Player Matchup

Medusa
Medusa
IvchoM
Medusa
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 113L
1,534 Elo+
Solo
Mulan
Mulan
NeekMode
Mulan
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 75L
1,476 Elo+
Party 1
Discordia
Discordia
Vixolic
Discordia
Level 16
God Stats
29W - 21L
1,709 SR
Queue Stats
53W - 49L
1,488 Elo+
Party 1
Team Averages
Level 43
1,570 SR
1,499 Elo+

VS

Team Averages
Level 105
1,598 SR
1,434 Elo+
Chang'e
Chang'e
DarK_Fatality01
Chang'e
Level 115
God Stats
5W - 2L
1,793 SR
Queue Stats
19W - 24L
1,489 Elo+
Party 2
Ymir
Ymir
DeAz_Shot
Ymir
Level 141
God Stats
5W - 5L
1,501 SR
Queue Stats
494W - 507L
1,491 Elo+
Solo
Izanami
Izanami
Diamond_021
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvchoM
Medusa
11
1 / 1 / 3
8,950
746
8,367
8,311
3,469
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
NeekMode
Mulan
13
4 / 1 / 2
9,745
812
8,454
8,874
8,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Vixolic
Discordia
12
1 / 0 / 4
8,962
747
10,359
3,316
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,380
698
5,863
11,123
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
0 / 2 / 2
8,290
691
3,761
12,159
14,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Diamond_021
Izanami
12
2 / 2 / 0
8,783
732
6,647
7,671
3,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ymir
0
2
2
0.5
L
Izanami
Diamond_021
Izanami
2
2
0
1
W
Medusa
IvchoM
Medusa
1
1
3
2.5
W
Mulan
NeekMode
Mulan
4
1
2
5
W
Discordia
Vixolic
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
16,271
20,501
Taken
30,953
13,623
Mitigated
23,139
3,496
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
206
2,510
3,115
11,123
4,875
0
3,199
7,924
35,497
0
L
Ymir
3,761
828
0
52
12,159
14,861
0
4,460
7,699
13,479
0
L
Izanami
Diamond_021
Izanami
6,647
5,600
0
468
7,671
3,403
0
3,111
4,560
0
39,313
W
Medusa
IvchoM
Medusa
8,367
2,923
0
964
8,311
3,469
0
4,708
3,603
0
33,969
W
Mulan
NeekMode
Mulan
8,454
893
0
2,165
8,874
8,652
242
3,049
5,825
0
27,103
W
Discordia
Vixolic
Discordia
10,359
318
0
367
3,316
1,502
0
2,086
1,230
39,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
25,453
125
Minions Killed
142
0
Camps Cleared
0
671,416
Distance Traveled
657,015
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,380
698
57
5
0
240,893
0
L
Ymir
8,290
691
15
1
0
213,615
4
L
Izanami
8,783
732
70
6
0
202,507
0
W
Medusa
8,950
746
31
3
0
226,897
5
W
Mulan
9,745
812
37
3
0
232,212
0
W
Discordia
8,962
747
57
5
0
212,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role