Player Matchup

Maman Brigitte
Maman Brigitte
Abstract-Anbu
Maman Brigitte
Level 142
God Stats
10W - 6L
1,260 SR
Queue Stats
126W - 109L
1,489 Elo+
Party 2
Hachiman
Hachiman
FireyBirb
Hachiman
Level 86
God Stats
23W - 20L
1,489 SR
Queue Stats
182W - 166L
1,503 Elo+
Solo
Chang'e
Chang'e
Rowtler
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
YTDragonsBaneXII
Cthulhu
Level 122
God Stats
38W - 24L
1,658 SR
Queue Stats
42W - 32L
1,540 Elo+
Solo
Hera
Hera
YuriiNeko
Hera
Level 28
God Stats
4W - 1L
1,712 SR
Queue Stats
35W - 23L
1,566 Elo+
Party 2
Team Averages
Level 81
1,524 SR
1,536 Elo+

VS

Team Averages
Level 89
1,538 SR
1,507 Elo+
Maui
Maui
Alejo10126322
Maui
Level 121
God Stats
1W - 3L
1,485 SR
Queue Stats
307W - 295L
1,488 Elo+
Solo
Maman Brigitte
Maman Brigitte
CaIlMe-Senpai
Maman Brigitte
Level 87
God Stats
3W - 3L
1,812 SR
Queue Stats
61W - 58L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
CruelestAcorn
Amaterasu
Level 82
God Stats
0W - 2L
1,184 SR
Queue Stats
90W - 104L
1,526 Elo+
Party 1
Sol
Sol
DaddyGotLoud
Sol
Level 27
God Stats
23W - 32L
1,519 SR
Queue Stats
60W - 90L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
LittleJungleBoi
Ah Puch
Level 127
God Stats
3W - 3L
1,688 SR
Queue Stats
261W - 310L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Abstract-Anbu
Maman Brigitte
14
5 / 4 / 3
8,606
506
7,838
14,434
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FireyBirb
Hachiman
16
5 / 0 / 4
9,621
566
13,875
10,634
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Rowtler
Chang'e
14
1 / 4 / 1
8,722
513
12,192
15,715
8,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 5
9,566
563
10,252
16,571
15,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
4 / 1 / 3
9,156
539
11,577
6,946
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,263
427
2,056
13,641
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
CaIlMe-Senpai
Maman Brigitte
15
5 / 3 / 3
9,403
553
9,944
14,415
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
CruelestAcorn
Amaterasu
15
3 / 1 / 2
9,501
559
10,138
25,289
24,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 0
7,196
423
7,383
11,999
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 5 / 4
8,574
504
9,985
14,514
6,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
19
Kills
9
9
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Abstract-Anbu
Maman Brigitte
5
4
3
1.63
L
0
3
2
0.33
L
Maman Brigitte
CaIlMe-Senpai
Maman Brigitte
5
3
3
2.17
L
Amaterasu
CruelestAcorn
Amaterasu
3
1
2
4
L
0
7
0
0
W
Hachiman
FireyBirb
Hachiman
5
0
4
7
L
1
5
4
0.6
W
Chang'e
Rowtler
Chang'e
1
4
1
0.38
W
4
0
5
6.5
W
Hera
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,734
Damage
39,506
64,300
Taken
79,858
38,082
Mitigated
53,095
20,662
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Abstract-Anbu
Maman Brigitte
7,838
379
0
1,288
14,434
6,130
0
6,305
8,129
60,441
0
L
2,056
496
0
2,929
13,641
11,450
0
7,647
5,994
30,586
0
L
Maman Brigitte
CaIlMe-Senpai
Maman Brigitte
9,944
762
0
2,245
14,415
6,291
0
4,501
9,878
84,421
0
L
Amaterasu
CruelestAcorn
Amaterasu
10,138
3,531
0
11,124
25,289
24,095
48
14,240
10,306
959
69,969
L
7,383
3,125
0
3,597
11,999
4,878
0
2,907
9,092
44,904
5,296
W
Hachiman
FireyBirb
Hachiman
13,875
9,433
0
5,877
10,634
4,796
803
5,614
5,020
0
77,229
L
9,985
394
0
4,382
14,514
6,381
304
10,952
3,556
80,830
0
W
Chang'e
Rowtler
Chang'e
12,192
2,173
664
5,863
15,715
8,694
162
3,583
12,132
60,198
0
W
10,252
1,004
2,711
3,555
16,571
15,639
0
9,842
6,729
44,300
827
W
Hera
11,577
2,678
0
704
6,946
2,823
129
4,499
2,447
86,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
41,937
537
Minions Killed
479
0
Camps Cleared
0
1,727,823
Distance Traveled
1,637,021
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,606
506
83
5
0
391,719
0
L
Maui
7,263
427
47
3
0
324,841
4
L
Maman Brigitte
9,403
553
103
6
0
370,989
2
L
Amaterasu
9,501
559
122
7
0
338,193
0
L
Sol
7,196
423
89
5
0
287,350
1
W
Hachiman
9,621
566
115
7
0
314,594
0
L
Ah Puch
8,574
504
118
7
0
315,648
0
W
Chang'e
8,722
513
122
7
0
300,418
0
W
Cthulhu
9,566
563
64
4
0
378,831
0
W
Hera
9,156
539
153
9
0
342,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role