Player Matchup

Ra
Ra
Pacman0009
Ra
Level 153
God Stats
1W - 0L
1,239 SR
Queue Stats
58W - 60L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaxBoogie
Sun Wukong
Level 147
God Stats
3W - 3L
1,474 SR
Queue Stats
13W - 21L
1,341 Elo+
Party 2
Neith
Neith
Wantedslaughter
Neith
Level 156
God Stats
1W - 0L
1,734 SR
Queue Stats
48W - 41L
1,576 Elo+
Party 2
Team Averages
Level 152
1,482 SR
1,481 Elo+

VS

Team Averages
Level 140
1,687 SR
1,543 Elo+
Athena
Athena
Avatar_Zephyr_
Athena
Level 147
God Stats
52W - 52L
1,558 SR
Queue Stats
1,178W - 1,192L
1,551 Elo+
Party 1
Arachne
Arachne
austynpwns
Arachne
Level 129
God Stats
15W - 3L
2,004 SR
Queue Stats
367W - 298L
1,553 Elo+
Party 1
He Bo
He Bo
xCarus0
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 6
9,779
889
10,527
5,721
3,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
PapaxBoogie
Sun Wukong
11
2 / 0 / 11
8,687
790
5,355
7,531
5,213
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
5 / 0 / 11
9,563
869
13,047
9,455
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,814
710
4,219
13,907
13,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
austynpwns
Arachne
9
1 / 6 / 1
7,494
681
5,122
12,473
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
xCarus0
He Bo
10
0 / 7 / 1
7,444
677
5,528
9,899
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
9
2
6
6
W
Sun Wukong
PapaxBoogie
Sun Wukong
2
0
11
7.5
W
5
0
11
10.5
L
Arachne
austynpwns
Arachne
1
6
1
0.25
L
He Bo
xCarus0
He Bo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
14,869
22,707
Taken
36,279
12,047
Mitigated
23,816
7,560
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,219
752
194
1,170
13,907
13,955
0
4,222
9,511
12,206
0
W
10,527
1,348
2,242
1,302
5,721
3,105
49
1,952
3,711
47,108
0
W
Sun Wukong
PapaxBoogie
Sun Wukong
5,355
1,315
0
1,282
7,531
5,213
0
3,361
4,007
0
17,062
W
13,047
5,216
0
2,734
9,455
3,729
307
4,443
4,756
0
38,560
L
Arachne
austynpwns
Arachne
5,122
3,171
0
2,089
12,473
5,885
0
4,392
8,081
0
21,366
L
He Bo
xCarus0
He Bo
5,528
218
31
290
9,899
3,976
0
1,823
8,076
26,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
22,752
135
Minions Killed
65
0
Camps Cleared
0
647,838
Distance Traveled
589,369
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,814
710
7
1
0
206,021
4
W
Ra
9,779
889
62
6
0
212,924
5
W
Sun Wukong
8,687
790
26
2
0
228,441
0
W
Neith
9,563
869
47
4
0
206,473
0
L
Arachne
7,494
681
28
3
0
207,620
0
L
He Bo
7,444
677
30
3
0
175,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role