Player Matchup

Anhur
Anhur
ARKxBaller
Anhur
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 13L
1,368 Elo+
Party 2
Sol
Sol
F1LTH UNLEASHED
Sol
Level 143
God Stats
1W - 0L
1,919 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 2
Bellona
Bellona
SilkyPanda1788
Bellona
Level 108
God Stats
1W - 0L
1,711 SR
Queue Stats
16W - 13L
1,581 Elo+
Party 2
Team Averages
Level 131
1,710 SR
1,506 Elo+

VS

Team Averages
Level 129
1,536 SR
1,567 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Carlitospr
Mercury
Level 143
God Stats
16W - 9L
1,609 SR
Queue Stats
100W - 82L
1,541 Elo+
Party 1
Anubis
Anubis
Phallaceman
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 2 / 6
10,735
895
8,833
8,696
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 6
10,187
849
15,171
11,122
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 6
10,426
869
6,689
13,248
10,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 8
8,991
749
5,359
14,937
11,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Carlitospr
Mercury
12
5 / 2 / 5
9,878
823
7,453
8,662
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
4 / 5 / 5
10,007
834
12,082
12,105
6,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
10
Kills
10
10
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
8
1.67
W
Anhur
4
2
6
3.5
L
Mercury
Carlitospr
Mercury
5
2
5
3.75
W
3
4
6
1.5
L
Anubis
4
5
5
1.3
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
24,894
33,066
Taken
35,704
18,096
Mitigated
21,008
8,385
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,359
829
74
902
14,937
11,766
0
6,993
7,944
1,106
16,959
W
Anhur
8,833
6,056
0
2,782
8,696
3,078
520
2,998
5,698
0
47,562
L
Mercury
Carlitospr
Mercury
7,453
4,626
0
790
8,662
3,230
0
3,415
5,247
0
25,411
W
15,171
4,740
0
2,935
11,122
4,034
1,389
5,278
5,844
46,503
4,269
L
Anubis
12,082
165
0
4,543
12,105
6,012
0
4,376
7,729
52,121
0
W
6,689
1,782
0
2,668
13,248
10,984
0
5,766
7,482
0
31,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
28,876
171
Minions Killed
121
0
Camps Cleared
0
663,431
Distance Traveled
612,874
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,991
749
21
2
0
219,918
0
W
Anhur
10,735
895
67
6
0
218,161
6
L
Mercury
9,878
823
33
3
0
188,053
0
W
Sol
10,187
849
71
6
0
196,354
0
L
Anubis
10,007
834
67
6
0
204,903
0
W
Bellona
10,426
869
33
3
0
248,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role