Player Matchup

Achilles
Achilles
JewishHammer377
Achilles
Level 89
God Stats
20W - 23L
1,466 SR
Queue Stats
234W - 250L
1,379 Elo+
Party 1
Rama
Rama
Mack_Attack_0906
Rama
Level 139
God Stats
2W - 2L
1,457 SR
Queue Stats
395W - 428L
1,339 Elo+
Party 1
Hera
Hera
maxwelledison03
Hera
Level 49
God Stats
3W - 2L
1,294 SR
Queue Stats
137W - 152L
1,288 Elo+
Party 1
Team Averages
Level 92
1,406 SR
1,335 Elo+

VS

Team Averages
Level 44
1,506 SR
1,306 Elo+
Sobek
Sobek
EpilepsyWaring
Sobek
Level 69
God Stats
1W - 2L
1,323 SR
Queue Stats
20W - 25L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UwU-hokage
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,695 SR
Queue Stats
41W - 63L
1,299 Elo+
Party 2
Poseidon
Poseidon
biltdiff
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 0 / 4
7,898
790
4,131
9,065
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
8,284
828
5,708
4,146
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 5
7,999
800
6,401
2,683
1,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,432
643
1,996
9,032
8,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
UwU-hokage
Ah Muzen Cab
9
0 / 2 / 0
6,453
645
2,547
5,292
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
biltdiff
Poseidon
9
0 / 3 / 0
6,603
660
3,537
6,720
2,436
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
3
0
4
5
W
2
0
5
4.5
L
Ah Muzen Cab
UwU-hokage
Ah Muzen Cab
0
2
0
0
L
Poseidon
biltdiff
Poseidon
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
8,080
15,894
Taken
21,044
9,684
Mitigated
12,388
5,460
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,996
86
0
501
9,032
8,103
0
2,866
6,166
6,960
377
W
Achilles
4,131
605
205
1,447
9,065
6,905
182
3,053
6,012
0
21,021
W
5,708
3,853
114
1,890
4,146
1,671
1,046
1,614
2,532
0
33,935
L
Ah Muzen Cab
UwU-hokage
Ah Muzen Cab
2,547
747
0
669
5,292
1,849
0
1,331
3,961
0
14,199
L
Poseidon
biltdiff
Poseidon
3,537
481
0
1,551
6,720
2,436
0
2,204
4,516
27,592
0
W
6,401
1,446
412
1,392
2,683
1,108
399
1,256
1,427
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
19,488
141
Minions Killed
84
0
Camps Cleared
0
578,177
Distance Traveled
481,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,432
643
5
1
0
163,052
0
W
Achilles
7,898
790
34
3
0
213,966
0
W
Rama
8,284
828
64
6
0
172,029
0
L
Ah Muzen Cab
6,453
645
23
2
0
169,229
0
L
Poseidon
6,603
660
56
6
0
148,914
0
W
Hera
7,999
800
43
4
0
192,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role