Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DavideVC
Shiva
Level 66
God Stats
5W - 5L
1,447 SR
Queue Stats
33W - 33L
1,460 Elo+
Party 1
Athena
Athena
ERDETHANNE
Athena
Level 53
God Stats
4W - 2L
1,735 SR
Queue Stats
19W - 10L
1,527 Elo+
Solo
Maman Brigitte
Maman Brigitte
StressfulFire1
Maman Brigitte
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,467 Elo+
Solo
Cupid
Cupid
Tiago_fmg
Cupid
Level 102
God Stats
3W - 5L
1,494 SR
Queue Stats
28W - 35L
1,435 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,478 Elo+

VS

Team Averages
Level 68
1,368 SR
1,416 Elo+
Tsukuyomi
Tsukuyomi
DcT_KaPiNoU
Tsukuyomi
Level 105
God Stats
4W - 1L
1,253 SR
Queue Stats
281W - 262L
1,439 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KayGox
Cu Chulainn
Level 46
God Stats
11W - 12L
1,291 SR
Queue Stats
70W - 64L
1,364 Elo+
Party 2
Ishtar
Ishtar
Whrite29
Ishtar
Level 42
God Stats
17W - 21L
1,292 SR
Queue Stats
64W - 62L
1,364 Elo+
Party 2
Zhong Kui
Zhong Kui
rbalaguer91
Zhong Kui
Level 89
God Stats
1W - 0L
1,506 SR
Queue Stats
68W - 68L
1,480 Elo+
Solo
Chaac
Chaac
tenshiro63
Chaac
Level 60
God Stats
7W - 15L
1,500 SR
Queue Stats
128W - 128L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 4 / 3
8,460
529
8,977
17,658
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
DavideVC
Shiva
12
3 / 3 / 1
8,162
510
8,819
15,775
13,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
ERDETHANNE
Athena
10
1 / 5 / 3
7,116
445
5,493
20,832
16,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
StressfulFire1
Maman Brigitte
10
0 / 2 / 1
6,352
397
1,149
5,289
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Tiago_fmg
Cupid
11
5 / 2 / 0
7,274
455
4,968
8,355
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DcT_KaPiNoU
Tsukuyomi
15
4 / 1 / 8
8,956
560
6,943
13,828
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
KayGox
Cu Chulainn
12
2 / 2 / 9
7,418
464
7,844
15,065
11,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Whrite29
Ishtar
14
3 / 4 / 6
8,497
531
13,790
10,148
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
rbalaguer91
Zhong Kui
14
6 / 0 / 5
9,353
585
9,981
7,174
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
13
1 / 5 / 3
8,121
508
7,291
15,671
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
16
16
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
3
1.13
L
Shiva
DavideVC
Shiva
3
3
1
1.17
W
Tsukuyomi
DcT_KaPiNoU
Tsukuyomi
4
1
8
8
L
Athena
ERDETHANNE
Athena
1
5
3
0.5
W
Cu Chulainn
KayGox
Cu Chulainn
2
2
9
3.25
L
Maman Brigitte
StressfulFire1
Maman Brigitte
0
2
1
0.25
L
Cupid
Tiago_fmg
Cupid
5
2
0
2.5
W
Ishtar
Whrite29
Ishtar
3
4
6
1.5
W
Zhong Kui
rbalaguer91
Zhong Kui
6
0
5
8.5
W
Chaac
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,406
Damage
45,849
67,909
Taken
61,886
42,059
Mitigated
35,634
12,193
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,977
1,730
0
3,490
17,658
7,537
380
2,595
14,911
0
79,648
L
Shiva
DavideVC
Shiva
8,819
1,518
0
500
15,775
13,718
450
819
14,884
0
45,065
W
Tsukuyomi
DcT_KaPiNoU
Tsukuyomi
6,943
2,017
0
8,673
13,828
5,587
675
575
13,253
0
68,690
L
Athena
ERDETHANNE
Athena
5,493
1,353
1,386
4,090
20,832
16,318
281
3,180
17,498
22,716
0
W
Cu Chulainn
KayGox
Cu Chulainn
7,844
1,414
72
2,889
15,065
11,184
329
2,205
12,860
0
43,554
L
Maman Brigitte
StressfulFire1
Maman Brigitte
1,149
69
0
1,111
5,289
1,513
0
2,417
2,752
24,617
0
L
Cupid
Tiago_fmg
Cupid
4,968
2,078
430
1,186
8,355
2,973
38
432
7,883
0
41,907
W
Ishtar
Whrite29
Ishtar
13,790
9,550
0
3,411
10,148
3,697
1,512
2,105
8,043
0
59,710
W
Zhong Kui
rbalaguer91
Zhong Kui
9,981
493
0
3,460
7,174
5,466
954
2,302
4,872
51,839
0
W
Chaac
7,291
1,003
0
3,818
15,671
9,700
597
365
15,306
0
38,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
42,345
312
Minions Killed
362
0
Camps Cleared
0
1,327,317
Distance Traveled
1,529,656
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,460
529
115
7
0
294,216
3
L
Shiva
8,162
510
64
4
0
245,686
3
W
Tsukuyomi
8,956
560
89
6
0
362,965
4
L
Athena
7,116
445
20
1
0
324,532
0
W
Cu Chulainn
7,418
464
44
3
0
321,975
5
L
Maman Brigitte
6,352
397
49
3
0
205,599
0
L
Cupid
7,274
455
64
4
0
257,284
5
W
Ishtar
8,497
531
77
5
0
281,562
0
W
Zhong Kui
9,353
585
88
6
0
298,359
0
W
Chaac
8,121
508
64
4
0
264,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role