Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Avacaado
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,659 Elo+
Solo
Thanatos
Thanatos
Riverad
Thanatos
Level 127
God Stats
4W - 5L
1,358 SR
Queue Stats
129W - 120L
1,514 Elo+
Solo
Bastet
Bastet
kidqz
Bastet
Level 158
God Stats
27W - 14L
1,478 SR
Queue Stats
560W - 569L
1,443 Elo+
Solo
Team Averages
Level 141
1,467 SR
1,523 Elo+

VS

Team Averages
Level 136
1,444 SR
1,484 Elo+
Fafnir
Fafnir
JamarionJonson
Fafnir
Level 141
God Stats
2W - 1L
1,291 SR
Queue Stats
86W - 115L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mandrakai
Cu Chulainn
Level 143
God Stats
7W - 12L
1,560 SR
Queue Stats
655W - 665L
1,541 Elo+
Solo
Rama
Rama
RetiredPirate34
Rama
Level 127
God Stats
9W - 9L
1,425 SR
Queue Stats
832W - 848L
1,459 Elo+
Solo
Hou Yi
Hou Yi
STLxJAWJOKERx
Hou Yi
Level 140
God Stats
9W - 13L
1,442 SR
Queue Stats
1,001W - 1,004L
1,481 Elo+
Solo
Nu Wa
Nu Wa
xiong651
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 130L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 10
8,007
1,144
6,553
4,140
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
 
Loki
12
1 / 1 / 12
7,185
1,026
6,216
4,499
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
13
2 / 1 / 14
7,565
1,081
8,685
8,745
8,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Riverad
Thanatos
13
6 / 1 / 6
7,829
1,118
6,330
6,656
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
kidqz
Bastet
13
4 / 2 / 8
7,573
1,082
6,937
6,460
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,244
892
3,891
7,528
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Mandrakai
Cu Chulainn
10
0 / 3 / 3
5,987
855
5,179
10,411
5,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 2
6,689
956
1,832
6,867
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 1
6,087
870
4,599
8,399
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
xiong651
Nu Wa
12
2 / 3 / 3
6,481
926
4,502
6,039
1,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
16
Kills
5
6
Deaths
17
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
10
8
W
Loki
 
Loki
1
1
12
7
W
Odin
2
1
14
9
L
1
3
1
0.5
L
Cu Chulainn
Mandrakai
Cu Chulainn
0
3
3
0.5
L
1
3
2
0.67
W
Thanatos
Riverad
Thanatos
6
1
6
9
L
1
5
1
0.3
W
Bastet
kidqz
Bastet
4
2
8
4
L
Nu Wa
xiong651
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
20,003
30,500
Taken
39,244
18,000
Mitigated
19,006
15,747
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,553
60
0
1,101
4,140
2,194
1,006
1,427
2,713
27,452
0
W
Loki
 
Loki
6,216
478
1,189
779
4,499
1,965
947
1,148
3,351
0
12,476
W
Odin
8,685
1,844
1,253
3,481
8,745
8,296
415
2,731
6,014
2,088
12,344
L
3,891
1,199
259
1,444
7,528
7,990
0
2,013
5,515
4,904
0
L
Cu Chulainn
Mandrakai
Cu Chulainn
5,179
969
626
2,942
10,411
5,151
0
1,898
8,513
0
10,385
L
1,832
1,514
0
1,582
6,867
1,958
0
1,639
5,228
0
13,173
W
Thanatos
Riverad
Thanatos
6,330
1,665
1,556
4,268
6,656
2,879
1,182
1,695
4,961
0
14,680
L
4,599
1,308
757
481
8,399
2,419
45
1,170
7,229
0
13,615
W
Bastet
kidqz
Bastet
6,937
913
1,133
987
6,460
2,666
749
1,392
5,068
0
13,614
L
Nu Wa
xiong651
Nu Wa
4,502
2,223
577
1,211
6,039
1,488
0
1,187
4,852
9,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
31,488
107
Minions Killed
88
0
Camps Cleared
0
740,128
Distance Traveled
600,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,007
1,144
50
7
0
132,080
0
W
Loki
7,185
1,026
12
2
0
147,199
0
W
Odin
7,565
1,081
12
2
0
149,918
0
L
Fafnir
6,244
892
5
1
0
144,730
0
L
Cu Chulainn
5,987
855
12
2
0
107,389
0
L
Rama
6,689
956
34
5
0
105,070
0
W
Thanatos
7,829
1,118
15
2
0
159,222
3
L
Hou Yi
6,087
870
25
4
0
128,920
0
W
Bastet
7,573
1,082
18
3
0
151,709
0
L
Nu Wa
6,481
926
12
2
0
114,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role