Player Matchup

Achilles
Achilles
Bronze II
EGO360
Achilles
Bronze II
Level 155
God Stats
0W - 1L
1,785 SR
Queue Stats
6W - 12L
1,400 MMR
Party 1
Bastet
Bastet
Silver I
Eli_328
Bastet
Silver I
Level 155
God Stats
6W - 11L
1,460 SR
Queue Stats
340W - 359L
1,158 MMR
Solo
Izanami
Izanami
Silver III
JMSRnathan49
Izanami
Silver III
Level 106
God Stats
2W - 1L
1,767 SR
Queue Stats
141W - 170L
1,184 MMR
Solo
Poseidon
Poseidon
Silver I
PrinceAli51
Poseidon
Silver I
Level 125
God Stats
26W - 39L
1,432 SR
Queue Stats
199W - 225L
1,217 MMR
Solo
Athena
Athena
Silver II
xXwickedyayoXx
Athena
Silver II
Level 143
God Stats
4W - 6L
1,529 SR
Queue Stats
125W - 149L
1,042 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,595 SR
1,200 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,473 SR
1,179 MMR
Baron Samedi
Baron Samedi
Silver I
Lu Bu II
Baron Samedi
Silver I
Level 106
God Stats
1W - 1L
1,539 SR
Queue Stats
147W - 174L
1,153 MMR
Solo
Amaterasu
Amaterasu
Silver II
NoSmoke-02
Amaterasu
Silver II
Level 125
God Stats
1W - 1L
1,157 SR
Queue Stats
24W - 38L
1,155 MMR
Solo
Thanatos
Thanatos
Silver I
ScaryTerry602
Thanatos
Silver I
Level 129
God Stats
10W - 8L
1,628 SR
Queue Stats
159W - 183L
1,189 MMR
Solo
Chiron
Chiron
Silver V
opt1muspr1m3r1b
Chiron
Silver V
Level 148
God Stats
4W - 2L
1,477 SR
Queue Stats
19W - 33L
1,208 MMR
Solo
Bacchus
Bacchus
Gold V
xBad_MemoriezXx
Bacchus
Gold V
Level 108
God Stats
57W - 56L
1,566 SR
Queue Stats
377W - 395L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EGO360
Achilles
15
6 / 2 / 2
8,941
526
10,328
16,929
17,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Eli_328
Bastet
14
3 / 2 / 4
8,970
528
10,377
14,490
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
JMSRnathan49
Izanami
14
1 / 7 / 1
8,198
482
5,770
14,530
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PrinceAli51
Poseidon
14
1 / 4 / 0
8,268
486
5,118
10,325
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 3
6,659
392
4,423
15,749
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliZhong KuiAh Muzen CabJanus

VS

Bans
PeleApolloCharonSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lu Bu II
Baron Samedi
16
3 / 2 / 3
9,691
570
10,611
8,240
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
NoSmoke-02
Amaterasu
15
0 / 6 / 3
9,327
549
8,666
18,995
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ScaryTerry602
Thanatos
16
7 / 0 / 4
9,860
580
12,150
14,960
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 6
10,384
611
9,407
13,752
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 6
10,042
591
8,242
13,745
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
17
18
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
EGO360
Achilles
6
2
2
3.5
L
Bastet
Eli_328
Bastet
3
2
4
2.5
L
Izanami
JMSRnathan49
Izanami
1
7
1
0.21
W
Baron Samedi
Lu Bu II
Baron Samedi
3
2
3
2.25
W
Amaterasu
NoSmoke-02
Amaterasu
0
6
3
0.25
L
Poseidon
PrinceAli51
Poseidon
1
4
0
0.25
W
Thanatos
ScaryTerry602
Thanatos
7
0
4
9
W
4
2
6
3.5
W
3
1
6
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
49,076
72,023
Taken
69,692
43,201
Mitigated
44,302
13,234
Healing
37,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EGO360
Achilles
10,328
2,032
0
1,847
16,929
17,152
78
3,113
13,816
0
55,840
L
Bastet
Eli_328
Bastet
10,377
2,685
0
5,057
14,490
5,632
266
1,958
12,532
0
65,762
L
Izanami
JMSRnathan49
Izanami
5,770
4,112
0
1,020
14,530
5,160
0
2,205
12,325
0
64,039
W
Baron Samedi
Lu Bu II
Baron Samedi
10,611
602
566
2,388
8,240
4,870
377
2,890
5,350
75,285
444
W
Amaterasu
NoSmoke-02
Amaterasu
8,666
3,415
0
6,932
18,995
10,040
3,127
210
18,785
0
71,743
L
Poseidon
PrinceAli51
Poseidon
5,118
478
0
801
10,325
4,093
0
6,386
3,939
69,312
0
W
Thanatos
ScaryTerry602
Thanatos
12,150
2,100
0
17,877
14,960
8,663
226
1,522
13,438
0
86,951
W
9,407
3,883
546
5,403
13,752
5,913
769
1,920
11,832
0
93,381
W
8,242
1,020
0
3,709
13,745
14,816
34
2,999
10,746
32,384
0
L
4,423
618
0
4,509
15,749
11,164
0
4,890
10,859
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
49,304
430
Minions Killed
540
0
Camps Cleared
0
1,701,897
Distance Traveled
1,820,461
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,941
526
76
4
0
314,007
8
L
Bastet
8,970
528
95
6
0
394,602
0
L
Izanami
8,198
482
113
7
0
301,915
0
W
Baron Samedi
9,691
570
143
8
0
324,945
0
W
Amaterasu
9,327
549
106
6
0
377,671
0
L
Poseidon
8,268
486
117
7
0
336,052
0
W
Thanatos
9,860
580
112
7
0
410,422
0
W
Chiron
10,384
611
135
8
0
345,200
2
W
Bacchus
10,042
591
44
3
0
362,223
1
L
Athena
6,659
392
29
2
0
355,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role