Player Matchup

Janus
Janus
ThatRichard
Janus
Level 87
God Stats
1W - 7L
1,401 SR
Queue Stats
31W - 63L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
aheitz13
Ao Kuang
Level 62
God Stats
3W - 4L
1,434 SR
Queue Stats
35W - 57L
1,405 Elo+
Party 1
Skadi
Skadi
bjtoosaucy01
Skadi
Level 35
God Stats
5W - 4L
1,310 SR
Queue Stats
46W - 56L
1,188 Elo+
Solo
Sun Wukong
Sun Wukong
clayber18
Sun Wukong
Level 46
God Stats
4W - 6L
1,476 SR
Queue Stats
24W - 48L
1,351 Elo+
Party 1
Charon
Charon
parkgriff
Charon
Level 39
God Stats
3W - 7L
1,526 SR
Queue Stats
23W - 43L
1,351 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,328 Elo+

VS

Team Averages
Level 64
1,569 SR
1,488 Elo+
Nemesis
Nemesis
APOLOBJJ1234
Nemesis
Level 69
God Stats
8W - 5L
1,713 SR
Queue Stats
293W - 295L
1,489 Elo+
Solo
Medusa
Medusa
Alvin10716
Medusa
Level 42
God Stats
7W - 2L
1,628 SR
Queue Stats
117W - 103L
1,520 Elo+
Party 2
Pele
Pele
JPREM1ERE
Pele
Level 42
God Stats
10W - 12L
1,577 SR
Queue Stats
32W - 55L
1,422 Elo+
Solo
Athena
Athena
Subasa22
Athena
Level 98
God Stats
4W - 2L
1,258 SR
Queue Stats
213W - 200L
1,488 Elo+
Party 2
The Morrigan
The Morrigan
SweatingInArena
The Morrigan
Level 67
God Stats
5W - 1L
1,669 SR
Queue Stats
244W - 218L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,445
620
4,581
5,605
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
aheitz13
Ao Kuang
10
2 / 4 / 3
6,490
541
6,520
13,098
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 2 / 0
5,370
448
4,388
7,969
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
clayber18
Sun Wukong
9
0 / 2 / 0
5,514
460
3,187
8,821
5,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
parkgriff
Charon
8
0 / 4 / 2
5,269
439
4,008
10,131
7,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APOLOBJJ1234
Nemesis
12
1 / 0 / 3
7,545
629
5,828
9,139
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Alvin10716
Medusa
10
4 / 0 / 2
6,610
551
9,290
9,222
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
12
3 / 0 / 2
6,871
573
4,462
8,729
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
Subasa22
Athena
10
2 / 3 / 4
6,699
558
3,577
9,448
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SweatingInArena
The Morrigan
13
3 / 3 / 2
7,592
633
5,378
6,105
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
APOLOBJJ1234
Nemesis
1
0
3
2.5
W
Medusa
Alvin10716
Medusa
4
0
2
5
W
Pele
3
0
2
4
W
Athena
Subasa22
Athena
2
3
4
1.33
W
The Morrigan
SweatingInArena
The Morrigan
3
3
2
1.33
L
3
1
1
3.5
L
Ao Kuang
aheitz13
Ao Kuang
2
4
3
0.88
L
1
2
0
0.5
L
Sun Wukong
clayber18
Sun Wukong
0
2
0
0
L
Charon
parkgriff
Charon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
28,535
45,624
Taken
42,643
21,518
Mitigated
19,921
10,306
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
APOLOBJJ1234
Nemesis
5,828
1,881
0
2,616
9,139
4,565
344
2,299
6,840
0
57,721
W
Medusa
Alvin10716
Medusa
9,290
3,604
0
4,066
9,222
3,611
366
3,045
6,177
0
45,600
W
Pele
4,462
745
0
2,984
8,729
3,105
0
1,628
7,101
0
56,869
W
Athena
Subasa22
Athena
3,577
1,118
0
1,042
9,448
6,350
181
5,029
4,419
19,034
0
W
The Morrigan
SweatingInArena
The Morrigan
5,378
1,113
0
791
6,105
2,290
90
3,108
2,997
45,169
0
L
4,581
402
58
1,483
5,605
1,959
0
1,885
3,530
56,474
0
L
Ao Kuang
aheitz13
Ao Kuang
6,520
1,758
0
2,862
13,098
4,246
0
2,937
10,019
45,256
0
L
4,388
2,233
0
3,149
7,969
2,455
0
1,308
6,661
0
28,113
L
Sun Wukong
clayber18
Sun Wukong
3,187
1,191
0
2,102
8,821
5,005
180
0
8,821
0
28,637
L
Charon
parkgriff
Charon
4,008
464
86
566
10,131
7,853
0
2,435
7,638
24,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
35,317
277
Minions Killed
380
0
Camps Cleared
0
1,231,362
Distance Traveled
1,282,296
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,545
629
92
8
0
261,234
2
W
Medusa
6,610
551
77
6
0
238,398
1
W
Pele
6,871
573
79
7
0
286,601
4
W
Athena
6,699
558
33
3
0
265,364
0
W
The Morrigan
7,592
633
99
8
0
230,699
0
L
Janus
7,445
620
103
9
0
252,965
4
L
Ao Kuang
6,490
541
57
5
0
239,681
0
L
Skadi
5,370
448
51
4
0
228,513
2
L
Sun Wukong
5,514
460
39
3
0
269,722
3
L
Charon
5,269
439
27
2
0
240,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role