Player Matchup

Thanatos
Thanatos
GreenLanternO1
Thanatos
Level 149
God Stats
4W - 6L
1,455 SR
Queue Stats
88W - 85L
1,424 Elo+
Party 1
Horus
Horus
asaca16
Horus
Level 119
God Stats
14W - 14L
1,613 SR
Queue Stats
181W - 190L
1,419 Elo+
Solo
Chang'e
Chang'e
madiiiiiiiruby
Chang'e
Level 26
God Stats
37W - 40L
1,486 SR
Queue Stats
57W - 60L
1,420 Elo+
Party 1
Team Averages
Level 98
1,518 SR
1,421 Elo+

VS

Team Averages
Level 92
1,447 SR
1,431 Elo+
Arachne
Arachne
Dark_Flame_1416
Arachne
Level 22
God Stats
1W - 3L
1,157 SR
Queue Stats
35W - 37L
1,362 Elo+
Party 2
Izanami
Izanami
foot_fluffy120
Izanami
Level 140
God Stats
6W - 4L
1,684 SR
Queue Stats
160W - 157L
1,503 Elo+
Party 2
Ix Chel
Ix Chel
xHuntSoulsx
Ix Chel
Level 113
God Stats
7W - 9L
1,501 SR
Queue Stats
270W - 290L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 3 / 1
8,348
696
9,719
10,833
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
asaca16
Horus
11
0 / 1 / 2
7,815
651
4,778
12,205
10,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
8,296
691
5,024
11,407
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
8,235
686
2,269
7,237
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 1
10,300
858
16,096
10,357
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
xHuntSoulsx
Ix Chel
11
1 / 1 / 5
8,959
747
9,521
7,886
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Thanatos
1
3
1
0.5
L
Horus
asaca16
Horus
0
1
2
1
W
5
0
1
5.5
L
1
2
1
0.75
W
Ix Chel
xHuntSoulsx
Ix Chel
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
27,886
34,445
Taken
25,480
20,265
Mitigated
9,952
16,425
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,269
1,943
0
917
7,237
4,277
44
2,024
4,925
0
6,476
L
Thanatos
9,719
1,528
0
5,104
10,833
5,679
0
3,293
7,540
0
27,232
L
Horus
asaca16
Horus
4,778
2,810
2,988
3,577
12,205
10,377
0
3,126
9,079
0
15,916
W
16,096
11,026
0
3,227
10,357
3,276
1,255
1,783
7,870
0
72,299
L
5,024
1,199
1,984
2,772
11,407
4,209
0
3,422
7,985
39,337
0
W
Ix Chel
xHuntSoulsx
Ix Chel
9,521
922
2,171
3,086
7,886
2,399
275
1,402
6,166
35,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
27,494
115
Minions Killed
167
0
Camps Cleared
0
697,995
Distance Traveled
683,749
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,235
686
10
1
0
260,238
0
L
Thanatos
8,348
696
32
3
0
236,206
3
L
Horus
7,815
651
17
1
0
240,889
0
W
Izanami
10,300
858
111
9
0
204,177
0
L
Chang'e
8,296
691
66
6
0
220,900
0
W
Ix Chel
8,959
747
46
4
0
219,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role