Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
GetThatCritter
Kumbhakarna
Gold III
Level 170
God Stats
1W - 0L
1,241 SR
Queue Stats
18W - 8L
1,882 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
JamieChal
Ix Chel
Platinum V
Level 107
God Stats
1W - 0L
1,508 SR
Queue Stats
17W - 7L
2,049 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Sean510
Sun Wukong
Gold V
Level 127
God Stats
1W - 1L
1,649 SR
Queue Stats
13W - 9L
1,719 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,466 SR
1,884 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,479 SR
1,472 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Au79Killa
Ao Kuang
Gold III
Level 141
God Stats
59W - 62L
1,582 SR
Queue Stats
69W - 86L
1,524 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Veronsky101
Nu Wa
Bronze V
Level 90
God Stats
3W - 12L
1,355 SR
Queue Stats
9W - 18L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GetThatCritter
Kumbhakarna
11
0 / 1 / 10
8,887
808
3,120
12,325
9,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
JamieChal
Ix Chel
13
5 / 2 / 5
10,136
921
10,094
9,840
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sean510
Sun Wukong
13
6 / 2 / 5
10,316
938
8,679
12,524
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ShivaMorgan Le FayKuzenboNe ZhaAres

VS

Bans
BacchusRavanaHou YiMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 3 / 2
8,803
800
10,554
10,276
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Au79Killa
Ao Kuang
7
1 / 3 / 1
7,397
672
2,432
6,064
3,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 1
8,850
805
4,677
8,023
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
5
5
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
2
1
L
Ao Kuang
Au79Killa
Ao Kuang
1
3
1
0.5
W
Kumbhakarna
GetThatCritter
Kumbhakarna
0
1
10
5
W
Ix Chel
JamieChal
Ix Chel
5
2
5
3.75
W
Sun Wukong
Sean510
Sun Wukong
6
2
5
4.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
17,663
34,689
Taken
24,363
22,560
Mitigated
16,214
10,948
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,554
976
161
2,905
10,276
9,240
168
5,775
4,108
32,591
792
L
Ao Kuang
Au79Killa
Ao Kuang
2,432
548
0
599
6,064
3,608
0
2,910
3,042
7,768
0
W
Kumbhakarna
GetThatCritter
Kumbhakarna
3,120
568
0
1,995
12,325
9,149
515
4,223
7,637
11,386
0
W
Ix Chel
JamieChal
Ix Chel
10,094
1,436
2,629
3,203
9,840
4,080
1,655
5,568
3,803
59,695
0
W
Sun Wukong
Sean510
Sun Wukong
8,679
2,060
0
3,121
12,524
9,331
892
5,751
5,812
0
44,199
L
4,677
1,142
14
175
8,023
3,366
275
4,207
3,568
29,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,050
158
Minions Killed
102
0
Camps Cleared
0
699,106
Distance Traveled
437,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,803
800
39
4
0
208,148
0
L
Ao Kuang
7,397
672
13
1
0
71,500
0
W
Kumbhakarna
8,887
808
11
1
0
233,722
0
W
Ix Chel
10,136
921
78
7
0
229,188
0
W
Sun Wukong
10,316
938
69
6
0
236,196
0
L
Nu Wa
8,850
805
50
5
0
157,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role