Player Matchup

Atlas
Atlas
ItzFolly
Atlas
Level 124
God Stats
2W - 4L
1,550 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
RROOUUGGEE
Hercules
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,232 Elo+
Party 1
Apollo
Apollo
ZEUSJUICE3
Apollo
Level 164
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 137
1,506 SR
1,411 Elo+

VS

Team Averages
Level 100
1,541 SR
1,540 Elo+
Ra
Ra
Majestick2000
Ra
Level 121
God Stats
15W - 19L
1,447 SR
Queue Stats
94W - 84L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
ivaneltopo16
Ao Kuang
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
vipdanny
Sun Wukong
Level 68
God Stats
6W - 3L
1,675 SR
Queue Stats
180W - 193L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ItzFolly
Atlas
10
0 / 4 / 3
8,350
642
6,305
15,302
15,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hercules
RROOUUGGEE
Hercules
10
0 / 7 / 3
8,369
644
5,343
16,624
12,453
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ZEUSJUICE3
Apollo
13
4 / 3 / 0
10,574
813
9,457
17,380
6,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
11,865
913
17,088
8,840
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ivaneltopo16
Ao Kuang
13
6 / 1 / 8
10,925
840
16,226
13,452
6,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
vipdanny
Sun Wukong
13
2 / 2 / 11
10,280
791
9,770
14,440
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
ItzFolly
Atlas
0
4
3
0.38
W
6
1
6
9
L
Hercules
RROOUUGGEE
Hercules
0
7
3
0.21
L
Apollo
ZEUSJUICE3
Apollo
4
3
0
1.33
W
Ao Kuang
ivaneltopo16
Ao Kuang
6
1
8
10
W
Sun Wukong
vipdanny
Sun Wukong
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
43,084
49,306
Taken
36,732
35,057
Mitigated
26,005
6,865
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ItzFolly
Atlas
6,305
2,499
0
698
15,302
15,800
0
10,167
4,623
21,674
0
W
17,088
2,443
930
2,815
8,840
3,937
733
2,758
6,082
78,082
0
L
Hercules
RROOUUGGEE
Hercules
5,343
1,558
0
2,586
16,624
12,453
0
11,203
4,667
0
17,005
L
Apollo
ZEUSJUICE3
Apollo
9,457
6,961
0
3,581
17,380
6,804
0
11,127
5,457
0
55,310
W
Ao Kuang
ivaneltopo16
Ao Kuang
16,226
3,788
0
5,666
13,452
6,586
1,702
1,860
11,592
41,500
0
W
Sun Wukong
vipdanny
Sun Wukong
9,770
675
0
3,799
14,440
15,482
0
2,652
11,788
0
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
33,070
115
Minions Killed
159
0
Camps Cleared
0
607,217
Distance Traveled
746,426
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,350
642
17
1
0
187,664
1
W
Ra
11,865
913
115
9
0
251,487
0
L
Hercules
8,369
644
15
1
0
209,355
0
L
Apollo
10,574
813
83
6
0
210,198
0
W
Ao Kuang
10,925
840
36
3
0
242,194
0
W
Sun Wukong
10,280
791
8
1
0
252,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role