Player Matchup

Gilgamesh
Gilgamesh
BLURRYFACE7_7
Gilgamesh
Level 63
God Stats
20W - 11L
1,709 SR
Queue Stats
165W - 165L
1,482 Elo+
Party 2
Bacchus
Bacchus
Favian1011756
Bacchus
Level 33
God Stats
2W - 5L
1,499 SR
Queue Stats
102W - 134L
1,427 Elo+
Party 2
Nemesis
Nemesis
Jado2628
Nemesis
Level 46
God Stats
1W - 1L
1,545 SR
Queue Stats
105W - 111L
1,369 Elo+
Solo
Anubis
Anubis
ale_xx214
Anubis
Level 35
God Stats
25W - 13L
1,591 SR
Queue Stats
132W - 141L
1,472 Elo+
Party 2
Artemis
Artemis
ngb_three
Artemis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 66L
1,375 Elo+
Party 2
Team Averages
Level 40
1,569 SR
1,425 Elo+

VS

Team Averages
Level 46
1,457 SR
1,395 Elo+
Chaac
Chaac
EBKAIIDay
Chaac
Level 46
God Stats
5W - 2L
1,301 SR
Queue Stats
113W - 132L
1,350 Elo+
Party 1
Medusa
Medusa
Its Mord9015
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
ItsKeagz
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 221L
1,354 Elo+
Party 1
Thanatos
Thanatos
LordMarinus1
Thanatos
Level 60
God Stats
12W - 16L
1,286 SR
Queue Stats
388W - 392L
1,406 Elo+
Solo
Freya
Freya
TTVfmbKdiz
Freya
Level 44
God Stats
7W - 5L
1,698 SR
Queue Stats
239W - 232L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLURRYFACE7_7
Gilgamesh
13
4 / 0 / 1
7,885
526
6,313
12,409
13,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
10
0 / 4 / 3
6,278
419
6,311
14,378
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Jado2628
Nemesis
10
2 / 5 / 0
6,329
422
5,658
12,303
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
ale_xx214
Anubis
14
3 / 6 / 1
8,253
550
8,504
13,226
7,937
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ngb_three
Artemis
10
1 / 3 / 2
6,110
407
7,440
10,906
4,079
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EBKAIIDay
Chaac
11
0 / 4 / 2
7,131
475
4,638
10,639
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
6 / 1 / 3
8,271
551
13,310
10,065
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ItsKeagz
Aphrodite
13
1 / 1 / 7
8,141
543
4,243
9,104
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
LordMarinus1
Thanatos
14
3 / 3 / 4
8,710
581
8,251
13,207
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
14
8 / 1 / 2
8,647
576
12,837
13,015
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
18
18
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BLURRYFACE7_7
Gilgamesh
4
0
1
4.5
W
Chaac
EBKAIIDay
Chaac
0
4
2
0.25
L
Bacchus
0
4
3
0.38
W
Medusa
6
1
3
7.5
W
Aphrodite
ItsKeagz
Aphrodite
1
1
7
4.5
L
Nemesis
Jado2628
Nemesis
2
5
0
0.4
W
Thanatos
LordMarinus1
Thanatos
3
3
4
1.67
W
Freya
8
1
2
9
L
Anubis
ale_xx214
Anubis
3
6
1
0.58
L
Artemis
ngb_three
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
43,279
63,222
Taken
56,030
44,451
Mitigated
31,270
16,362
Healing
27,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BLURRYFACE7_7
Gilgamesh
6,313
2,069
0
2,933
12,409
13,017
0
0
12,409
0
45,449
W
Chaac
EBKAIIDay
Chaac
4,638
482
0
2,482
10,639
8,040
22
0
10,639
0
33,032
L
Bacchus
6,311
1,270
216
5,358
14,378
15,097
75
2,372
11,930
30,254
0
W
Medusa
13,310
6,365
0
1,463
10,065
4,632
636
4,025
6,040
0
73,428
W
Aphrodite
ItsKeagz
Aphrodite
4,243
1,316
2,939
5,392
9,104
7,028
444
3,080
6,024
33,099
0
L
Nemesis
Jado2628
Nemesis
5,658
1,122
0
750
12,303
4,321
204
3,032
9,046
0
37,813
W
Thanatos
LordMarinus1
Thanatos
8,251
3,166
0
11,228
13,207
6,811
0
1,908
11,299
0
82,491
W
Freya
12,837
4,120
0
3,855
13,015
4,759
447
5,761
7,254
47,418
0
L
Anubis
ale_xx214
Anubis
8,504
963
17
4,630
13,226
7,937
0
8,913
3,942
60,426
200
L
Artemis
ngb_three
Artemis
7,440
2,532
0
2,458
10,906
4,079
54
2,037
8,815
0
34,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
40,900
273
Minions Killed
410
0
Camps Cleared
0
1,488,557
Distance Traveled
1,382,174
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,885
526
70
5
0
325,018
5
W
Chaac
7,131
475
49
3
0
300,087
0
L
Bacchus
6,278
419
35
2
0
309,357
0
W
Medusa
8,271
551
93
6
0
275,040
0
W
Aphrodite
8,141
543
68
5
0
252,741
0
L
Nemesis
6,329
422
49
3
0
313,765
0
W
Thanatos
8,710
581
113
8
0
279,923
0
W
Freya
8,647
576
87
6
0
274,383
2
L
Anubis
8,253
550
81
5
0
266,142
3
L
Artemis
6,110
407
38
3
0
274,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role