2
0
289,330
0
W
Yemoja
9,675
569
9
1
0
234,864
0
W
Morgan Le Fay
11,812
695
85
5
0
329,119
0
L
Hel
9,319
548
21
1
0
290,227
0
L
Persephone
11,165
657
84
5
0
289,715
0
W
Xing Tian
12,308
724
18
1
0
306,773
0
L
Ares
10,876
640
3
0
0
307,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role