Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Ashу
Discordia
Level 222
God Stats
3W - 1L
1,850 SR
Queue Stats
70W - 35L
1,662 Elo+
Party 1
Shiva
Shiva
BigYurdyy
Shiva
Level 105
God Stats
9W - 11L
1,542 SR
Queue Stats
217W - 184L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Inspectar
Ah Muzen Cab
Level 154
God Stats
4W - 1L
1,709 SR
Queue Stats
334W - 216L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
Oreoooo
Ao Kuang
Level 188
God Stats
1W - 0L
1,859 SR
Queue Stats
35W - 43L
1,558 Elo+
Party 1
Team Averages
Level 156
1,692 SR
1,595 Elo+

VS

Team Averages
Level 112
1,551 SR
1,536 Elo+
Chang'e
Chang'e
CocoCoao
Chang'e
Level 80
God Stats
5W - 5L
1,563 SR
Queue Stats
180W - 154L
1,556 Elo+
Solo
Fafnir
Fafnir
ProfessorZoloft
Fafnir
Level 88
God Stats
1W - 5L
1,423 SR
Queue Stats
259W - 170L
1,663 Elo+
Solo
Cthulhu
Cthulhu
SirGarrison
Cthulhu
Level 129
God Stats
18W - 20L
1,570 SR
Queue Stats
354W - 284L
1,659 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slipknot659
Ah Muzen Cab
Level 107
God Stats
6W - 3L
1,735 SR
Queue Stats
380W - 430L
1,425 Elo+
Solo
Poseidon
Poseidon
Sokka 2Tough
Poseidon
Level 158
God Stats
1W - 2L
1,466 SR
Queue Stats
350W - 471L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 0 / 10
9,202
837
9,770
13,844
18,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Ashу
Discordia
16
3 / 1 / 13
8,726
793
14,434
5,573
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
BigYurdyy
Shiva
16
6 / 1 / 10
9,202
837
13,342
14,299
16,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Inspectar
Ah Muzen Cab
16
4 / 0 / 5
9,054
823
11,308
7,430
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Oreoooo
Ao Kuang
16
6 / 5 / 7
9,408
855
12,762
14,836
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CocoCoao
Chang'e
14
1 / 5 / 3
7,961
724
8,445
14,462
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 2 / 4
8,119
738
4,110
15,025
18,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SirGarrison
Cthulhu
16
5 / 3 / 2
9,154
832
10,246
15,443
15,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Slipknot659
Ah Muzen Cab
12
0 / 7 / 3
7,111
646
5,626
12,914
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Sokka 2Tough
Poseidon
14
1 / 6 / 2
8,044
731
5,969
12,051
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
23
Kills
7
7
Deaths
23
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
10
9
W
Discordia
Ashу
Discordia
3
1
13
9.5
W
Shiva
BigYurdyy
Shiva
6
1
10
11
L
Chang'e
CocoCoao
Chang'e
1
5
3
0.5
W
Ah Muzen Cab
Inspectar
Ah Muzen Cab
4
0
5
6.5
W
Ao Kuang
Oreoooo
Ao Kuang
6
5
7
1.9
L
0
2
4
1
L
Cthulhu
SirGarrison
Cthulhu
5
3
2
2
L
Ah Muzen Cab
Slipknot659
Ah Muzen Cab
0
7
3
0.21
L
Poseidon
Sokka 2Tough
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,616
Damage
34,396
55,982
Taken
69,895
51,992
Mitigated
49,439
10,914
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,770
782
0
1,535
13,844
18,930
16
5,382
8,462
20,347
0
W
Discordia
Ashу
Discordia
14,434
339
0
455
5,573
2,661
108
3,344
2,229
36,227
0
W
Shiva
BigYurdyy
Shiva
13,342
839
372
1,445
14,299
16,020
250
5,613
8,686
0
34,961
L
Chang'e
CocoCoao
Chang'e
8,445
1,167
1,320
2,596
14,462
6,376
0
7,242
6,995
25,684
0
W
Ah Muzen Cab
Inspectar
Ah Muzen Cab
11,308
5,564
0
3,808
7,430
3,487
2,705
3,383
4,047
0
49,457
W
Ao Kuang
Oreoooo
Ao Kuang
12,762
1,325
0
3,299
14,836
10,894
644
10,020
4,816
32,568
0
L
4,110
964
0
2,846
15,025
18,605
0
7,115
7,315
9,849
0
L
Cthulhu
SirGarrison
Cthulhu
10,246
476
54
724
15,443
15,205
0
7,400
7,199
30,271
1,028
L
Ah Muzen Cab
Slipknot659
Ah Muzen Cab
5,626
2,802
0
198
12,914
4,865
0
7,215
5,359
0
17,726
L
Poseidon
Sokka 2Tough
Poseidon
5,969
910
0
1,028
12,051
4,388
0
5,708
6,061
26,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
40,389
279
Minions Killed
197
0
Camps Cleared
0
1,217,911
Distance Traveled
1,075,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,202
837
33
3
0
275,647
0
W
Discordia
8,726
793
65
6
0
244,036
0
W
Shiva
9,202
837
41
4
0
266,423
0
L
Chang'e
7,961
724
61
6
0
214,779
0
W
Ah Muzen Cab
9,054
823
89
8
0
223,292
0
W
Ao Kuang
9,408
855
51
5
0
208,513
0
L
Fafnir
8,119
738
20
2
0
240,769
0
L
Cthulhu
9,154
832
34
3
0
250,409
0
L
Ah Muzen Cab
7,111
646
29
3
0
164,284
1
L
Poseidon
8,044
731
53
5
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role