Player Matchup

Kuzenbo
Kuzenbo
CatfishBil
Kuzenbo
Level 65
God Stats
446W - 436L
1,405 SR
Queue Stats
624W - 629L
1,305 Elo+
Party 1
Merlin
Merlin
CosmosEP
Merlin
Level 58
God Stats
19W - 13L
1,728 SR
Queue Stats
74W - 73L
1,387 Elo+
Party 1
Fenrir
Fenrir
gzap9
Fenrir
Level 28
God Stats
107W - 114L
1,243 SR
Queue Stats
405W - 411L
1,214 Elo+
Party 1
Team Averages
Level 50
1,459 SR
1,302 Elo+

VS

Team Averages
Level 48
1,470 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Black Broly4815
Sun Wukong
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 2
Discordia
Discordia
Sprysin
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 2
Hachiman
Hachiman
gaby0011
Hachiman
Level 48
God Stats
31W - 32L
1,410 SR
Queue Stats
40W - 44L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatfishBil
Kuzenbo
14
1 / 2 / 8
10,649
710
4,658
8,680
11,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
CosmosEP
Merlin
15
8 / 0 / 2
12,132
809
13,286
5,957
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
gzap9
Fenrir
13
1 / 0 / 6
10,572
705
2,606
9,364
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black Broly4815
Sun Wukong
11
0 / 3 / 2
9,246
616
2,288
9,482
4,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Sprysin
Discordia
11
1 / 5 / 1
9,420
628
9,467
8,381
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
gaby0011
Hachiman
14
1 / 2 / 0
9,818
655
6,397
8,382
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Black Broly4815
Sun Wukong
0
3
2
0.33
W
Kuzenbo
CatfishBil
Kuzenbo
1
2
8
2.5
W
Merlin
CosmosEP
Merlin
8
0
2
9
L
Discordia
Sprysin
Discordia
1
5
1
0.3
L
Hachiman
gaby0011
Hachiman
1
2
0
0.5
W
Fenrir
gzap9
Fenrir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
18,152
24,001
Taken
26,245
18,588
Mitigated
10,856
3,158
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Black Broly4815
Sun Wukong
2,288
171
0
806
9,482
4,932
0
6,401
3,081
0
21,352
W
Kuzenbo
CatfishBil
Kuzenbo
4,658
1,936
0
708
8,680
11,361
99
2,754
5,926
21,414
0
W
Merlin
CosmosEP
Merlin
13,286
517
0
2,015
5,957
2,596
837
1,643
4,314
75,730
0
L
Discordia
Sprysin
Discordia
9,467
403
86
156
8,381
2,609
0
5,764
2,617
33,946
0
L
Hachiman
gaby0011
Hachiman
6,397
1,608
0
1,664
8,382
3,315
0
6,910
1,472
0
49,206
W
Fenrir
gzap9
Fenrir
2,606
271
0
435
9,364
4,631
128
5,488
3,876
0
34,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
28,484
173
Minions Killed
147
0
Camps Cleared
0
837,694
Distance Traveled
694,027
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,246
616
29
2
0
219,301
0
W
Kuzenbo
10,649
710
28
2
0
297,341
0
W
Merlin
12,132
809
99
7
0
239,675
1
L
Discordia
9,420
628
39
3
0
224,416
0
L
Hachiman
9,818
655
79
5
0
250,310
0
W
Fenrir
10,572
705
46
3
0
300,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role