Player Matchup

Sun Wukong
Sun Wukong
Drizzy K2
Sun Wukong
Level 62
God Stats
20W - 13L
1,532 SR
Queue Stats
152W - 135L
1,408 Elo+
Party 1
Medusa
Medusa
Drkript
Medusa
Level 25
God Stats
4W - 5L
1,232 SR
Queue Stats
95W - 97L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
sadtxmes
Nu Wa
Level 45
God Stats
52W - 44L
1,406 SR
Queue Stats
132W - 136L
1,369 Elo+
Solo
Team Averages
Level 44
1,390 SR
1,408 Elo+

VS

Team Averages
Level 46
1,627 SR
1,415 Elo+
Bakasura
Bakasura
Blazeing_TNT
Bakasura
Level 43
God Stats
1W - 3L
1,723 SR
Queue Stats
187W - 191L
1,366 Elo+
Solo
Mercury
Mercury
Donimatrix
Mercury
Level 47
God Stats
19W - 17L
1,562 SR
Queue Stats
610W - 646L
1,387 Elo+
Solo
Poseidon
Poseidon
nhzxi
Poseidon
Level 48
God Stats
8W - 6L
1,595 SR
Queue Stats
36W - 32L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drizzy K2
Sun Wukong
20
9 / 0 / 5
17,107
855
16,817
25,064
30,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Drkript
Medusa
17
4 / 5 / 8
15,069
753
13,573
14,261
5,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
sadtxmes
Nu Wa
16
5 / 8 / 7
14,431
722
13,263
16,956
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blazeing_TNT
Bakasura
14
4 / 7 / 6
13,348
667
7,195
15,778
7,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Donimatrix
Mercury
15
1 / 6 / 7
13,087
654
11,749
19,645
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
nhzxi
Poseidon
19
8 / 5 / 4
15,823
791
25,931
16,313
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
18
Kills
13
13
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blazeing_TNT
Bakasura
4
7
6
1
L
Mercury
Donimatrix
Mercury
1
6
7
0.75
W
Sun Wukong
Drizzy K2
Sun Wukong
9
0
5
11.5
W
Medusa
Drkript
Medusa
4
5
8
1.6
L
Poseidon
nhzxi
Poseidon
8
5
4
2
W
Nu Wa
sadtxmes
Nu Wa
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
44,875
56,281
Taken
51,736
42,654
Mitigated
21,649
13,092
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blazeing_TNT
Bakasura
7,195
4,464
0
3,773
15,778
7,441
0
4,219
11,117
0
17,616
L
Mercury
Donimatrix
Mercury
11,749
6,977
0
529
19,645
7,741
0
5,395
13,876
0
68,385
W
Sun Wukong
Drizzy K2
Sun Wukong
16,817
2,753
0
9,231
25,064
30,208
1,204
7,552
15,718
606
62,434
W
Medusa
Drkript
Medusa
13,573
6,242
0
2,697
14,261
5,981
696
8,772
5,078
0
53,827
L
Poseidon
nhzxi
Poseidon
25,931
3,636
0
914
16,313
6,467
46
4,656
11,346
97,242
0
W
Nu Wa
sadtxmes
Nu Wa
13,263
4,373
0
1,164
16,956
6,465
331
8,155
8,276
55,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
42,258
202
Minions Killed
252
0
Camps Cleared
0
1,007,763
Distance Traveled
1,000,785
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,348
667
47
2
0
264,069
0
L
Mercury
13,087
654
74
4
0
393,708
0
W
Sun Wukong
17,107
855
71
4
0
379,756
2
W
Medusa
15,069
753
66
3
0
317,271
1
L
Poseidon
15,823
791
131
7
0
343,008
0
W
Nu Wa
14,431
722
65
3
0
310,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role