Player Matchup

Jormungandr
Jormungandr
LCM Premiome
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
Lcm foxyfox
Zhong Kui
Level 87
God Stats
20W - 9L
1,560 SR
Queue Stats
121W - 114L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
Njord SKADI
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,734 Elo+
Party 2
Team Averages
Level 79
1,520 SR
1,573 Elo+

VS

Team Averages
Level 65
1,397 SR
1,299 Elo+
Ao Kuang
Ao Kuang
DropBot
Ao Kuang
Level 100
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Ymir
Ymir
EvilEasterEgg
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Bellona
Bellona
kokos42
Bellona
Level 89
God Stats
0W - 1L
1,405 SR
Queue Stats
42W - 35L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LCM Premiome
Jormungandr
13
2 / 1 / 9
10,512
751
10,266
12,778
13,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Lcm foxyfox
Zhong Kui
15
11 / 0 / 3
12,117
866
21,150
10,793
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Njord SKADI
Guan Yu
13
1 / 2 / 10
10,146
725
8,164
12,744
14,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DropBot
Ao Kuang
10
1 / 8 / 1
8,665
619
8,647
13,911
6,025
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 4 / 3
8,520
609
5,527
19,155
20,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
kokos42
Bellona
12
2 / 2 / 1
9,026
645
8,559
14,427
13,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DropBot
Ao Kuang
1
8
1
0.19
L
0
4
3
0.38
W
Jormungandr
LCM Premiome
Jormungandr
2
1
9
6.5
W
Zhong Kui
Lcm foxyfox
Zhong Kui
11
0
3
12.5
W
Guan Yu
Njord SKADI
Guan Yu
1
2
10
3
L
Bellona
kokos42
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
22,733
36,315
Taken
47,493
36,098
Mitigated
40,288
13,446
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DropBot
Ao Kuang
8,647
2,828
0
1,614
13,911
6,025
0
8,508
5,403
27,656
0
L
5,527
943
0
250
19,155
20,326
0
14,292
4,863
16,699
0
W
Jormungandr
LCM Premiome
Jormungandr
10,266
2,238
0
2,667
12,778
13,289
306
4,998
7,626
53,231
0
W
Zhong Kui
Lcm foxyfox
Zhong Kui
21,150
2,576
0
6,233
10,793
8,580
622
4,257
6,536
71,314
0
W
Guan Yu
Njord SKADI
Guan Yu
8,164
803
1,158
3,388
12,744
14,229
197
5,571
7,173
0
22,447
L
Bellona
kokos42
Bellona
8,559
2,210
0
1,745
14,427
13,937
0
8,692
5,735
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
26,211
169
Minions Killed
86
0
Camps Cleared
0
772,263
Distance Traveled
708,001
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,665
619
39
3
0
227,184
0
L
Ymir
8,520
609
16
1
0
232,271
0
W
Jormungandr
10,512
751
61
4
0
236,044
0
W
Zhong Kui
12,117
866
79
6
0
262,418
1
W
Guan Yu
10,146
725
29
2
0
273,801
0
L
Bellona
9,026
645
31
2
0
248,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role