Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlueNoYellow
Yemoja
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,162 Elo+
Party 1
Rama
Rama
DaGeminiGo-Yard
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,404 Elo+
Solo
Jing Wei
Jing Wei
HgVortex
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,433 Elo+
Party 1
Discordia
Discordia
PolarBear_916
Discordia
Level 107
God Stats
2W - 1L
1,840 SR
Queue Stats
84W - 87L
1,447 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,389 Elo+

VS

Team Averages
Level 112
1,656 SR
1,467 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Huskiemeat
Achilles
Level 127
God Stats
3W - 1L
1,805 SR
Queue Stats
186W - 180L
1,436 Elo+
Party 2
Ares
Ares
LCKsm1th
Ares
Level 108
God Stats
4W - 4L
1,559 SR
Queue Stats
137W - 117L
1,437 Elo+
Party 2
Anhur
Anhur
WolfAlexza
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,484 Elo+
Solo
Ne Zha
Ne Zha
patoudore
Ne Zha
Level 109
God Stats
8W - 2L
1,915 SR
Queue Stats
163W - 177L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 7 / 4
8,466
564
6,215
21,705
10,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
16
1 / 6 / 6
9,195
613
5,982
22,322
14,225
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 3
9,444
630
16,074
18,802
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
HgVortex
Jing Wei
18
2 / 6 / 6
10,345
690
11,031
15,503
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
PolarBear_916
Discordia
16
2 / 8 / 5
9,870
658
19,721
14,406
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
5 / 0 / 21
12,659
844
13,238
13,513
9,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Huskiemeat
Achilles
18
9 / 2 / 18
11,328
755
11,736
17,525
28,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
18
7 / 3 / 18
11,063
738
12,755
16,912
20,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anhur
17
4 / 3 / 16
10,476
698
17,502
14,375
7,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
patoudore
Ne Zha
19
8 / 3 / 19
11,819
788
31,340
18,397
11,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
11
Kills
33
33
Deaths
11
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
7
4
0.57
W
Yemoja
 
Yemoja
5
0
21
15.5
L
Yemoja
1
6
6
0.67
L
4
6
3
0.92
L
Jing Wei
HgVortex
Jing Wei
2
6
6
0.83
W
Achilles
Huskiemeat
Achilles
9
2
18
9
W
Ares
7
3
18
5.33
L
Discordia
PolarBear_916
Discordia
2
8
5
0.56
W
Anhur
4
3
16
4
W
Ne Zha
patoudore
Ne Zha
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,023
Damage
86,571
92,738
Taken
80,722
42,913
Mitigated
78,107
27,334
Healing
39,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,215
2,127
339
3,250
21,705
10,789
0
5,668
15,798
0
10,241
W
Yemoja
 
Yemoja
13,238
1,548
10,688
2,567
13,513
9,821
840
5,253
8,260
35,552
0
L
Yemoja
5,982
1,004
11,307
4,383
22,322
14,225
0
5,610
16,219
12,354
0
L
16,074
12,420
593
2,823
18,802
7,536
0
7,035
11,391
0
27,085
L
Jing Wei
HgVortex
Jing Wei
11,031
9,426
828
420
15,503
5,813
0
4,454
10,882
0
24,098
W
Achilles
Huskiemeat
Achilles
11,736
880
3,473
4,263
17,525
28,445
724
4,119
13,406
0
15,695
W
Ares
12,755
273
4,949
3,551
16,912
20,891
865
5,826
11,086
17,406
0
L
Discordia
PolarBear_916
Discordia
19,721
755
2,052
1,339
14,406
4,550
0
3,226
11,076
42,102
0
W
Anhur
17,502
9,617
1,152
1,593
14,375
7,359
4,713
5,461
8,914
0
35,276
W
Ne Zha
patoudore
Ne Zha
31,340
6,837
2,597
4,917
18,397
11,591
487
5,044
13,353
0
56,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
57,345
121
Minions Killed
156
0
Camps Cleared
0
1,127,984
Distance Traveled
1,442,371
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,466
564
3
0
0
244,995
0
W
Yemoja
12,659
844
45
3
0
279,968
0
L
Yemoja
9,195
613
14
1
0
215,176
0
L
Rama
9,444
630
27
2
0
218,521
0
L
Jing Wei
10,345
690
40
3
0
241,724
0
W
Achilles
11,328
755
5
0
0
334,339
0
W
Ares
11,063
738
7
0
0
291,159
0
L
Discordia
9,870
658
37
2
0
207,568
3
W
Anhur
10,476
698
42
3
0
216,232
0
W
Ne Zha
11,819
788
57
4
0
320,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role