Player Matchup

Izanami
Izanami
KWNC Soul
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 3
Janus
Janus
LordDragonFire
Janus
Level 59
God Stats
11W - 14L
1,543 SR
Queue Stats
265W - 260L
1,468 Elo+
Solo
Hachiman
Hachiman
TTV SilentRa1ds
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 3
Thor
Thor
assassinkills97
Thor
Level 66
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 3
Ymir
Ymir
yesac68
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 3
Team Averages
Level 33
1,505 SR
1,349 Elo+

VS

Team Averages
Level 89
1,598 SR
1,450 Elo+
Achilles
Achilles
Bignutts4u
Achilles
Level 86
God Stats
7W - 3L
1,609 SR
Queue Stats
335W - 327L
1,471 Elo+
Party 1
Khepri
Khepri
StoopidMonk3y
Khepri
Level 18
God Stats
16W - 12L
1,490 SR
Queue Stats
26W - 23L
1,386 Elo+
Party 2
Poseidon
Poseidon
TheKidLaw
Poseidon
Level 116
God Stats
2W - 0L
1,838 SR
Queue Stats
219W - 211L
1,489 Elo+
Party 1
Maman Brigitte
Maman Brigitte
cállmedąd
Maman Brigitte
Level 123
God Stats
6W - 8L
1,567 SR
Queue Stats
98W - 100L
1,494 Elo+
Party 1
Neith
Neith
taco81319
Neith
Level 102
God Stats
48W - 43L
1,488 SR
Queue Stats
67W - 69L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KWNC Soul
Izanami
9
0 / 5 / 0
5,678
406
4,635
8,868
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 0
6,812
487
6,565
9,942
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
8
0 / 11 / 1
5,150
368
2,573
13,346
4,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,591
399
3,687
8,952
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
yesac68
Ymir
9
0 / 3 / 2
5,526
395
1,638
10,640
5,154
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bignutts4u
Achilles
14
5 / 0 / 0
8,760
626
8,258
12,293
10,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 11
7,642
546
3,534
9,859
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
TheKidLaw
Poseidon
15
3 / 0 / 2
8,782
627
6,695
8,648
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maman Brigitte
cállmedąd
Maman Brigitte
16
8 / 1 / 3
9,298
664
5,772
11,701
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
taco81319
Neith
12
7 / 0 / 7
8,074
577
12,732
5,854
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
25
26
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bignutts4u
Achilles
5
0
0
5
L
Izanami
KWNC Soul
Izanami
0
5
0
0
L
2
5
0
0.4
W
2
1
11
7.5
L
Hachiman
0
11
1
0.05
W
Poseidon
TheKidLaw
Poseidon
3
0
2
4
L
0
2
0
0
W
Maman Brigitte
cállmedąd
Maman Brigitte
8
1
3
9.5
W
Neith
taco81319
Neith
7
0
7
10.5
L
Ymir
yesac68
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
36,991
51,748
Taken
48,355
21,723
Mitigated
31,455
1,579
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bignutts4u
Achilles
8,258
1,277
0
1,530
12,293
10,134
383
0
12,293
0
58,702
L
Izanami
KWNC Soul
Izanami
4,635
3,489
0
829
8,868
3,140
0
97
8,771
0
30,842
L
6,565
322
0
750
9,942
3,939
0
7,193
2,563
45,133
0
W
3,534
572
0
1,272
9,859
10,159
587
1,064
8,753
12,981
0
L
Hachiman
2,573
1,891
0
0
13,346
4,223
0
2,794
10,552
0
22,168
W
Poseidon
TheKidLaw
Poseidon
6,695
572
0
2,639
8,648
3,029
945
4,880
3,382
69,360
0
L
3,687
432
0
0
8,952
5,267
0
2,525
6,427
0
31,657
W
Maman Brigitte
cállmedąd
Maman Brigitte
5,772
689
0
7,894
11,701
5,151
52
1,432
10,173
93,528
0
W
Neith
taco81319
Neith
12,732
4,915
494
1,631
5,854
2,982
2,588
274
5,551
0
62,222
L
Ymir
yesac68
Ymir
1,638
424
0
0
10,640
5,154
0
3,188
7,434
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
42,556
240
Minions Killed
429
0
Camps Cleared
0
1,275,109
Distance Traveled
1,312,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,760
626
78
6
0
292,380
0
L
Izanami
5,678
406
52
4
0
259,801
0
L
Janus
6,812
487
93
7
0
246,389
0
W
Khepri
7,642
546
12
1
0
233,818
0
L
Hachiman
5,150
368
30
2
0
225,647
0
W
Poseidon
8,782
627
116
8
0
277,957
0
L
Thor
5,591
399
41
3
0
281,220
0
W
Maman Brigitte
9,298
664
140
10
0
293,948
0
W
Neith
8,074
577
83
6
0
214,444
4
L
Ymir
5,526
395
24
2
0
262,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role