Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AtlasNovak
Odin
Level 78
God Stats
4W - 1L
1,658 SR
Queue Stats
160W - 172L
1,388 Elo+
Party 1
Maui
Maui
DrCzarFace
Maui
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 14L
1,255 Elo+
Party 1
Martichoras
Martichoras
EskimoKizan
Martichoras
Level 99
God Stats
10W - 1L
1,718 SR
Queue Stats
145W - 152L
1,419 Elo+
Party 1
Team Averages
Level 80
1,575 SR
1,412 Elo+

VS

Team Averages
Level 101
1,493 SR
1,413 Elo+
Merlin
Merlin
BGPPISOUPCPT
Merlin
Level 107
God Stats
10W - 14L
1,482 SR
Queue Stats
444W - 419L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
DutchieMaster
Amaterasu
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
147W - 186L
1,458 Elo+
Solo
Medusa
Medusa
It does Burn
Medusa
Level 67
God Stats
40W - 40L
1,537 SR
Queue Stats
160W - 141L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
KoleG30
Sylvanus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,291 Elo+
Solo
Hun Batz
Hun Batz
geoffrey080
Hun Batz
Level 155
God Stats
6W - 14L
1,447 SR
Queue Stats
274W - 310L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 1 / 2
9,034
753
6,572
9,016
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
 
Maman Brigitte
14
6 / 0 / 2
8,450
704
6,068
6,263
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
6,467
539
5,825
8,996
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 5
6,011
501
1,319
6,995
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
EskimoKizan
Martichoras
11
3 / 1 / 4
6,115
510
6,478
5,547
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 0
6,490
541
744
6,945
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DutchieMaster
Amaterasu
12
0 / 3 / 0
7,141
595
6,117
13,120
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
1 / 5 / 0
5,508
459
4,712
9,704
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
KoleG30
Sylvanus
11
1 / 3 / 1
7,064
589
3,776
11,516
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
geoffrey080
Hun Batz
3
0 / 1 / 0
4,110
343
335
1,437
411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
2
9
W
Maman Brigitte
 
Maman Brigitte
6
0
2
7
W
0
0
3
1.5
L
Merlin
0
5
0
0
W
0
0
5
2.5
L
Amaterasu
DutchieMaster
Amaterasu
0
3
0
0
W
Martichoras
EskimoKizan
Martichoras
3
1
4
5
L
Medusa
1
5
0
0.2
L
Sylvanus
KoleG30
Sylvanus
1
3
1
0.5
L
Hun Batz
geoffrey080
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
15,684
36,817
Taken
42,722
22,229
Mitigated
25,573
11,814
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,572
4,557
0
3,823
9,016
3,685
1,535
416
8,600
0
86,486
W
Maman Brigitte
 
Maman Brigitte
6,068
502
0
2,964
6,263
3,036
0
793
5,470
65,401
6,483
W
5,825
1,200
0
2,322
8,996
7,517
135
0
8,996
0
35,360
L
Merlin
744
75
0
459
6,945
2,251
0
4,082
2,863
43,813
0
W
1,319
53
0
1,302
6,995
5,511
0
1,898
5,097
8,129
0
L
Amaterasu
DutchieMaster
Amaterasu
6,117
3,559
0
4,852
13,120
9,222
0
0
13,120
0
53,197
W
Martichoras
EskimoKizan
Martichoras
6,478
1,231
0
1,403
5,547
2,480
168
1,413
4,134
0
40,702
L
Medusa
4,712
1,445
0
546
9,704
3,971
62
1,105
8,599
0
39,494
L
Sylvanus
KoleG30
Sylvanus
3,776
535
2,164
3,474
11,516
9,718
82
1,491
10,025
25,630
0
L
Hun Batz
geoffrey080
Hun Batz
335
98
0
367
1,437
411
0
582
855
0
3,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
30,313
385
Minions Killed
279
0
Camps Cleared
0
1,355,132
Distance Traveled
900,797
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,034
753
136
11
0
312,094
0
W
Maman Brigitte
8,450
704
126
11
0
285,027
1
W
Odin
6,467
539
49
4
0
263,026
2
L
Merlin
6,490
541
82
7
0
204,351
0
W
Maui
6,011
501
18
2
0
263,953
1
L
Amaterasu
7,141
595
108
9
0
230,850
0
W
Martichoras
6,115
510
56
5
0
231,032
4
L
Medusa
5,508
459
51
4
0
206,548
2
L
Sylvanus
7,064
589
30
3
0
214,776
0
L
Hun Batz
4,110
343
8
1
0
44,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role