Player Matchup

Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 84
God Stats
145W - 113L
1,543 SR
Queue Stats
180W - 173L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Reflect_____x
Nu Wa
Level 104
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 39L
1,458 Elo+
Solo
Chaac
Chaac
WaveGodRay
Chaac
Level 103
God Stats
1W - 1L
1,324 SR
Queue Stats
122W - 129L
1,435 Elo+
Party 2
Team Averages
Level 97
1,528 SR
1,473 Elo+

VS

Team Averages
Level 68
1,393 SR
1,520 Elo+
Discordia
Discordia
Alistor_ForgotTv
Discordia
Level 92
God Stats
11W - 17L
1,395 SR
Queue Stats
140W - 147L
1,414 Elo+
Solo
Atlas
Atlas
deliriousmonk
Atlas
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
86W - 87L
1,524 Elo+
Party 1
Da Ji
Da Ji
jpredstone
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddahBoppYT
Danzaburou
13
11 / 3 / 4
10,276
934
13,806
10,123
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 6
8,748
795
6,037
6,723
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 2 / 10
8,537
776
7,332
8,222
3,844
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
0 / 5 / 2
7,360
669
6,806
8,295
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 4
7,553
687
6,269
12,536
8,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
10
5 / 5 / 0
8,516
774
7,437
10,275
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
5
2
0.2
W
Danzaburou
BuddahBoppYT
Danzaburou
11
3
4
4.33
W
3
0
6
6
W
Chaac
1
2
10
3
L
0
5
4
0.4
L
Da Ji
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
20,512
25,068
Taken
31,106
8,993
Mitigated
16,414
5,802
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
6,806
202
366
825
8,295
2,470
0
1,728
6,567
31,744
0
W
Danzaburou
BuddahBoppYT
Danzaburou
13,806
5,139
0
2,286
10,123
3,180
1,347
3,389
6,372
0
37,594
W
6,037
1,402
0
2,046
6,723
1,969
81
3,390
2,727
33,986
0
W
Chaac
7,332
700
0
1,470
8,222
3,844
0
5,134
2,416
0
25,220
L
6,269
2,107
0
500
12,536
8,820
0
2,632
9,904
16,396
0
L
Da Ji
7,437
1,923
0
290
10,275
5,124
0
1,997
8,278
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
23,429
134
Minions Killed
88
0
Camps Cleared
0
611,602
Distance Traveled
561,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,360
669
35
3
0
187,087
0
W
Danzaburou
10,276
934
58
5
0
200,852
0
W
Nu Wa
8,748
795
47
4
0
205,286
0
W
Chaac
8,537
776
29
3
0
205,464
0
L
Atlas
7,553
687
19
2
0
181,390
0
L
Da Ji
8,516
774
34
3
0
193,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role