Player Matchup

Bastet
Bastet
FarmTil20
Bastet
Level 25
God Stats
2W - 1L
1,576 SR
Queue Stats
14W - 6L
1,636 Elo+
Party 2
Izanami
Izanami
Shadowzin-_-lol
Izanami
Level 40
God Stats
55W - 62L
1,465 SR
Queue Stats
325W - 338L
1,289 Elo+
Solo
Cerberus
Cerberus
SteamedPoem240
Cerberus
Level 36
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 9L
1,471 Elo+
Party 2
Chang'e
Chang'e
TheSunBerr
Chang'e
Level 76
God Stats
19W - 7L
1,805 SR
Queue Stats
57W - 38L
1,536 Elo+
Party 2
Shiva
Shiva
jordon2
Shiva
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Team Averages
Level 43
1,615 SR
1,449 Elo+

VS

Team Averages
Level 60
1,580 SR
1,423 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Fretticus
Atlas
Level 79
God Stats
9W - 5L
1,621 SR
Queue Stats
235W - 257L
1,436 Elo+
Party 1
Bellona
Bellona
RohkuhPlays
Bellona
Level 76
God Stats
28W - 25L
1,564 SR
Queue Stats
281W - 328L
1,439 Elo+
Party 1
Izanami
Izanami
adaldabby
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,258 Elo+
Party 1
Nemesis
Nemesis
cobrxa
Nemesis
Level 39
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 94L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FarmTil20
Bastet
9
4 / 1 / 3
5,116
731
4,442
7,214
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 1
3,863
552
2,386
4,167
1,215
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
6
2 / 0 / 3
4,425
632
2,324
6,062
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TheSunBerr
Chang'e
8
2 / 0 / 1
5,065
724
3,628
3,315
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
jordon2
Shiva
1
0 / 0 / 0
1,409
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 2 / 0
4,543
649
1,604
5,425
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Fretticus
Atlas
6
0 / 2 / 2
3,941
563
4,460
8,563
4,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
RohkuhPlays
Bellona
8
0 / 0 / 0
4,923
703
163
1,970
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
adaldabby
Izanami
6
0 / 3 / 1
4,044
578
2,189
3,520
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
cobrxa
Nemesis
7
2 / 1 / 0
4,391
627
2,474
4,317
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
0
0
L
Bastet
FarmTil20
Bastet
4
1
3
5.5
W
Atlas
Fretticus
Atlas
0
2
2
0.5
W
Bellona
RohkuhPlays
Bellona
0
0
0
0
L
0
2
1
0.25
L
Cerberus
2
0
3
3.5
L
Chang'e
TheSunBerr
Chang'e
2
0
1
2.5
W
Izanami
adaldabby
Izanami
0
3
1
0.17
W
Nemesis
cobrxa
Nemesis
2
1
0
2
L
Shiva
jordon2
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
10,890
20,758
Taken
23,795
8,169
Mitigated
9,393
6,225
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,604
884
0
1,960
5,425
1,553
0
2,720
2,499
28,987
0
L
Bastet
FarmTil20
Bastet
4,442
1,626
0
1,796
7,214
2,210
0
936
6,278
0
29,366
W
Atlas
Fretticus
Atlas
4,460
2,150
129
3,292
8,563
4,474
0
1,312
7,251
17,498
0
W
Bellona
RohkuhPlays
Bellona
163
123
0
1,294
1,970
1,074
383
0
1,970
0
24,081
L
2,386
1,980
0
243
4,167
1,215
109
1,379
2,788
0
26,884
L
Cerberus
2,324
411
0
2,677
6,062
3,778
25
2,188
3,874
7,266
0
L
Chang'e
TheSunBerr
Chang'e
3,628
354
169
1,340
3,315
966
0
1,561
1,754
25,915
0
W
Izanami
adaldabby
Izanami
2,189
1,507
0
114
3,520
1,006
0
582
2,938
0
21,006
W
Nemesis
cobrxa
Nemesis
2,474
1,780
0
773
4,317
1,286
0
1,042
3,185
0
18,207
L
Shiva
jordon2
Shiva
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
21,842
159
Minions Killed
186
0
Camps Cleared
0
601,136
Distance Traveled
693,307
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,543
649
55
8
0
147,979
1
L
Bastet
5,116
731
47
7
0
172,618
0
W
Atlas
3,941
563
19
3
0
148,111
2
W
Bellona
4,923
703
52
7
0
107,292
0
L
Izanami
3,863
552
34
5
0
132,032
0
L
Cerberus
4,425
632
24
3
0
142,859
0
L
Chang'e
5,065
724
54
8
0
153,627
0
W
Izanami
4,044
578
32
5
0
139,067
0
W
Nemesis
4,391
627
28
4
0
150,858
0
L
Shiva
1,409
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role