Player Matchup

Persephone
Persephone
Gold V
BeepBeepnShweep
Persephone
Gold V
Level 115
God Stats
42W - 21L
1,699 SR
Queue Stats
279W - 299L
1,300 MMR
Party 2
Nu Wa
Nu Wa
Silver I
Blimpppp
Nu Wa
Silver I
Level 97
God Stats
163W - 143L
1,529 SR
Queue Stats
511W - 578L
1,198 MMR
Party 2
Medusa
Medusa
Silver IV
SPAMLAUGHFTW
Medusa
Silver IV
Level 69
God Stats
1W - 2L
1,303 SR
Queue Stats
25W - 22L
1,176 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,510 SR
1,225 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,473 SR
1,205 MMR
Baron Samedi
Baron Samedi
Silver I
ItzMoneyYo23
Baron Samedi
Silver I
Level 84
God Stats
3W - 3L
1,483 SR
Queue Stats
192W - 180L
1,238 MMR
Party 1
Odin
Odin
Bronze IV
Wael3350
Odin
Bronze IV
Level 43
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 7L
1,159 MMR
Solo
Scylla
Scylla
Silver I
llYintoll
Scylla
Silver I
Level 128
God Stats
1W - 2L
1,688 SR
Queue Stats
301W - 299L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeepBeepnShweep
Persephone
13
4 / 3 / 12
10,906
909
11,305
7,834
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Blimpppp
Nu Wa
13
1 / 2 / 17
10,069
839
8,575
4,431
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
14
16 / 1 / 4
12,205
1,017
17,229
12,323
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayAnubisAchillesBacchus

VS

Bans
Ne ZhaHerculesBastetKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzMoneyYo23
Baron Samedi
11
3 / 7 / 1
8,879
740
6,142
12,024
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
10
0 / 5 / 4
8,057
671
3,802
15,860
12,954
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
llYintoll
Scylla
11
2 / 9 / 4
9,485
790
6,770
13,409
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
5
6
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
BeepBeepnShweep
Persephone
4
3
12
3.33
W
Nu Wa
Blimpppp
Nu Wa
1
2
17
4.75
L
Baron Samedi
ItzMoneyYo23
Baron Samedi
3
7
1
0.5
W
Medusa
16
1
4
18
L
Odin
0
5
4
0.4
L
Scylla
llYintoll
Scylla
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
16,714
24,588
Taken
41,293
10,074
Mitigated
24,824
6,936
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BeepBeepnShweep
Persephone
11,305
904
0
1,823
7,834
2,867
64
5,359
2,465
41,521
0
W
Nu Wa
Blimpppp
Nu Wa
8,575
4,211
0
342
4,431
1,768
1,209
2,330
2,101
33,152
0
L
Baron Samedi
ItzMoneyYo23
Baron Samedi
6,142
540
198
1,380
12,024
7,750
0
6,338
5,686
27,393
15
W
Medusa
17,229
9,723
0
4,771
12,323
5,439
1,054
5,742
6,133
0
53,723
L
Odin
3,802
1,418
0
1,750
15,860
12,954
0
7,232
8,628
2,055
17,277
L
Scylla
llYintoll
Scylla
6,770
319
0
0
13,409
4,120
0
6,876
6,533
26,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
26,421
141
Minions Killed
101
0
Camps Cleared
0
653,594
Distance Traveled
514,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,906
909
50
4
0
209,402
0
W
Nu Wa
10,069
839
36
3
0
220,694
0
L
Baron Samedi
8,879
740
39
3
0
154,069
0
W
Medusa
12,205
1,017
55
5
0
223,498
0
L
Odin
8,057
671
31
3
0
191,113
0
L
Scylla
9,485
790
31
3
0
169,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role