Player Matchup

Bellona
Bellona
Funderingknight
Bellona
Level 56
God Stats
2W - 1L
1,771 SR
Queue Stats
65W - 58L
1,465 Elo+
Solo
Janus
Janus
Jimmeijer
Janus
Level 75
God Stats
37W - 38L
1,479 SR
Queue Stats
155W - 163L
1,380 Elo+
Party 1
Medusa
Medusa
Mustapha7575
Medusa
Level 33
God Stats
0W - 3L
1,252 SR
Queue Stats
35W - 66L
1,187 Elo+
Solo
Thanatos
Thanatos
banger9292
Thanatos
Level 44
God Stats
41W - 67L
1,378 SR
Queue Stats
103W - 144L
1,382 Elo+
Solo
Skadi
Skadi
bijbaltv
Skadi
Level 60
God Stats
21W - 18L
1,663 SR
Queue Stats
60W - 66L
1,436 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,370 Elo+

VS

Team Averages
Level 40
1,540 SR
1,394 Elo+
Freya
Freya
Dinitrobenzol
Freya
Level 49
God Stats
5W - 3L
1,401 SR
Queue Stats
51W - 83L
1,343 Elo+
Party 3
Arachne
Arachne
Flexss
Arachne
Level 45
God Stats
5W - 1L
1,836 SR
Queue Stats
47W - 73L
1,353 Elo+
Party 3
Bacchus
Bacchus
Littleluckie
Bacchus
Level 51
God Stats
18W - 9L
1,664 SR
Queue Stats
54W - 49L
1,445 Elo+
Party 2
Agni
Agni
Lucvdu
Agni
Level 36
God Stats
2W - 3L
1,301 SR
Queue Stats
53W - 48L
1,407 Elo+
Solo
Ishtar
Ishtar
MrChompyy
Ishtar
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 45L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,825
552
7,240
15,921
13,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Jimmeijer
Janus
13
0 / 4 / 3
7,966
498
5,893
8,246
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 5 / 0
6,123
383
2,008
10,633
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
banger9292
Thanatos
15
5 / 5 / 1
8,863
554
11,175
16,614
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
bijbaltv
Skadi
14
1 / 2 / 0
8,320
520
4,758
9,664
4,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,723
545
10,383
12,639
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Flexss
Arachne
17
13 / 1 / 1
10,361
648
13,709
12,697
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Littleluckie
Bacchus
11
0 / 1 / 4
7,425
464
4,584
10,913
11,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Agni
Lucvdu
Agni
15
0 / 1 / 4
8,646
540
4,421
8,027
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MrChompyy
Ishtar
13
1 / 2 / 2
7,830
489
3,947
7,158
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
17
18
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Arachne
Flexss
Arachne
13
1
1
13.5
L
3
2
1
1.75
L
Janus
Jimmeijer
Janus
0
4
3
0.38
W
Bacchus
Littleluckie
Bacchus
0
1
4
2
W
Agni
Lucvdu
Agni
0
1
4
2
W
Ishtar
MrChompyy
Ishtar
1
2
2
1
L
Medusa
0
5
0
0
L
Thanatos
banger9292
Thanatos
5
5
1
1.1
L
Skadi
bijbaltv
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
37,044
61,078
Taken
51,434
32,192
Mitigated
26,658
21,075
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,383
3,377
0
3,429
12,639
4,680
534
355
12,284
53,691
0
W
Arachne
Flexss
Arachne
13,709
10,532
0
3,551
12,697
4,927
140
1,470
11,227
0
80,480
L
7,240
1,726
0
5,424
15,921
13,759
1,015
7,639
7,606
0
59,525
L
Janus
Jimmeijer
Janus
5,893
0
136
1,059
8,246
3,061
0
2,576
5,648
64,693
0
W
Bacchus
Littleluckie
Bacchus
4,584
560
0
3,410
10,913
11,516
0
756
10,157
19,474
0
W
Agni
Lucvdu
Agni
4,421
345
0
3,021
8,027
2,910
850
3,312
4,715
60,430
0
W
Ishtar
MrChompyy
Ishtar
3,947
2,450
0
2,802
7,158
2,625
0
0
7,158
0
51,221
L
Medusa
2,008
596
0
433
10,633
3,865
82
3,353
7,246
0
21,861
L
Thanatos
banger9292
Thanatos
11,175
3,042
0
9,769
16,614
7,277
0
3,374
13,222
0
78,392
L
Skadi
bijbaltv
Skadi
4,758
3,112
0
4,254
9,664
4,230
759
1,696
7,968
0
68,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
42,985
464
Minions Killed
421
0
Camps Cleared
0
1,482,419
Distance Traveled
1,555,021
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,723
545
95
6
0
293,280
0
W
Arachne
10,361
648
109
7
0
397,928
0
L
Bellona
8,825
552
93
6
0
290,878
0
L
Janus
7,966
498
112
7
0
325,872
3
W
Bacchus
7,425
464
14
1
0
327,164
5
W
Agni
8,646
540
115
7
0
276,504
1
W
Ishtar
7,830
489
88
6
0
260,145
0
L
Medusa
6,123
383
39
2
0
286,537
2
L
Thanatos
8,863
554
104
7
0
311,699
0
L
Skadi
8,320
520
116
7
0
267,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role