Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Boozlez
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 161L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
SytheFester
Sylvanus
Level 149
God Stats
1W - 1L
1,709 SR
Queue Stats
116W - 127L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatsObsessed
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 143L
1,633 Elo+
Party 2
Zhong Kui
Zhong Kui
Yeetabix
Zhong Kui
Level 101
God Stats
1W - 1L
1,808 SR
Queue Stats
99W - 100L
1,576 Elo+
Party 2
Team Averages
Level 132
1,603 SR
1,564 Elo+

VS

Team Averages
Level 154
1,594 SR
1,523 Elo+
Amaterasu
Amaterasu
Blakinair
Amaterasu
Level 145
God Stats
2W - 3L
1,295 SR
Queue Stats
144W - 147L
1,536 Elo+
Solo
Merlin
Merlin
Levi_Goldn_Fox
Merlin
Level 155
God Stats
4W - 8L
1,422 SR
Queue Stats
492W - 511L
1,534 Elo+
Party 1
Freya
Freya
Speck_mea
Freya
Level 159
God Stats
6W - 6L
1,571 SR
Queue Stats
651W - 635L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
r0lledJU
Sylvanus
Level 185
God Stats
3W - 0L
1,855 SR
Queue Stats
489W - 514L
1,482 Elo+
Solo
Discordia
Discordia
x1ost_5lavex
Discordia
Level 125
God Stats
3W - 0L
1,827 SR
Queue Stats
150W - 161L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 10
8,828
679
11,311
11,872
6,609
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
Boozlez
Ao Kuang
17
3 / 2 / 9
9,758
751
8,044
13,148
11,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
SytheFester
Sylvanus
15
0 / 3 / 9
9,330
718
4,536
19,492
14,211
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
ThatsObsessed
Cu Chulainn
17
7 / 4 / 5
10,129
779
18,240
14,968
19,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Yeetabix
Zhong Kui
14
2 / 8 / 5
8,522
656
9,218
17,001
13,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blakinair
Amaterasu
16
5 / 3 / 10
10,007
770
7,819
18,571
19,554
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 16
10,399
800
14,889
7,794
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Speck_mea
Freya
20
9 / 2 / 10
12,110
932
19,113
15,061
9,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
r0lledJU
Sylvanus
15
1 / 3 / 13
9,452
727
8,859
16,254
20,106
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
x1ost_5lavex
Discordia
16
3 / 2 / 13
10,062
774
14,251
6,103
2,855
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
13
Kills
19
19
Deaths
13
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
10
3
W
Amaterasu
Blakinair
Amaterasu
5
3
10
3.33
L
Ao Kuang
Boozlez
Ao Kuang
3
2
9
3.75
W
1
3
16
3
W
Freya
Speck_mea
Freya
9
2
10
7
L
Sylvanus
SytheFester
Sylvanus
0
3
9
1.5
L
Cu Chulainn
ThatsObsessed
Cu Chulainn
7
4
5
2.38
L
Zhong Kui
Yeetabix
Zhong Kui
2
8
5
0.56
W
Sylvanus
r0lledJU
Sylvanus
1
3
13
2.5
W
Discordia
x1ost_5lavex
Discordia
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
64,931
76,481
Taken
63,783
64,620
Mitigated
56,328
35,362
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,311
2,498
1,493
4,528
11,872
6,609
1,081
8,869
3,003
29,251
0
W
Amaterasu
Blakinair
Amaterasu
7,819
2,262
415
6,495
18,571
19,554
887
8,495
9,501
0
13,706
L
Ao Kuang
Boozlez
Ao Kuang
8,044
1,755
0
2,990
13,148
11,012
205
8,541
4,607
21,305
0
W
14,889
1,024
376
297
7,794
4,159
1,273
4,631
2,941
44,996
0
W
Freya
Speck_mea
Freya
19,113
5,692
1,041
5,566
15,061
9,654
3,224
6,686
7,854
45,776
0
L
Sylvanus
SytheFester
Sylvanus
4,536
945
13,325
7,950
19,492
14,211
358
16,227
3,265
8,912
0
L
Cu Chulainn
ThatsObsessed
Cu Chulainn
18,240
1,636
1,256
2,455
14,968
19,358
0
10,556
4,412
0
29,667
L
Zhong Kui
Yeetabix
Zhong Kui
9,218
897
0
1,365
17,001
13,430
65
12,919
4,082
14,696
0
W
Sylvanus
r0lledJU
Sylvanus
8,859
551
7,232
5,771
16,254
20,106
610
10,577
5,343
13,584
0
W
Discordia
x1ost_5lavex
Discordia
14,251
908
1,410
1,057
6,103
2,855
2,031
2,530
3,425
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
52,030
137
Minions Killed
177
0
Camps Cleared
0
1,157,261
Distance Traveled
1,189,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,828
679
36
3
0
193,284
0
W
Amaterasu
10,007
770
6
0
0
234,487
0
L
Ao Kuang
9,758
751
47
4
0
247,793
0
W
Merlin
10,399
800
58
4
0
224,029
0
W
Freya
12,110
932
69
5
0
264,475
0
L
Sylvanus
9,330
718
16
1
0
244,950
0
L
Cu Chulainn
10,129
779
22
2
0
264,581
0
L
Zhong Kui
8,522
656
16
1
0
206,653
0
W
Sylvanus
9,452
727
15
1
0
201,090
0
W
Discordia
10,062
774
29
2
0
265,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role