Player Matchup

Nemesis
Nemesis
Monsooun
Nemesis
Level 23
God Stats
1W - 2L
1,245 SR
Queue Stats
16W - 20L
1,408 Elo+
Party 2
Maui
Maui
Peengu
Maui
Level 82
God Stats
2W - 1L
1,109 SR
Queue Stats
24W - 27L
1,448 Elo+
Solo
Tiamat
Tiamat
TheSaggyBear-
Tiamat
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,574 Elo+
Party 2
Achilles
Achilles
Veasna_aI
Achilles
Level 120
God Stats
3W - 1L
1,514 SR
Queue Stats
147W - 136L
1,442 Elo+
Party 2
Neith
Neith
oMorePain
Neith
Level 61
God Stats
5W - 5L
1,716 SR
Queue Stats
57W - 74L
1,432 Elo+
Party 2
Team Averages
Level 78
1,417 SR
1,461 Elo+

VS

Team Averages
Level 110
1,365 SR
1,294 Elo+
Freya
Freya
Clearablelight
Freya
Level 17
God Stats
2W - 3L
1,243 SR
Queue Stats
3W - 8L
1,022 Elo+
Party 1
Ix Chel
Ix Chel
CoNduXiTyDelato
Ix Chel
Level 183
God Stats
0W - 2L
1,382 SR
Queue Stats
71W - 76L
1,383 Elo+
Party 1
Ratatoskr
Ratatoskr
ItzBuffaloJones
Ratatoskr
Level 86
God Stats
5W - 7L
1,305 SR
Queue Stats
14W - 17L
1,304 Elo+
Party 1
Surtr
Surtr
StreudelDude
Surtr
Level 154
God Stats
6W - 6L
1,573 SR
Queue Stats
47W - 78L
1,362 Elo+
Party 3
Charon
Charon
xoxopaulinexox
Charon
Level 108
God Stats
12W - 13L
1,321 SR
Queue Stats
210W - 274L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Monsooun
Nemesis
17
5 / 1 / 5
10,049
773
16,629
11,030
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Maui
Peengu
Maui
14
1 / 2 / 8
9,135
703
5,217
13,340
11,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 0 / 9
8,288
638
11,168
8,157
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Veasna_aI
Achilles
16
7 / 1 / 6
9,544
734
13,701
19,155
25,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
oMorePain
Neith
17
3 / 0 / 4
9,679
745
9,951
5,058
2,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,121
625
10,890
12,215
5,299
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 2
8,078
621
11,707
12,364
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ItzBuffaloJones
Ratatoskr
15
4 / 5 / 0
9,148
704
4,805
11,266
4,961
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 2
8,545
657
8,825
16,236
15,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 1 / 3
8,415
647
6,876
14,905
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
16
Kills
4
4
Deaths
16
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
2
2
0.5
L
Ratatoskr
ItzBuffaloJones
Ratatoskr
4
5
0
0.8
W
Nemesis
Monsooun
Nemesis
5
1
5
7.5
W
Maui
Peengu
Maui
1
2
8
2.5
L
0
2
2
0.5
W
0
0
9
4.5
W
Achilles
Veasna_aI
Achilles
7
1
6
10
W
Neith
oMorePain
Neith
3
0
4
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
43,103
56,740
Taken
66,986
51,582
Mitigated
46,411
16,092
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,890
3,519
0
1,289
12,215
5,299
0
3,361
8,720
29,349
0
L
11,707
1,896
1,553
2,675
12,364
5,828
0
4,440
7,649
30,527
0
L
Ratatoskr
ItzBuffaloJones
Ratatoskr
4,805
1,779
0
540
11,266
4,961
0
1,077
10,068
0
28,423
W
Nemesis
Monsooun
Nemesis
16,629
7,192
0
3,027
11,030
6,464
817
4,737
6,050
0
49,569
W
Maui
Peengu
Maui
5,217
747
1,816
2,853
13,340
11,506
224
8,648
4,410
11,150
0
L
8,825
1,563
257
1,566
16,236
15,779
0
3,077
12,563
889
28,878
W
11,168
286
0
1,340
8,157
5,479
324
3,699
4,414
27,081
0
W
Achilles
Veasna_aI
Achilles
13,701
2,290
0
4,603
19,155
25,679
217
8,676
10,243
0
24,769
W
Neith
oMorePain
Neith
9,951
5,815
0
2,453
5,058
2,454
0
2,998
1,878
0
49,335
L
6,876
600
0
1,133
14,905
14,544
31
4,430
10,252
22,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
42,307
270
Minions Killed
215
0
Camps Cleared
0
1,369,432
Distance Traveled
1,329,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,121
625
49
4
0
246,782
0
L
Ix Chel
8,078
621
43
3
0
265,016
2
L
Ratatoskr
9,148
704
45
3
0
261,033
0
W
Nemesis
10,049
773
101
8
0
313,005
0
W
Maui
9,135
703
11
1
0
234,651
0
L
Surtr
8,545
657
43
3
0
278,828
0
W
Tiamat
8,288
638
45
3
0
282,509
0
W
Achilles
9,544
734
29
2
0
299,633
0
W
Neith
9,679
745
84
6
0
239,634
0
L
Charon
8,415
647
35
3
0
277,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role